AUTOMATIC VIDEO MONTAGE GENERATION

    公开(公告)号:US20220406338A1

    公开(公告)日:2022-12-22

    申请号:US17887832

    申请日:2022-08-15

    Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.

    Automatic video montage generation

    公开(公告)号:US11468915B2

    公开(公告)日:2022-10-11

    申请号:US17060878

    申请日:2020-10-01

    Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.

    AUTOMATIC VIDEO MONTAGE GENERATION

    公开(公告)号:US20220108727A1

    公开(公告)日:2022-04-07

    申请号:US17060878

    申请日:2020-10-01

    Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.

    Gamecasting techniques
    4.
    发明授权

    公开(公告)号:US10112115B2

    公开(公告)日:2018-10-30

    申请号:US14526196

    申请日:2014-10-28

    Abstract: One embodiment of the present invention sets forth a technique for broadcasting composited game content. The technique includes executing an application program to generate a first video frame of game content, and causing the first video frame to be displayed on a primary display device. The technique further includes compositing at least one graphical user interface (GUI) element with the first video frame to generate a composited frame. The technique further includes causing the composited frame to be displayed on an external display device by transmitting the composited frame to the external display device via a local display interface.

    Automatic video montage generation

    公开(公告)号:US12272385B2

    公开(公告)日:2025-04-08

    申请号:US17887832

    申请日:2022-08-15

    Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.

    Determining relative regions of interest in images using object detection

    公开(公告)号:US11087162B2

    公开(公告)日:2021-08-10

    申请号:US16528891

    申请日:2019-08-01

    Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.

    DETERMINING RELATIVE REGIONS OF INTEREST IN IMAGES USING OBJECT DETECTION

    公开(公告)号:US20210034906A1

    公开(公告)日:2021-02-04

    申请号:US16528891

    申请日:2019-08-01

    Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.

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