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公开(公告)号:US20230377240A1
公开(公告)日:2023-11-23
申请号:US17664033
申请日:2022-05-18
Applicant: QUALCOMM Incorporated
Inventor: Yun DU , Eric DEMERS , Andrew Evan GRUBER , Chun YU , Chihong ZHANG , Baoguang YANG , Yuehai DU , Gang ZHONG , Avinash SEETHARAMAIAH , Jonnala Gadda NAGENDRA KUMAR
CPC classification number: G06T15/005 , G06T1/60
Abstract: Aspects presented herein relate to methods and devices for graphics processing including an apparatus, e.g., a GPU. The apparatus may receive a set of draw call instructions corresponding to a graphics workload, where the set of draw call instructions is associated with at least one run-time parameter. The apparatus may also obtain a first shader program associated with storing data in a system memory and at least one second shader program associated with storing data in a constant memory. Further, the apparatus may execute the first shader program or the at least one second shader program based on whether the at least one run-time parameter is less than or equal to a size of the constant memory. The apparatus may also update or maintain a configuration of a shader processor or a streaming processor based on executing the first shader program or the at least one second shader program.
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公开(公告)号:US20240046543A1
公开(公告)日:2024-02-08
申请号:US17817815
申请日:2022-08-05
Applicant: QUALCOMM Incorporated
Inventor: Yun DU , Eric DEMERS , Andrew Evan GRUBER , Chun YU , Baoguang YANG , Chihong ZHANG , Yuehai DU , Avinash SEETHARAMAIAH , Jonnala Gadda NAGENDRA KUMAR , Gang ZHONG , Zilin YING , Fei WEI
CPC classification number: G06T15/005 , G06T15/80
Abstract: This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for runtime optimization of the shader execution flow. A graphics processor may obtain instruction execution data associated with a graphics workload, the instruction execution data including graphics data for a set of shader operations. The graphics processor may configure, at a first iteration, at least one predication value based on the instruction execution data including the graphics data for the set of shader operations. The graphics processor may adjust, at a second iteration, an execution flow of the graphics workload based on the configured at least one predication value, the execution flow of the graphics workload including the set of shader operations. The graphics processor may execute or refrain from executing, at the second iteration, each of the set of shader operations based on the adjusted execution flow of the graphics workload.
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