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公开(公告)号:US10226700B2
公开(公告)日:2019-03-12
申请号:US15162548
申请日:2016-05-23
发明人: Andrew Buchanan Gault , Rui Filipe Andrade Pereira , David Perry , Brian K. F. Lau , Kelvin Michael Yong , Claes Christian Rickeby , Ryan Hamilton Breed , Eleazar T. Galano, III , Austin English
IPC分类号: A63F13/53 , G06T11/60 , A63F13/54 , A63F13/355 , A63F13/42 , A63F13/22 , A63F13/25 , A63F13/335 , A63F13/79
摘要: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player. These overlays may be used to prevent presentation of non-allowed input controls.
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公开(公告)号:US20160339341A1
公开(公告)日:2016-11-24
申请号:US15162548
申请日:2016-05-23
发明人: Andrew Buchanan Gault , Rui Filipe Andrade Pereira , David Perry , Brian K.F. Lau , Kelvin Michael Yong , Claes Christian Rickeby , Ryan Hamilton Breed , Eleazar T. Galano, III , Austin English
CPC分类号: A63F13/53 , A63F13/22 , A63F13/25 , A63F13/335 , A63F13/355 , A63F13/42 , A63F13/54 , A63F13/79 , A63F2300/407 , A63F2300/409 , A63F2300/538 , A63F2300/552 , G06T11/60 , G09G2340/125
摘要: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player. These overlays may be used to prevent presentation of non-allowed input controls.
摘要翻译: 视频服务器被配置为通过计算网络向计算机游戏的玩家提供流视频。 视频服务器可以同时向不同的播放器提供不同游戏的视频。 这是通过使用单个GPU(图形处理单元)并行渲染若干视频流来实现的。 GPU的输出被提供给每个与特定客户端/播放器相关联并且根据需要动态分配的图形处理流水线。 可以使用客户限定符来确保仅能够以最低质量水平向播放器呈现流式视频的客户端仅接收视频流。 由视频服务器提供的视频帧可选地包括添加到GPU的输出的叠加层。 这些重叠可以包括从另一个游戏玩家接收的语音数据。 这些覆盖可以用于防止不允许的输入控件的呈现。
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