SYSTEM AND METHOD EMPLOYING 3D MODELS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE
    1.
    发明申请
    SYSTEM AND METHOD EMPLOYING 3D MODELS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE 审中-公开
    在打印生产线的虚拟渲染中使用3D模型的系统和方法

    公开(公告)号:US20130077113A1

    公开(公告)日:2013-03-28

    申请号:US13239908

    申请日:2011-09-22

    IPC分类号: G06K15/02

    摘要: A system and method for a pre-print, three-dimensional virtual rendering of a print piece is disclosed. A plurality of modular/pipelined architectural layers are managed, operated, and organized by a controller. A product definition is provided to a job ticket adaptation layer where it is transformed into a physical model. The physical model is then transformed into a display model via the product model layer. The display model is transformed into a scene that can be displayed on a graphical user interface as a three dimensional virtual rendering by a rendering layer, where the rendering includes one or more binding elements to satisfy the product definition. The modularity further enables different product description formats to be supported by only altering the job ticket adaption layer, and that different graphics rendering engines can be supported by altering only the rendering layer.

    摘要翻译: 公开了一种用于打印件的预打印,三维虚拟呈现的系统和方法。 多个模块化/流水线架构层由控制器进行管理,操作和组织。 产品定义被提供给作业单适配层,其中它被转换成物理模型。 然后,物理模型通过产品模型层转换为显示模型。 显示模型被转换成可以在图形用户界面上显示的场景,作为渲染层的三维虚拟渲染,其中渲染包括一个或多个绑定元素以满足产品定义。 模块化进一步使不同的产品描述格式仅通过改变作业单适应层来支持,并且可以仅通过改变渲染层来支持不同的图形渲染引擎。

    SYSTEM AND METHOD EMPLOYING VARIABLE SIZE MECHANICAL BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE
    2.
    发明申请
    SYSTEM AND METHOD EMPLOYING VARIABLE SIZE MECHANICAL BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE 审中-公开
    在打印生产线的虚拟渲染中使用可变尺寸机械结合元件的系统和方法

    公开(公告)号:US20130076731A1

    公开(公告)日:2013-03-28

    申请号:US13240019

    申请日:2011-09-22

    IPC分类号: G06T15/00

    摘要: A system and method for a pre-print, three-dimensional virtual rendering of a print piece is disclosed. A plurality of modular/pipelined architectural layers are managed, operated, and organized by a controller. A product definition is provided to a job ticket adaptation layer where it is transformed into a physical model. The physical model is then transformed into a display model via the product model layer. The display model is transformed into a scene that can be displayed on a graphical user interface as a three dimensional virtual rendering by a rendering layer, where the rendering includes one or more binding elements to satisfy the product definition. The modularity further enables different product description formats to be supported by only altering the job ticket adaptation layer, and that different graphics rendering engines can be supported by altering only the rendering layer.

    摘要翻译: 公开了一种用于打印件的预打印,三维虚拟呈现的系统和方法。 多个模块化/流水线架构层由控制器进行管理,操作和组织。 产品定义被提供给作业单适配层,其中它被转换成物理模型。 然后,物理模型通过产品模型层转换为显示模型。 显示模型被转换成可以在图形用户界面上显示的场景,作为渲染层的三维虚拟渲染,其中渲染包括一个或多个绑定元素以满足产品定义。 模块化进一步使不同的产品描述格式仅通过改变作业单适配层来支持,并且可以仅通过改变渲染层来支持不同的图形渲染引擎。

    SYSTEM AND METHOD EMPLOYING SEGMENTED MODELS OF BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE
    3.
    发明申请
    SYSTEM AND METHOD EMPLOYING SEGMENTED MODELS OF BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE 有权
    系统和方法在印刷生产线的虚拟渲染中使用绑定元素的分割模型

    公开(公告)号:US20130076728A1

    公开(公告)日:2013-03-28

    申请号:US13239946

    申请日:2011-09-22

    IPC分类号: G06T15/00

    摘要: A system and method for a pre-print, three-dimensional virtual rendering of a print piece is disclosed. A plurality of modular/pipelined architectural layers are managed, operated, and organized by a controller. A product definition is provided to a job ticket adaptation layer where it is transformed into a physical model. The physical model is then transformed into a display model via the product model layer. The display model is transformed into a scene that can be displayed on a graphical user interface as a three dimensional virtual rendering by a rendering layer, where the rendering includes one or more binding elements to satisfy the product definition. The modularity further enables different product description formats to be supported by only altering the job ticket adaption layer, and that different graphics rendering engines can be supported by altering only the rendering layer.

