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公开(公告)号:US20180353855A1
公开(公告)日:2018-12-13
申请号:US15620537
申请日:2017-06-12
发明人: Daniel Diniz NIEMEYER , Gerald Albert POGUE, JR. , Stefan Francis SLIVINSKI , Nicholas Jie FANG
IPC分类号: A63F13/424 , G06F3/0484 , G06F3/0362 , G06F3/0482 , A63F13/335
CPC分类号: A63F13/424 , A63F13/335 , A63F2300/308 , A63F2300/6072 , G06F3/0362 , G06F3/0482 , G06F3/04847 , H04H60/04 , H04N21/41407 , H04N21/42203 , H04N21/4223 , H04N21/4781 , H04N21/4788
摘要: A mobile computing device provides real-time streaming of multiple sources of audio and video. The mobile computing device receives audio and video streams from multiple sources, including a camera video stream, a microphone audio stream, a game audio stream, and a game video stream. The device adjusts microphone and/or the game input levels based on a user-selected audio mix setting to produce rebalanced microphone and game audio streams, multiplexes the rebalanced microphone and game audio streams to produce a multiplexed audio stream, and encodes the multiplexed audio stream to produce an encoded audio stream. The user-selected audio mix setting may be adjusted by a user of the mobile computing device. The mobile computing device packages the encoded audio stream with an encoded video stream of composited camera and game video streams into one or more streaming packets, and outputs the one or more streaming packets.
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公开(公告)号:US20180326307A1
公开(公告)日:2018-11-15
申请号:US15948249
申请日:2018-04-09
申请人: GREE, INC.
发明人: Masashi WATANABE
IPC分类号: A63F13/818 , G06F3/01 , A63F13/426 , A63F13/2145
CPC分类号: A63F13/818 , A63F13/2145 , A63F13/426 , A63F2300/10 , A63F2300/308 , A63F2300/8035 , G06F3/012
摘要: A game processing device changes a movement direction of a moving object from a first direction, which is a movement direction of the moving object, to a second direction based on an operation direction of the controller if an operation of the controller in a direction that is different from the first direction is detected.
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公开(公告)号:US20180203510A1
公开(公告)日:2018-07-19
申请号:US15743874
申请日:2016-09-08
申请人: SONY CORPORATION
发明人: Ikuo YAMANO , Osamu ITO , Yosuke MATSUZAKI , Ryo YOKOYAMA , Shinsaku HIRANO , Yusuke NAKAGAWA
CPC分类号: G06F3/016 , A41D1/002 , A41D1/02 , A63F13/211 , A63F13/212 , A63F13/215 , A63F13/218 , A63F13/235 , A63F13/24 , A63F13/285 , A63F13/31 , A63F13/426 , A63F13/428 , A63F13/54 , A63F13/577 , A63F13/92 , A63F2250/166 , A63F2300/308 , G02B27/0172 , G02B2027/014 , G06F3/011 , G06F3/014 , G06F3/0487 , H04M19/04
摘要: There is provided an information processing device to cause vibration to be generated suitable for a state between an information processing device including a vibrating device and a user, the information processing device including: corrected vibration data configured to generate corrected information for correcting a strength of vibration data for a vibrating device including a vibrator on a basis of information provided from a detecting unit configured to detect a contact state of the vibrating device; and an vibration signal generating unit configured to generate a vibration signal from the corrected vibration data.
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4.
公开(公告)号:US20180140948A1
公开(公告)日:2018-05-24
申请号:US15797589
申请日:2017-10-30
发明人: Joshuah Vincent , Nico Benitez , Emily Adams , Jan Chong , Ryan Cook , Paul Marshall , Pierpaolo Baccichet , Matt Piotrowski , Collin Carey , Kevin Koleckar
IPC分类号: A63F13/42 , G06F3/0338 , A63F13/426 , A63F13/2145 , A63F13/355
CPC分类号: A63F13/42 , A63F13/2145 , A63F13/355 , A63F13/426 , A63F2300/1068 , A63F2300/308 , A63F2300/6045 , G06F3/0338
摘要: A system, method, and graphical user interface for playing games and/or executing applications on a tablet-based client. One embodiment of a graphical user interface (GUI) for playing a video game on a tablet-based client device comprises: a virtual controller rendered on a display of the tablet computer, the virtual controller substantially mimicking the control provided by a thumb stick of a physical game controller and providing omnidirectional, free-form movement in a synchronous direction in which a user moves a finger on the display of the tablet-based client.
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公开(公告)号:US09839848B2
公开(公告)日:2017-12-12
申请号:US13991736
申请日:2012-05-11
申请人: Tomoharu Umekawa
发明人: Tomoharu Umekawa
IPC分类号: G06F3/0484 , G06F3/01 , A63F13/63 , G06F3/0482
CPC分类号: A63F13/63 , A63F2300/308 , G06F3/01 , G06F3/0482 , G06F3/04847
摘要: A controller causes a display unit to display N candidate values selected from natural numbers in a target range having a predetermined base value as the maximum value, as candidates to be selected by a user. The controller selects M values that are multiples of a plurality of different reference values, from among the natural numbers in the target range as candidate values, and causes the display unit to display a candidate value list that lists N candidate values that include the M values.
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6.
公开(公告)号:US20170348600A1
公开(公告)日:2017-12-07
申请号:US15686268
申请日:2017-08-25
申请人: GREE, Inc.
