Gaming machine display
    1.
    发明申请
    Gaming machine display 有权
    游戏机显示

    公开(公告)号:US20070202948A1

    公开(公告)日:2007-08-30

    申请号:US11442109

    申请日:2006-05-25

    IPC分类号: A63F13/00

    CPC分类号: G07F17/34 G07F17/3211

    摘要: A gaming machine display (14) includes a game playing arrangement (16) mountable in a cabinet (62) of a gaming machine (10). An electronically controlled display element (50) overlies the game playing arrangement (16) so that, depending on a state of the display element (50), the game playing arrangement (16) is visible through the display element (50).

    摘要翻译: 游戏机显示器(14)包括可安装在游戏机(10)的机壳(62)中的游戏装置(16)。 电子控制显示元件(50)覆盖游戏装置(16),使得根据显示元件(50)的状态,游戏装置(16)通过显示元件(50)可见。

    Gaming machin display
    2.
    发明申请
    Gaming machin display 审中-公开
    游戏机显示

    公开(公告)号:US20050192090A1

    公开(公告)日:2005-09-01

    申请号:US10494925

    申请日:2002-10-29

    CPC分类号: G07F17/34 G07F17/3211

    摘要: A gaming machine display (14) includes a game playing arrangement (16) mountable in a cabinet (62) of a gaming machine (10). An electronically controlled display element (50) overlies the game playing arrangement (16) so that, depending on a state of the display element (50), the game playing arrangement (16) is visible through the display element (50).

    摘要翻译: 游戏机显示器(14)包括可安装在游戏机(10)的机壳(62)中的游戏装置(16)。 电子控制显示元件(50)覆盖游戏装置(16),使得根据显示元件(50)的状态,游戏装置(16)通过显示元件(50)可见。

    Ultra low cost ethernet architecture
    3.
    发明授权
    Ultra low cost ethernet architecture 失效
    超低成本的以太网架构

    公开(公告)号:US08223792B2

    公开(公告)日:2012-07-17

    申请号:US10891172

    申请日:2004-07-14

    IPC分类号: H04L12/66

    CPC分类号: H04L12/10

    摘要: A low cost mechanism that may be used to extend Ethernet capability to low end devices provides sufficient capacity to support Ethernet communications using only a single twisted pair medium. Because only a single twisted pair is used, the overall cost, complexity and size associated with the integrating Ethernet functionality into an end device is reduced. A distributed power system delivers power to a Data Terminal Equipment (DTE) device over the single twisted pair medium. With such an arrangement, Ethernet capability and power may be simultaneously delivered to low end devices at a reduced cost.

    摘要翻译: 可以将以太网能力扩展到低端设备的低成本机制提供足够的容量来支持仅使用单个双绞线介质的以太网通信。 由于仅使用一对双绞线,所以与整合以太网功能相关联的整体成本,复杂性和尺寸降低到终端设备。 分布式电力系统通过单个双绞线介质向数据终端设备(DTE)设备供电。 通过这样的布置,以太网能力和功率可以以降低的成本同时传送到低端设备。

    System and method for discovering undiscovered nodes using a registry bit in a point-to-multipoint network
    4.
    发明授权
    System and method for discovering undiscovered nodes using a registry bit in a point-to-multipoint network 有权
    使用点对多点网络中的注册表位发现未发现的节点的系统和方法

    公开(公告)号:US07428586B2

    公开(公告)日:2008-09-23

    申请号:US10097027

    申请日:2002-03-12

    IPC分类号: G06F15/16 G06F15/173

    CPC分类号: H04L12/413

    摘要: Various embodiments and techniques are described for discovery in a network, and for automatically discovering one or more nodes of the network. In an embodiment a discovery loop may be implemented to detect new nodes that may have been added to the network. The data transmission from the nodes may be paused, and undiscovered nodes may be requested to identify themselves. Each node that identifies itself may then be configured by, for example, having a time slot assigned for data transmission from the node. Separate time slots may be assigned to allow multiple nodes to transmit data over certain types of networks without colliding with each other. Data transmission from the nodes may then be resumed.

    摘要翻译: 描述了用于在网络中发现并且用于自动发现网络的一个或多个节点的各种实施例和技术。 在一个实施例中,可以实现发现循环以检测可能已被添加到网络的新节点。 可以暂停来自节点的数据传输,并且可以请求未发现的节点来识别它们。 然后可以通过例如具有分配用于从节点进行数据传输的时隙来配置标识其自身的每个节点。 可以分配单独的时隙以允许多个节点在某些类型的网络上传输数据而不会相互碰撞。 然后可以恢复来自节点的数据传输。

    CASHLESS RESERVATION SYSTEM
    5.
    发明申请
    CASHLESS RESERVATION SYSTEM 有权
    无障碍预留系统

    公开(公告)号:US20080039193A1

    公开(公告)日:2008-02-14

    申请号:US11754065

    申请日:2007-05-25

    IPC分类号: A63F13/00

    摘要: A gaming system having a server connected to a plurality of gaming machines for playing a game in which a player wagers credits held in a credit meter. The gaming machines having a player tracking apparatus to receive an identifier from a current player of the gaming machine. The gaming machine can be reserved by a player, in which case play of the gaming machine is prevented by any player other than a player with the same identifier for a predetermined period time. The ability to reserve gaming machines may be dependent on eligibility criteria.

