SYSTEM AND METHOD FOR CARTOON COMPRESSION
    1.
    发明申请
    SYSTEM AND METHOD FOR CARTOON COMPRESSION 审中-公开
    卡通式压缩系统与方法

    公开(公告)号:US20100303150A1

    公开(公告)日:2010-12-02

    申请号:US12376965

    申请日:2007-08-08

    IPC分类号: H04N7/26

    摘要: A system, specialized for encoding video of animated or cartoon content, encodes a video sequence. The system includes a background analyzer that removes moving objects from a series of video frames and generates a background definition for a static background used in a plurality of sequential video frames, a color clusterer that analyzes the colors contained in a video stream and creates a major color list of colors occurring in the video stream, an object identifier that identifies one or more objects that are constant within a series of video frames except for their position and rotational orientation within the series of video frames, and a hybrid encoder that encodes backgrounds and objects derived from a video sequence according to one of a plurality of encoding techniques depending on the compression achieved by each of the plurality of encoding techniques.

    摘要翻译: 专门用于编码动画或漫画内容的视频的系统对视频序列进行编码。 该系统包括背景分析器,其从一系列视频帧中移除运动对象,并为多个顺序视频帧中使用的静态背景生成背景定义,颜色聚类器分析视频流中包含的颜色并创建主要 在视频流中发生的颜色的颜色列表,标识除了在一系列视频帧内的它们的位置和旋转定向之外的一系列视频帧内是恒定的一个或多个对象的对象标识符,以及编码背景和 根据多种编码技术中的每一种实现的压缩,根据多种编码技术之一从视频序列导出的对象。

    SYSTEM AND METHODS FOR GENERATING A PLATFORM-AGNOSTIC GAME SHORTCUT TO LAUNCH A GAME FOR CLOUD GAMING

    公开(公告)号:US20220233954A1

    公开(公告)日:2022-07-28

    申请号:US17616480

    申请日:2020-06-03

    申请人: Ping-Kang Hsiung

    发明人: Ping-Kang Hsiung

    摘要: Embodiments of the present disclosure provide for systems and methods for generating a platform-agnostic game shortcut that, upon selection, automatically launches a cloud gaming game instance of a game. In operation, a computing device may receive user credentials associated with a user account of a cloud gaming server, as well as user credentials associated with a user account of a gaining platform hosted on the cloud gaming server. The computing device may bind the user account of the cloud gaming server to the user account of the gaining platform using the received user credentials. Responsive to receiving a selection of a game associated with the gaming platform, the computing device may generate a platform-agnostic game shortcut of the selected game. Responsive to selecting the platform-agnostic game shortcut, the computing device may automatically launch a cloud gaming game instance of the game.

    SELECTION OF VIRTUAL SERVER FOR SMART CLOUD GAMING APPLICATION FROM MULTIPLE CLOUD PROVIDERS BASED ON USER PARAMETERS

    公开(公告)号:US20220226736A1

    公开(公告)日:2022-07-21

    申请号:US17616505

    申请日:2020-06-03

    申请人: Ping-Kang Hsiung

    发明人: Ping-Kang Hsiung

    摘要: An example method includes identifying one or more available virtual servers configured to provide cloud gaining service to a user device and designating one of the one or more available virtual servers as a connecting virtual server based at least on a comparison between user parameters of the user device and server parameters of the one or more available virtual servers. The example method also includes initiating a connection between the user device and the connecting server for the connecting server to provide cloud gaming services to the user device. The example method also includes transferring the connection between the user device and a connecting server to the user device and a new selected connecting server.

    SYSTEMS AND METHODS FOR A CONNECTED ARCADE CABINET WITH CLOUD GAMING AND BROAD-CASTING CAPABILITIES

    公开(公告)号:US20220219078A1

    公开(公告)日:2022-07-14

    申请号:US17615785

    申请日:2020-06-01

    申请人: Ping-Kang Hsiung

    发明人: Ping-Kang Hsiung

    IPC分类号: A63F13/335 A63F13/90

    摘要: Embodiments of the present disclosure provide for systems and methods for a connected arcade cabinet with cloud gaining and broadcasting capabilities. In operation, an arcade cabinet may receive user input indicative of user credentials for accessing the cloud gaming server. Responsive to receiving user input indicative of connecting to a cloud gaming server, the arcade cabinet may connect to the cloud gaming server. Responsive to receiving user input indicative of selecting a game instance of a game installed on the cloud gaming server, the arcade cabinet may receive a transmission of an encoded game play video of the game instance of the game installed on the cloud gaming server, from the cloud gaming server. The arcade cabinet may locally decode and display the encoded game play video of the game instance of the game installed on the cloud gaming server, at the arcade cabinet.

    System and method for simultaneously playing games and audio-visual content
    5.
    发明申请
    System and method for simultaneously playing games and audio-visual content 审中-公开
    同时玩游戏和视听内容的系统和方法

    公开(公告)号:US20070238500A1

    公开(公告)日:2007-10-11

    申请号:US11712824

    申请日:2007-02-28

    申请人: Ping-Kang Hsiung

    发明人: Ping-Kang Hsiung

    IPC分类号: A63F9/24

    摘要: A handheld specific purpose combined player executes game software simultaneously with playing non-game audio, such as music. The combined player has a game processor that executes game software, outputs visual image data to a screen, and outputs audio. The combined player also has an audio processor that decodes audio data, the audio data separate from the game software. Connected to both the game processor and the audio processor is an audio mixer such that audio generated from the audio data and audio output by the game processor is combined to allow simultaneous playing of the game software and listening to audio generated from the audio data, the mixing controlled by inputs from a user.

    摘要翻译: 手持式专用组合玩家同时播放诸如音乐的非游戏音频同时执行游戏软件。 组合播放器具有执行游戏软件的游戏处理器,将视觉图像数据输出到屏幕并输出音频。 组合播放器还具有解码音频数据的音频处理器,音频数据与游戏软件分离。 连接到游戏处理器和音频处理器的是音频混合器,使得由音频数据产生的音频和由游戏处理器输出的音频被组合,以允许同时播放游戏软件并收听从音频数据产生的音频, 混合由来自用户的输入控制。