发明人: Hirohiko Atobe
IPC分类号: A63F13/52 , A63F13/25 , A63F13/35 , A63F13/21 , A63F13/537 , A63F13/822 , A63F13/95
CPC分类号: A63F13/52 , A63F13/21 , A63F13/25 , A63F13/35 , A63F13/537 , A63F13/822 , A63F13/95 , A63F2300/308 , A63F2300/65
摘要: A non-transitory computer readable recording medium stores game program code instructions for a game in which a first user and a second user do battle, and when the game program code instructions are executed by a computer, the game program code instructions cause the computer to perform a data storage function of storing a first panel data that includes a plurality of panels associated with the first user to a storage unit; a control function of receiving information regarding a selection by the first user, the selection being for one or more panels indicating characters to be disposed in one or more divisions of a game display screen including a display region formed by the divisions; the data storage function further stores the panel associated with information of motion to the storage unit, and the control function transmits information for displaying the panel as a moving character according to the information of motion associated with the panel when the panel is disposed in a target division.
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公开(公告)号:US20170319958A1
公开(公告)日:2017-11-09
申请号:US15656051
申请日:2017-07-21
申请人: STEELSERIES APS
发明人: Michael Aronzon
IPC分类号: A63F13/355 , A63F13/215 , G06F17/27 , G06F9/44 , G06F3/0489 , A63F13/25 , A63F13/335 , A63F13/35 , A63F13/40 , A63F13/87 , G10L13/04 , G06F17/28 , A63F13/54 , A63F13/79
CPC分类号: A63F13/355 , A63F13/02 , A63F13/06 , A63F13/10 , A63F13/12 , A63F13/215 , A63F13/25 , A63F13/335 , A63F13/35 , A63F13/40 , A63F13/54 , A63F13/79 , A63F13/87 , A63F2300/308 , A63F2300/538 , A63F2300/572 , A63F2300/6063 , G06F3/0489 , G06F9/454 , G06F17/275 , G06F17/289 , G10L13/043
摘要: A system that incorporates teachings of the present disclosure may include, for example, a computing device having a controller to obtain a user input that was inputted into a first accessory operably coupled with the computing device where the first accessory provides a user interface for user interaction with a video game, determine a language of an intended recipient of the user input based on an identity of the intended recipient, access a multi-lingual library comprising a plurality of words associated with the video game, match the user input to one or more words of the plurality of words of the multi-lingual library to generate a translated message in the determined language of the intended recipient, and provide the translated message to a second accessory for presentation to the intended recipient in real-time. Additional embodiments are disclosed.
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公开(公告)号:US09789408B2
公开(公告)日:2017-10-17
申请号:US15273331
申请日:2016-09-22
申请人: Funkitron, Inc.
发明人: David Walls
IPC分类号: A63F13/822 , A63F13/45 , A63F13/20 , A63F13/40
CPC分类号: A63F13/822 , A63F13/10 , A63F13/20 , A63F13/30 , A63F13/45 , A63F2300/308 , A63F2300/6036 , A63F2300/61
摘要: The present disclosure is directed to methods and systems for processing replacements to a target array by a plurality of source arrays. Selected tokens in a target array may be replaced with corresponding tokens from a source array to generate a region of identical tokens, which may be processed or removed. Tokens in the target array may be shifted in a direction corresponding to the source array to fill empty cells within the target array and new tokens generated. Selections may be made from multiple source arrays iteratively, with shift directions dynamically modified.
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公开(公告)号:US20170282072A1
公开(公告)日:2017-10-05
申请号:US15627023
申请日:2017-06-19
申请人: CYGAMES, INC.
发明人: Shuichi Kurabayashi
IPC分类号: A63F13/497 , A63F13/79 , A63F13/35 , A63F13/533
CPC分类号: A63F13/497 , A63F13/35 , A63F13/533 , A63F13/79 , A63F13/85 , A63F2300/308 , A63F2300/535
摘要: It is an object of the present invention to continuously and effectively motivate players playing a game to create and upload play-videos. At a server 1, an event obtaining unit 11 obtains log data of a demand-invoking event that has been processed as being negative in the game from a terminal 2-1, etc. on which the demand-invoking event has occurred. The event obtaining unit 11 obtains log data of a possible supply event that has been processed as being positive in the game from a terminal 2-2 on which the possible supply event has occurred. A demand-level calculating unit 13 selects demand-invoking events related to the possible supply event from one or more demand-invoking events on the basis of the individual log data obtained and calculates the level of potential demand on the basis of the result of selection. A play-video-recording-recommendation notification unit 14 issues a notification to the terminal 2-2 on which a possible supply event having a demand level satisfying a predetermined condition has occurred to prompt recording of a play-video of the possible supply event.
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公开(公告)号:US09751020B2
公开(公告)日:2017-09-05
申请号:US15214166
申请日:2016-07-19
申请人: Zynga Inc.
CPC分类号: A63F13/00 , A63F13/10 , A63F13/12 , A63F13/20 , A63F13/23 , A63F13/25 , A63F13/32 , A63F13/335 , A63F13/79 , A63F13/795 , A63F13/87 , A63F2300/308 , A63F2300/556 , A63F2300/636
摘要: A system, computer-readable storage medium storing at least one program, and a computer-implemented method to display icons based on messaging activity is provided. A request to access a game user interface of the first player is received from a client device of a first player, the game user interface being associated with a computer-implemented game. First player messaging activity information associated with messaging activity of the first player is accessed, the messaging activity of the first player including receipt of a message from one or more players associated with the computer-implemented game. A first manner of displaying one or more icons each identifying the one or more players is determined including determining the first manner based on the first player messaging information. Display data to display the one or more icons in the first manner within the game user interface is provided to the client device.
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