    摘要翻译: 一种具有连接到多个游戏机的服务器的游戏系统,用于玩游戏,玩家在信用计量表中持有信用卡。 游戏机具有玩家跟踪装置,用于从游戏机的当前玩家接收标识符。 游戏机可以由玩家保留,在这种情况下,预定时间段内具有相同标识符的玩家以外的任何玩家都可以防止游戏机的玩耍。 保留游戏机的能力可能取决于资格标准。

    Bios protection device
    6.
    发明申请
    Bios protection device 有权
    生物保护装置

    公开(公告)号:US20070130452A1

    公开(公告)日:2007-06-07

    申请号:US10572665

    申请日:2004-09-17

    申请人: Robert Muir

    发明人: Robert Muir

    IPC分类号: G06F15/177

    摘要: A processing system including a bios protection device and method of protecting a bios is provided. The system comprises a central processor (11), and a BIOS memory device (18) to which the BIOS protection device (17) is interconnected by address and data paths (16). At start-up, the BIOS protection device (17) takes control of the memory address and data paths (16) and prevents execution of a boot program stored in the BIOS memory device (18) until the BIOS protection device (17) has verified that the boot program stored in the BIOS memory device (18) is authentic. The BIOS protection device (17) is connected to the processing system between a central processor (11) and the BIOS memory device (18), and includes address and data path interface connection means (24, 25), and an authentication processor (21). When power is applied to the BIOS protection device (17), the BIOS protection device (17) takes control of address and data path(s) (16) to which it is connected and the authentication processor (21) interrogates the BIOS memory device (18) connected to the address and data path(s) (16) to determine if the boot program contained in the BIOS memory device (18) is authentic. Only if the boot program is determined to be authentic does the BIOS protection device (17) release control of the address and data path(s) (16) to permit the central processor (11) to execute the boot program.

    摘要翻译: 提供了一种包括bios保护装置和保护bios的方法的处理系统。 该系统包括中央处理器(11)和BIOS存储器设备(18),BIOS保护设备(17)通过地址和数据路径(16)互连。 在启动时,BIOS保护装置(17)控制存储器地址和数据路径(16),并且防止执行存储在BIOS存储器装置(18)中的引导程序,直到BIOS保护装置(17)已经验证 存储在BIOS存储器装置(18)中的引导程序是可信的。 BIOS保护装置(17)连接到中央处理器(11)和BIOS存储装置(18)之间的处理系统,并且包括地址和数据路径接口连接装置(24,25)和认证处理器 )。 当对BIOS保护装置(17)施加电力时,BIOS保护装置(17)控制与其连接的地址和数据路径(16),并且认证处理器(21)询问BIOS存储装置 (18)连接到地址和数据路径(16),以确定包含在BIOS存储器件(18)中的引导程序是否是真实的。 只有当启动程序确定为可靠时,BIOS保护装置(17)才释放地址和数据路径(16)的控制,以允许中央处理器(11)执行引导程序。

    Multigame selection
    7.
    发明申请
    Multigame selection 有权
    多重选择

    公开(公告)号:US20070054738A1

    公开(公告)日:2007-03-08

    申请号:US10572930

    申请日:2004-09-21

    申请人: Robert Muir

    发明人: Robert Muir

    IPC分类号: A63F9/24

    摘要: A gaming system (100) comprises a gaming server (system controller) (54), a plurality of gaming machines (10), and a communications system (63) connecting each of the plurality of gaming machines (10) to the gaming server (53). The gaming machines (10) each have a display (14), player controls (22), a player tracking device, such as a card reader (24.3) for reading player tracking cards (27), and a game processor (34) which displays sequential game images of a game being played on the respective display (14). Each game processor (34) plays a game initiated by the player, where the game is one of a plurality of games available on the gaming machine (10) and selectable by the player. Each gaming machine (10) includes game selection means (16) which displays a selection of games (211-216 & 311-316) available on the machine for the player to play. The games (211-216 & 311-316) offered for selection are ordered according to a ranking determined as a function of the player's past history of playing games and a history of games played by other players.

