摘要:
A point-based rendering apparatus, method and medium. The point-based rendering apparatus includes a projector to project a point model and to generate a plurality of rendered points, a radius calculator to calculate a radius, corresponding to a predetermined resolution of each of the rendered points, and a splat generator to generate at least one of a hemispherical and a spherical splat having the radius of each of the rendered points.
摘要:
Provided is an apparatus for managing events in a virtual world. The apparatus includes: an event detecting unit monitoring a virtual world and detecting an event which occurs in the virtual world; a snapshot managing unit generating snapshots of developments of the event; and a control unit providing each of the generated snapshots in real time.
摘要:
A 3D graphics processing method includes receiving a homogeneous coordinate and an attribute value of both end points of one scan line of a polygon composed of a plurality of perspective projected vertices, calculating a reference value indicating an amount of perspective distortion in the scan line using the received homogeneous coordinates, and interpolating an attribute value of each of pixels of the scan line using at least some of the received homogeneous coordinates and attribute values, the attribute value interpolated by selectively applying perspective correction to each pixel based on the reference value.
摘要:
A 3D graphics processing method, medium and apparatus performing perspective correction is described. The 3D graphics processing method includes receiving a homogeneous coordinate and an attribute value of both end points of one scan line of a polygon composed of a plurality of perspective projected vertices, calculating a reference value indicating an amount of perspective distortion in the scan line using the received homogeneous coordinates, and interpolating an attribute value of each of pixels of the scan line using at least some of the received homogeneous coordinates and attribute values, the attribute value interpolated by selectively applying perspective correction to each pixel based on the reference value. Accordingly, processing time and power consumption may be reduced.
摘要:
A system, method and medium for processing objects including 3D graphic data, wherein the processing time for converting 3D graphic data into a 2D image can be minimized by aligning and converting the objects of the 3D graphic data into the 2D image based on the appearance information corresponding to the effects information or shader code.