摘要:
A method and apparatus for processing a texture are provided. The method of processing the texture includes acquiring a texture address corresponding to a pixel address and frequency information of the texture, determining a number of texels to be used for texture filtering according to the frequency information of the texture, reading texel values corresponding to the determined number of texels based on the texture address, and performing the texture filtering by using the read texel values.
摘要:
An external intrinsic interface. A processor may include a core including a plurality of functional units, an intrinsic module located outside the core, and an interface module to perform relaying between the intrinsic module and a functional unit, among the plurality of functional units.
摘要:
A method and apparatus for controlling a fragment that controls processing of a fragment during a graphic rendering process. The method of controlling the fragment includes determining whether to process a second fragment, based on flag data representing a processing state of a first fragment, and updating the flag data based on a processing state of at least one of the first fragment and the second fragment, wherein the first fragment and the second fragment refer to fragments representing an identical spatial location among fragments included in differing primitives in a frame.
摘要:
An apparatus and method for non-blocking execution of a static scheduled processor, the apparatus including a processor to process at least one operation using transferred input data, and an input buffer used to transfer the input data to the processor, and store a result of processing the at least one operation, wherein the processor may include at least one functional unit (FU) to execute the at least one operation, and the at least one FU may process the transferred input data using at least one of a regular latency operation and an irregular latency operation.
摘要:
A processor for processing stream data at a high speed is provided. The processor may include a functional unit to perform an operation on the stream data, an input interface module to perform relaying between the functional unit and an external data producer module that is used to input the stream data to the processor, and an output interface module to perform relaying between the functional unit and an external data consumer module that is used to receive an input of result data regarding a result of the operation performed by the functional unit.
摘要:
A non-blocking texture cache memory for a texture mapping pipeline and an operation method of the non-blocking texture cache memory may include: a retry buffer configured to temporarily store result data according to a hit pipeline or a miss pipeline; a retry buffer lookup unit configured to look up the retry buffer in response to a texture request transferred from a processor; a verification unit configured to verify whether result data corresponding to the texture request is stored in the retry buffer as the lookup result; and an output control unit configured to output the stored result data to the processor when the result data corresponding to the texture request is stored as the verification result.