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公开(公告)号:US20140074959A1
公开(公告)日:2014-03-13
申请号:US13609220
申请日:2012-09-10
申请人: Thomas Alsina , Kenley Sun , Arvind S. Shenoy , Andrew Wadycki , William Bedford Turner , David Thomas Wilson , Jason James St. Pierre , Jayasurya Vadrevu
发明人: Thomas Alsina , Kenley Sun , Arvind S. Shenoy , Andrew Wadycki , William Bedford Turner , David Thomas Wilson , Jason James St. Pierre , Jayasurya Vadrevu
IPC分类号: G06F15/16 , G06F15/167
CPC分类号: H04N21/4331 , H04H20/40 , H04H60/16 , H04H60/27 , H04H60/46 , H04H60/65 , H04N21/44016 , H04N21/4532 , H04N21/458 , H04N21/812 , H04N21/85
摘要: To generate a media station, a client device can receive a candidate media item playlist and media playback rules corresponding to the media station. When a new media item is needed for the media station, the client device can apply the media playback rules to a next media item in the list of candidate media items. The playback rules can be used to determine whether the next media item is currently eligible for playback. Additionally, the client device can receive a candidate invitational content item playlist and invitational content playback rules corresponding to the media station. In response to detecting an invitational content triggering action, the client device can apply the invitational content item rules to the candidate invitational content item playlist to select at least one invitational content item to present in the media stream.
摘要翻译: 为了生成媒体站,客户端设备可以接收对应于媒体站的候选媒体项目播放列表和媒体播放规则。 当媒体站需要新的媒体项目时,客户端设备可以将媒体播放规则应用到候选媒体项目列表中的下一个媒体项目。 播放规则可用于确定下一个媒体项是否有资格播放。 此外,客户端设备可以接收与媒体站对应的候选邀请内容项目播放列表和邀请内容播放规则。 响应于检测邀请内容触发动作,客户端设备可以将邀请内容项规则应用于候选邀请内容项目播放列表,以选择要呈现在媒体流中的至少一个邀请内容项目。
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公开(公告)号:US20130086003A1
公开(公告)日:2013-04-04
申请号:US13366248
申请日:2012-02-03
申请人: Thomas Alsina , Andrew Wadycki , Arvind S. Shenoy , David K. Heller , Jeffrey L. Robbin , Patrice Olivier Gautier , Payam Mirrashidi
发明人: Thomas Alsina , Andrew Wadycki , Arvind S. Shenoy , David K. Heller , Jeffrey L. Robbin , Patrice Olivier Gautier , Payam Mirrashidi
IPC分类号: G06F17/30
CPC分类号: G06F17/30053 , G06F17/30578
摘要: The present technology resolves playlist version conflicts resulting from modifications made to a playlist version, stored on a client device and in a cloud locker, when the client device and the cloud locker are in a disconnected state. The present technology is a heuristic for determining how to resolve such version conflicts. Upon reconnection of the client and cloud locker, the server, associated with cloud locker attempts to reconcile any version discrepancies resulting from user-initiated changes. In one embodiment, when the server determines that one of the playlists on the client or server is a superset of the other, the superset is selected and saved to both the client and cloud locker, while the subset version is deleted.