    摘要翻译: 游戏系统(100)包括游戏服务器(系统控制器)(54),多个游戏机(10)和将多个游戏机(10)中的每一个连接到游戏服务器(63)的通信系统(63) 53)。 游戏机(10)各自具有显示器(14),玩家控制(22),用于读取玩家跟踪卡(27)的玩家跟踪装置(诸如读卡器(24.3))和游戏处理器(34),游戏处理器 显示在各个显示器(14)上正在播放的游戏的顺序游戏图像。 每个游戏处理器(34)播放由玩家发起的游戏,其中游戏是游戏机(10)上可用的多个游戏之一并且可由玩家选择。 每个游戏机(10)包括游戏选择装置(16),其显示机器上可用于玩家玩的游戏(211-216和311-316)的选择。 提供用于选择的游戏(211-216和311-316)根据作为玩家过去玩游戏历史和其他玩家玩游戏历史的功能确定的排名进行排序。

    Cashless reservation system
    8.
    发明申请
    Cashless reservation system 审中-公开
    无现金预约系统

    公开(公告)号:US20070032295A1

    公开(公告)日:2007-02-08

    申请号:US11441315

    申请日:2006-05-25

    IPC分类号: A63F9/24

    摘要: A gaming system having a server connected to a plurality of gaming consoles for playing a game in which a player wagers credits held in a credit meter. The gaming consoles having a player tracking apparatus to receive an identifier from a current player of the console. The gaming console can be reserved by a player, in which case play of the gaming console is prevented by any player other than a player with the same identifier for a predetermined period time. If the predetermined period of time expires, the credits on the console are automatically recorded by the server and associated with the current player, the credit meter is cleared, and the reserve on the gaming console ceases.

    摘要翻译: 一种游戏系统,具有连接到多个游戏控制台的服务器,用于玩游戏,玩家在信用计量表中持有信用卡。 游戏机具有玩家跟踪装置,用于从控制台的当前玩家接收标识符。 游戏控制台可以由播放器保留,在这种情况下,除了具有相同标识符的播放器之外的任何播放器预定的时间间隔都可以防止游戏控制台的播放。 如果预定的时间段到期,则服务器自动记录控制台上的信用记录,并与当前播放器相关联,信用计数器被清除,游戏控制台上的保留停止。

    Gaming graphics
    9.
    发明授权
    Gaming graphics 有权
    游戏图形

    公开(公告)号:US06866585B2

    公开(公告)日:2005-03-15

    申请号:US10039687

    申请日:2001-10-25

    申请人: Robert Muir

    发明人: Robert Muir

    摘要: A gaming machine graphics package includes a storage device for storing data relating to non-varying parts of an image, the non-varying parts of the image being independent of an outcome of a game played on the gaming machine. An image generator generates simulated three-dimensional additional parts of the image, the additional parts being dependent on the game outcome. A compositor merges the non-varying parts of the image and the additional parts of the image to provide to the player a composite image relating to the game outcome.

    摘要翻译: 游戏机图形包装包括用于存储与图像的非变化部分有关的数据的存储装置,图像的不变部分独立于在游戏机上播放的游戏的结果。 图像生成器生成图像的模拟三维附加部分,附加部分取决于游戏结果。 合成器合并图像的不变部分和图像的附加部分,以向玩家提供与游戏结果相关的合成图像。

    Building means
    10.
    发明申请
    Building means 失效
    建筑手段

    公开(公告)号:US20060075716A1

    公开(公告)日:2006-04-13

    申请号:US11243024

    申请日:2005-10-04

    申请人: Robert Muir

    发明人: Robert Muir

    IPC分类号: E04B1/38

    摘要: Building means, having a main plate 1, a lower ledge 2 extending outwards of a first face of the plate, a first bolt portion 4 extending outwards of the first face of the plate and a second bolt portion 5 extending outwards of a second face of the plate opposite the first face; the building means being formed such that when it is in use a structural member can be fastened to the first bolt portion 4 while the plate 2 is arranged at least partially behind exterior cladding 8 of a building so that the ledge 2 extends to beyond the cladding 8, and wherein rainwater contacting the first face of the plate can run down the first face and be guided by the ledge 2 to a drain away position in front of the cladding.

    摘要翻译: 具有主板1的构造装置,从板的第一面向外延伸的下凸缘2,从板的第一面向外延伸的第一螺栓部分4和从板的第一面向外延伸的第二螺栓部分5 板对面的第一面; 建筑装置被形成为使得当其在使用中时,结构构件可以紧固到第一螺栓部分4,同时板2至少部分地布置在建筑物的外部包层8之后,使得凸缘2延伸到超出包层 并且其中接触板的第一面的雨水可以沿着第一面向下运动并且被凸缘2引导到包层前面的排水位置。