摘要:
Systems and methods described herein provide access to multimedia content of varying types from a variety of sources using a uniform resource locator (URL).
摘要:
Media processing methods, systems and application program interfaces (APIs) are described. In but one embodiment, a media engine component, also referred to as a media engine, provides a simple and unified way of rendering media from an origin to a destination of choice without requiring intimate knowledge about the underlying components, their connectivity and management. Clients of the media engine need not worry about how to render the particular media, but rather can simply focus on what media to render and where to render the media. In at least one embodiment, a media session is provided and is encapsulated by the media engine and provides a mechanism by which additional components are made transparent to the application and, in at least some embodiment, the media engine. In some embodiments, the media engine and media session provide a simple API for building, configuring, and manipulating a pipeline of components (e.g. media sources, transforms, and sinks) for media flow control between an origin and one or more destinations.
摘要:
Media processing methods, systems and application program interfaces (APIs) are described. In but one embodiment, a media engine component, also referred to as a media engine, provides a simple and unified way of rendering media from an origin to a destination of choice without requiring intimate knowledge about the underlying components, their connectivity and management. Clients of the media engine need not worry about how to render the particular media, but rather can simply focus on what media to render and where to render the media. In at least one embodiment, a media session is provided and is used by the media engine and provides a mechanism by which additional components are made transparent to the application and, in at least some embodiment, the media engine. In some embodiments, the media engine and media session provide a simple API for building, configuring, and manipulating a pipeline of components (e.g. media sources, transforms, and sinks) for media flow control between an origin and one or more destinations.
摘要:
A timeline source is described. In an implementation, a method includes examining a plurality of nodes within a media timeline, where at least two of the nodes reference respective media. The media timeline is for exposure over an API. The media timeline is divided into one or more presentations. Each presentation describes rendering of the media for a particular interval of time.
摘要:
Media processing methods, systems and application program interfaces (APIs) in which a destination component, also referred to as a destination, provides an application with a simple and unified way of rendering, archiving, broadcasting (or other types of media output processing) media from an origin to a target of choice, without requiring the application to have intimate knowledge about underlying components, their connectivity and management. For example, applications can use a destination to help manage the rendering or archiving (or other processing) of the particular media.
摘要:
Systems and methods for processing input media in a computing device are described. In one aspect, a reconstructed frame is cached according to a set of criteria. A request to scrub to a predictive frame of input media is received. Responsive to receiving the request, the predictive frame is decoded starting with the reconstructed frame.
摘要:
Audio data having M channels includes a header with metadata specifying a conversion function for converting the M channels of digital audio data into N channels of data. The metadata is a string of coefficients, which may be specified by the content author, to define to conversion of the M channels of digital audio data into N channels.
摘要:
Audio data having M channels includes a header with metadata specifying a conversion function for converting the M channels of digital audio data into N channels of data. The metadata is a string of coefficients, which may be specified by the content author, to define to conversion of the M channels of digital audio data into N channels.
摘要:
Audio data having M channels includes a header with metadata specifying a conversion function for converting the M channels of digital audio data into N channels of data. The metadata is a string of coefficients, which may be specified by the content author, to define to conversion of the M channels of digital audio data into N channels.
摘要:
This disclosure describes methods, systems, and programming interfaces for more efficiently processing media data in a media pipeline. In one embodiment, media flow in a media system is coordinated using a media foundation transform supported by a programming interface. The programming interface generates input and output events to the requisite media system thereby permitting the media foundation transform control over when input frames are requested and received and output frames are retrieved.