摘要翻译: 当客户端设备和云存储器处于断开状态时,本技术解决了对存储在客户端设备和云存储器中的播放列表版本的修改产生的播放列表版本冲突。 本技术是一种用于确定如何解决此类版本冲突的启发式技术。 在重新连接客户端和云存储器后,与云端锁相关联的服务器会尝试调整由用户启动的更改导致的任何版本差异。 在一个实施例中,当服务器确定客户端或服务器上的一个播放列表是另一个的超集时,超集被选择并保存到客户端和云存储器,同时子集版本被删除。
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公开(公告)号:US08983905B2
公开(公告)日:2015-03-17
申请号:US13366248
申请日:2012-02-03
申请人: Thomas Alsina , Andrew Wadycki , Arvind S. Shenoy , David K. Heller , Jeffrey L. Robbin , Patrice Olivier Gautier , Payam Mirrashidi
发明人: Thomas Alsina , Andrew Wadycki , Arvind S. Shenoy , David K. Heller , Jeffrey L. Robbin , Patrice Olivier Gautier , Payam Mirrashidi
IPC分类号: G06F17/30
CPC分类号: G06F17/30053 , G06F17/30578
摘要: The present technology resolves playlist version conflicts resulting from modifications made to a playlist version, stored on a client device and in a cloud locker, when the client device and the cloud locker are in a disconnected state. The present technology is a heuristic for determining how to resolve such version conflicts. Upon reconnection of the client and cloud locker, the server, associated with cloud locker attempts to reconcile any version discrepancies resulting from user-initiated changes. In one embodiment, when the server determines that one of the playlists on the client or server is a superset of the other, the superset is selected and saved to both the client and cloud locker, while the subset version is deleted.
摘要翻译: 当客户端设备和云存储器处于断开状态时,本技术解决了对存储在客户端设备和云存储器中的播放列表版本的修改产生的播放列表版本冲突。 本技术是一种用于确定如何解决此类版本冲突的启发式技术。 在重新连接客户端和云存储器后,与云端锁相关联的服务器会尝试调整由用户启动的更改导致的任何版本差异。 在一个实施例中,当服务器确定客户端或服务器上的一个播放列表是另一个的超集时,超集被选择并保存到客户端和云存储器,同时子集版本被删除。
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公开(公告)号:US20120323944A1
公开(公告)日:2012-12-20
申请号:US13488339
申请日:2012-06-04
申请人: Jeffrey l. Robbin , Andrew Wadycki , Patrice Gautier , Thomas Alsina , Lucas C. Newman , Sean B. Kelly , Amandeep Jawa , Payam Mirrashidi , Max Muller , Ellis M. Verosub , Arvind Shenoy , Olagappan Manickam , Steve Saro Gedikian , Michael Kuohao Chu
发明人: Jeffrey l. Robbin , Andrew Wadycki , Patrice Gautier , Thomas Alsina , Lucas C. Newman , Sean B. Kelly , Amandeep Jawa , Payam Mirrashidi , Max Muller , Ellis M. Verosub , Arvind Shenoy , Olagappan Manickam , Steve Saro Gedikian , Michael Kuohao Chu
CPC分类号: G06F16/178 , G06F16/182
摘要: Improved techniques and systems for storage, delivery and acquisition of digital assets are disclosed. The techniques and systems are suitable and useful for storing, delivering and accessing digital assets (e.g., media assets) that have been acquired from online stores. The techniques and systems are also suitable and useful for storing, delivering and accessing digital assets that have been acquired from other than from online stores. Regardless, the digital assets become accessible from a network-based digital data repository (e.g., cloud data storage) via electronic devices (e.g., user devices) and thus usable by the electronic devices. The digital assets can include media assets and/or non-media assets.
摘要翻译: 披露了用于存储,交付和获取数字资产的改进技术和系统。 这些技术和系统对于从在线商店获取的数字资产(例如,媒体资产)的存储,传递和访问是合适的和有用的。 这些技术和系统对于存储,交付和访问已经从网上商店以外的数字资产而言也是合适和有用的。 无论如何,可以通过电子设备(例如,用户设备)从基于网络的数字数据存储库(例如,云数据存储)访问数字资产,从而可由电子设备使用。 数字资产可以包括媒体资产和/或非媒体资产。
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5.