    摘要翻译: 公开了一种用于打印件的预打印,三维虚拟呈现的系统和方法。 多个模块化/流水线架构层由控制器进行管理,操作和组织。 产品定义被提供给作业单适配层,其中它被转换成物理模型。 然后,物理模型通过产品模型层转换为显示模型。 显示模型被转换成可以在图形用户界面上显示的场景,作为渲染层的三维虚拟渲染,其中渲染包括一个或多个绑定元素以满足产品定义。 模块化进一步使不同的产品描述格式仅通过改变作业单适应层来支持,并且可以仅通过改变渲染层来支持不同的图形渲染引擎。

    SYSTEM AND METHOD EMPLOYING RING-TYPE BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE
    4.
    发明申请
    SYSTEM AND METHOD EMPLOYING RING-TYPE BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE 审中-公开
    在打印生产线的虚拟渲染中使用环形结合元件的系统和方法

    公开(公告)号:US20130076729A1

    公开(公告)日:2013-03-28

    申请号:US13239960

    申请日:2011-09-22

    IPC分类号: G06T15/00

    摘要: A system and method for a pre-print, three-dimensional virtual rendering of a print piece is disclosed. A plurality of modular/pipelined architectural layers are managed, operated, and organized by a controller. A product definition is provided to a job ticket adaptation layer where it is transformed into a physical model. The physical model is then transformed into a display model via the product model layer. The display model is transformed into a scene that can be displayed on a graphical user interface as a three dimensional virtual rendering by a rendering layer, where the rendering includes one or more binding elements to satisfy the product definition. The modularity further enables different product description formats to be supported by only altering the job ticket adaption layer, and that different graphics rendering engines can be supported by altering only the rendering layer.

    摘要翻译: 公开了一种用于打印件的预打印,三维虚拟呈现的系统和方法。 多个模块化/流水线架构层由控制器进行管理,操作和组织。 产品定义被提供给作业单适配层,其中它被转换成物理模型。 然后,物理模型通过产品模型层转换为显示模型。 显示模型被转换成可以在图形用户界面上显示的场景,作为渲染层的三维虚拟渲染,其中渲染包括一个或多个绑定元素以满足产品定义。 模块化进一步使不同的产品描述格式仅通过改变作业单适应层来支持,并且可以仅通过改变渲染层来支持不同的图形渲染引擎。

    SYSTEM AND METHOD EMPLOYING TEXTURE TO SIMULATE BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE
    7.
    发明申请
    SYSTEM AND METHOD EMPLOYING TEXTURE TO SIMULATE BINDING ELEMENTS IN VIRTUAL RENDERING OF A PRINT PRODUCTION PIECE 审中-公开
    系统和方法采用纹理模拟打印生产线虚拟渲染中的绑定元素

    公开(公告)号:US20130076727A1

    公开(公告)日:2013-03-28

    申请号:US13239932

    申请日:2011-09-22

    IPC分类号: G06T15/00 G09G5/00

    摘要: A system and method for a pre-print, three-dimensional virtual rendering of a print piece is disclosed. A plurality of modular/pipelined architectural layers are managed, operated, and organized by a controller. A product definition is provided to a job ticket adaptation layer where it is transformed into a physical model. The physical model is then transformed into a display model via the product model layer. The display model is transformed into a scene that can be displayed on a graphical user interface as a three dimensional virtual rendering by a rendering layer, where the rendering includes one or more binding elements to satisfy the product definition. The binding elements may further include 3D binding models as well as 2D textures on 3D surfaces to simulate 3D models. The modularity further enables different product description formats to be supported by only altering the job ticket adaptation layer, and that different graphics rendering engines can be supported by altering only the rendering layer.

