Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming
    9.
    发明授权
    Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming 有权
    用于将不同服务质量/带宽分配分配给具有用于交互式游戏的不同级别的订阅服务的用户的方法,系统和计算机程序产品

    公开(公告)号:US08638735B2

    公开(公告)日:2014-01-28

    申请号:US12945634

    申请日:2010-11-12

    IPC分类号: H04W72/04 H04N7/16 H04L29/06

    摘要: Quality of Service (QoS) and/or bandwidth allocation can be provided for interactive gaming via a Regional/Access Network (RAN). The RAN can provide end-to-end transport between a Gaming Application Service Provider (GASP) and a Customer Premises Network (CPN) that includes a Routing Gateway (RG). Quality of Service (QoS) and/or bandwidth allocation can be provided by determining different levels of subscription service for different subscribers to an interactive game between a plurality of participants. Different QoS and/or bandwidth allocations can be provided to different gaming traffic flows associated with the different subscribers to the interactive game based on the different levels of subscription service of the different subscribers.

    摘要翻译: 可以通过区域/接入网络(RAN)为互动游戏提供服务质量(QoS)和/或带宽分配。 RAN可以在游戏应用服务提供商(GASP)和包括路由网关(RG)的客户驻地网络(CPN)之间提供端到端传输。 服务质量(QoS)和/或带宽分配可以通过确定多个参与者之间的交互式游戏的不同订户的不同级别的订阅服务来提供。 可以基于不同订户的不同级别的订阅服务,向与交互式游戏的不同订户相关联的不同游戏流量流提供不同的QoS和/或带宽分配。

    Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming
    10.
    发明授权
    Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming 有权
    用于将不同服务质量/带宽分配分配给具有用于交互式游戏的不同级别的订阅服务的用户的方法,系统和计算机程序产品

    公开(公告)号:US07843876B2

    公开(公告)日:2010-11-30

    申请号:US12242008

    申请日:2008-09-30

    IPC分类号: H04W4/02

    摘要: Quality of Service (QoS) and/or bandwidth allocation can be provided for interactive gaming via a Regional/Access Network (RAN). The RAN can provide end-to-end transport between a Gaming Application Service Provider (GASP) and a Customer Premises Network (CPN) that includes a Routing Gateway (RG). Quality of Service (QoS) and/or bandwidth allocation can be provided by determining different levels of subscription service for different subscribers to an interactive game between a plurality of participants. Different QoS and/or bandwidth allocations can be provided to different gaming traffic flows associated with the different subscribers to the interactive game based on the different levels of subscription service of the different subscribers.

    摘要翻译: 可以通过区域/接入网络(RAN)为互动游戏提供服务质量(QoS)和/或带宽分配。 RAN可以在游戏应用服务提供商(GASP)和包括路由网关(RG)的客户驻地网络(CPN)之间提供端到端传输。 服务质量(QoS)和/或带宽分配可以通过确定多个参与者之间的交互式游戏的不同订户的不同级别的订阅服务来提供。 可以基于不同订户的不同级别的订阅服务,向与交互式游戏的不同订户相关联的不同游戏流量流提供不同的QoS和/或带宽分配。