INVALIDATING NETWORK DEVICES WITH ILLICIT PERIPHERALS
    1.
    发明申请
    INVALIDATING NETWORK DEVICES WITH ILLICIT PERIPHERALS 有权
    使用非法外围设备无线网络设备

    公开(公告)号:US20140309024A1

    公开(公告)日:2014-10-16

    申请号:US14313553

    申请日:2014-06-24

    Abstract: A system and method for passively validating network game users is provided. Data indicative of game behavior and actions at one or more nodes interacting with a network game in a network game community are monitored. The data is evaluated to determine whether the one or more nodes are adhering to one or more rules associated with the network game. Data indicative of illicit game behavior may trigger various responses including invalidation of the node engaged in the illicit behavior. Alternatively, a query may be generated to further identify the nature and/or actual existence of illicit behavior at the node. Monitoring of game data may occur at a server, a peer, as part of a peer group or combinations thereof, which may be based on routine schedule or part of constant game behavior monitoring.

    Abstract translation: 提供了一种被动验证网络游戏用户的系统和方法。 监视与网络游戏社区中的网络游戏交互的一个或多个节点处的游戏行为和动作的数据。 评估数据以确定一个或多个节点是否遵守与网络游戏相关联的一个或多个规则。 指示非法游戏行为的数据可以触发各种响应,包括从事非法行为的节点的无效。 或者,可以生成查询以进一步识别节点处的非法行为的性质和/或实际存在。 游戏数据的监视可以作为对等体组的一部分的服务器,对等体或其组合发生,其​​可以基于例行程序或恒定游戏行为监视的一部分。

    DEFINING NEW RULES FOR VALIDATION OF NETWORK DEVICES
    2.
    发明申请
    DEFINING NEW RULES FOR VALIDATION OF NETWORK DEVICES 有权
    定义网络设备验证新规则

    公开(公告)号:US20140187316A1

    公开(公告)日:2014-07-03

    申请号:US14149545

    申请日:2014-01-07

    Abstract: A system and method for actively validating a network device is provided. Nodes in a network game community are prompted to engage in interrogation and response to facilitate the identification of nodes operating with hacked, modified and non-typical game configurations. In one embodiment, a query is presented to a user's machine which triggers a response, and where the response indicates whether certain data at the user is valid and wherein invalid data is suggestive of illegal community behavior. Functions are triggered and data is queried to determine whether the state of game environment is operating according to known metrics or constraints.

    Abstract translation: 提供一种用于主动验证网络设备的系统和方法。 网络游戏社区中的节点被提示进行询问和响应,以便于识别以黑客,修改和非典型游戏配置运行的节点。 在一个实施例中,将查询呈现给触发响应的用户机器,并且响应指示用户的某些数据是否有效并且其中无效数据暗示非法社区行为。 触发功能并查询数据以确定游戏环境的状态是否根据已知的度量或约束进行操作。

    Defining new rules for validation of network devices
    3.
    发明授权
    Defining new rules for validation of network devices 有权
    定义网络设备验证的新规则

    公开(公告)号:US08972364B2

    公开(公告)日:2015-03-03

    申请号:US14149545

    申请日:2014-01-07

    Abstract: A system and method for actively validating a network device is provided. Nodes in a network game community are prompted to engage in interrogation and response to facilitate the identification of nodes operating with hacked, modified and non-typical game configurations. In one embodiment, a query is presented to a user's machine which triggers a response, and where the response indicates whether certain data at the user is valid and wherein invalid data is suggestive of illegal community behavior. Functions are triggered and data is queried to determine whether the state of game environment is operating according to known metrics or constraints.

    Abstract translation: 提供一种用于主动验证网络设备的系统和方法。 提示网络游戏社区中的节点进行询问和响应,以便于识别以黑客,修改和非典型游戏配置运行的节点。 在一个实施例中,将查询呈现给触发响应的用户机器,并且响应指示用户的某些数据是否有效并且其中无效数据暗示非法社区行为。 触发功能并查询数据以确定游戏环境的状态是否根据已知的度量或约束进行操作。

    MANAGING GAME METRICS AND AUTHORIZATIONS
    4.
    发明申请
    MANAGING GAME METRICS AND AUTHORIZATIONS 有权
    管理游戏规范和授权

    公开(公告)号:US20140100027A1

    公开(公告)日:2014-04-10

    申请号:US14101870

    申请日:2013-12-10

    Abstract: Various metrics as may be deployed in an active, passive, or hybrid validation architecture are disclosed. A computing device configured to monitor network game activity may identify an inconsistency between user game data and a particular game metric governing a particular aspect of the network gaming environment. Upon identification of an inconsistency between game data and a game metric, which may indicative of illicit game play, a validation process (e.g., active, passive, and/or hybrid) may be implemented to further confirm the existence of illicit game. Alternatively, an action to maintain integrity of the gaming community may be executed without further confirmation whereby a purportedly illicit game device may be ejected from the network.

    Abstract translation: 公开了可以部署在主动,被动或混合验证架构中的各种度量。 被配置为监视网络游戏活动的计算设备可以识别用户游戏数据与管理网络游戏环境的特定方面的特定游戏度量之间的不一致性。 在识别游戏数据与可能表示非法游戏的游戏指标之间不一致的情况下,可以实施验证过程(例如,主动,被动和/或混合)以进一步确认非法游戏的存在。 或者,可以执行维持游戏社区的完整性的动作,而无需进一步确认,从而可能从网络弹出所谓的非法游戏设备。

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