    摘要翻译: 公开了一种用于打印件的预打印,三维虚拟呈现的系统和方法。 多个模块化/流水线架构层由控制器进行管理,操作和组织。 产品定义被提供给作业单适配层,其中它被转换成物理模型。 然后,物理模型通过产品模型层转换为显示模型。 显示模型被转换成可以在图形用户界面上显示的场景,作为渲染层的三维虚拟渲染,其中渲染包括一个或多个绑定元素以满足产品定义。 绑定元素还可以包括3D绑定模型以及3D表面上的2D纹理以模拟3D模型。 模块化进一步使不同的产品描述格式仅通过改变作业单适配层来支持,并且可以仅通过改变渲染层来支持不同的图形渲染引擎。

    METHOD AND SYSTEM FOR PROVIDING VIRTUAL RENDERING ALERTS FOR RENDERING JOB PAGE EXCEPTIONS
    8.
    发明申请
    METHOD AND SYSTEM FOR PROVIDING VIRTUAL RENDERING ALERTS FOR RENDERING JOB PAGE EXCEPTIONS 有权
    提供虚拟渲染提醒的方法和系统,用于渲染作业页面例外

    公开(公告)号:US20120086704A1

    公开(公告)日:2012-04-12

    申请号:US12900035

    申请日:2010-10-07

    IPC分类号: G06T15/00

    摘要: A method and system for providing a virtual rendering alert with respect to a rendering job page exception. A realistic virtual three-dimensional rendering model with respect to the rendering job can be rendered utilizing a virtual rendering unit. One or more multi-media aspects can be added with respect to an anomalous object in the rendering job to automatically identify a page exception in the rendering job. A list of objects associated with the rendering job can be activated within a scene based on a set of print policies and/or production cost structures at the discretion of a user. A virtual clue can also be presented along with the realistic virtual rendering model in order to provide additional information with respect to the object in the rendering job and thereby effectively identify the rendering job exception.

    摘要翻译: 一种用于提供关于呈现作业页异常的虚拟渲染警报的方法和系统。 可以使用虚拟渲染单元来渲染关于渲染作业的逼真的虚拟三维渲染模型。 可以针对渲染作业中的异常对象添加一个或多个多媒体方面,以自动识别呈现作业中的页面异常。 与渲染作业相关联的对象的列表可以在用户的​​判断下基于一组打印策略和/或生产成本结构在场景内被激活。 虚拟线索也可以与现实的虚拟渲染模型一起呈现,以便提供关于呈现作业中的对象的附加信息,从而有效地识别呈现作业异常。

    Use of softproofing to assist in the rendering of images of unknown colorimetry
    9.
    发明授权
    Use of softproofing to assist in the rendering of images of unknown colorimetry 有权
    使用软防护来协助渲染未知比色法的图像

    公开(公告)号:US06803921B1

    公开(公告)日:2004-10-12

    申请号:US09574083

    申请日:2000-05-18

    IPC分类号: G06T1500

    摘要: A method for determining and assigning colorimetry and authorship device information to an image of unknown colorimetry includes iteratively displaying the image on a display device and selecting possible source device profiles for transforming the image. When a possible source device is indicated or selected, the source device is emulated on the display device and the image is displayed through the emulation. A user can then evaluate the indicated source device and if necessary indicate a new possible source device. When the most likely source device is selected, further image processing is enabled. The method can be carried out on a color image processor comprising a source device emulator and display device interface. The display device interface can use a display device profile for profile connection space to display device transformation.

    摘要翻译: 用于确定和分配比色和作者设备信息到未知比色法的图像的方法包括在显示设备上迭代地显示图像并选择用于变换图像的可能的源设备简档。 当指示或选择可能的源设备时,源设备在显示设备上仿真,并且通过仿真显示图像。 然后,用户可以评估所指示的源设备,并且如果需要,则指示新的可能的源设备。 当选择最可能的源设备时,进一步的图像处理被启用。 该方法可以在包括源设备仿真器和显示设备接口的彩色图像处理器上进行。 显示设备接口可以使用显示设备配置文件进行配置文件连接空间来显示设备转换。

    Robust colorimetry transform
    10.
    发明授权
    Robust colorimetry transform 失效
    坚固的比色法变换

    公开(公告)号:US06744534B1

    公开(公告)日:2004-06-01

    申请号:US09562775

    申请日:2000-05-02

    IPC分类号: G06F1500

    CPC分类号: G06T11/001 H04N1/6058

    摘要: A method and color image processor for rendering a color image includes selective blending between transforms or rendering intents. Based on a pixels location within a color gamut of a first device the pixel is mapped to a color gamut of a second device as directed by a first transform or rendering intent, a second transform or rendering intent or a blend between the first and second transforms.

    摘要翻译: 用于渲染彩色图像的方法和彩色图像处理器包括变换或呈现意图之间的选择性混合。 基于第一设备的色域内的像素位置,像素被映射到由第一变换或渲染意图指示的第二设备的色域,第二变换或渲染意图或第一和第二变换之间的混合 。