公开(公告)号:US20120310762A1
公开(公告)日:2012-12-06
申请号:US13488317
申请日:2012-06-04
申请人: Jeffrey L. Robbin , Andrew Wadycki , Patrice Gautier , Thomas Alsina , Michael Kuohao Chu , Lucas C. Newman , Sean B. Kelly , David Heller , Arvind Shenoy
发明人: Jeffrey L. Robbin , Andrew Wadycki , Patrice Gautier , Thomas Alsina , Michael Kuohao Chu , Lucas C. Newman , Sean B. Kelly , David Heller , Arvind Shenoy
IPC分类号: G06Q30/06
摘要: Improved techniques and systems for storage, delivery and acquisition of digital assets are disclosed. The techniques and systems are suitable and useful for storing, delivering and accessing digital assets (e.g., media assets) that have been acquired from online stores to electronic devices. The techniques and systems are also suitable and useful for storing, delivering and accessing digital assets that have been acquired from other than from online stores. The digital assets can include media assets and/or non-media assets.
摘要翻译: 披露了用于存储,交付和获取数字资产的改进技术和系统。 这些技术和系统对于已经从在线商店获得的数字资产(例如,媒体资产)存储,传送和访问到电子设备是合适的和有用的。 这些技术和系统对于存储,交付和访问已经从网上商店以外的数字资产而言也是合适和有用的。 数字资产可以包括媒体资产和/或非媒体资产。
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公开(公告)号:US20120311069A1
公开(公告)日:2012-12-06
申请号:US13488320
申请日:2012-06-04
申请人: Jeffrey L. Robbin , Andrew Wadycki , Patrice Gautier , Thomas Alsina , Michael Kuohao Chu , Lucas C. Newman , Sean B. Kelly , Arvind Shenoy
发明人: Jeffrey L. Robbin , Andrew Wadycki , Patrice Gautier , Thomas Alsina , Michael Kuohao Chu , Lucas C. Newman , Sean B. Kelly , Arvind Shenoy
IPC分类号: G06F15/167
摘要: Improved techniques and systems for storage, delivery and acquisition of digital assets are disclosed. The techniques and systems are suitable and useful for storing, delivering and accessing digital assets (e.g., media assets) that have been acquired from online stores. The techniques and systems are also suitable and useful for storing, delivering and accessing digital assets that have been acquired from other than from online stores. Regardless, the digital assets become accessible from a network-based digital data repository (e.g., cloud data storage) via electronic devices (e.g., user devices) and thus usable by the electronic devices. In one embodiment, subsequent access to the digital assets from the network-based digital data repository by electronic devices can be limited through use of a limited set of assignable slots. The digital assets can include media assets and/or non-media assets.
摘要翻译: 披露了用于存储,交付和获取数字资产的改进技术和系统。 这些技术和系统对于从在线商店获取的数字资产(例如,媒体资产)的存储,传递和访问是合适的和有用的。 这些技术和系统对于存储,交付和访问已经从网上商店以外的数字资产而言也是合适和有用的。 无论如何,可以通过电子设备(例如,用户设备)从基于网络的数字数据存储库(例如,云数据存储)访问数字资产,从而可由电子设备使用。 在一个实施例中,可以通过使用有限的一组可分配时隙来限制通过电子设备从基于网络的数字数据存储库继续访问数字资产。 数字资产可以包括媒体资产和/或非媒体资产。
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7.
公开(公告)号:US20120311080A1
公开(公告)日:2012-12-06
申请号:US13488290
申请日:2012-06-04
CPC分类号: H04L67/2842 , H04L67/289
摘要: Improved techniques and systems for storage, delivery and acquisition of digital assets stored in cloud data storage. Cloud data storage can be provided by a cloud data repository that is capable of storing digital data for various users. A given user can access cloud data storage from any of his/her authorized client devices via a network. A given client device can access not only locally stored digital assets but also remotely stored digital assets from cloud data storage. In one embodiment, downloads of digital asserts resident in cloud data storage to client devices can be managed for improved efficiency and/or performance. For example, remotely stored digital assets that have been downloaded from cloud data storage can be cached in local storage. By caching certain digital assets, performance can be improved because the digital assets, although not formally stored locally, can be available locally from cache storage.
摘要翻译: 改进的存储,交付和采集存储在云数据存储中的数字资产的技术和系统。 云数据存储可以由能够为各种用户存储数字数据的云数据存储库提供。 给定的用户可以通过网络访问任何他/她授权的客户端设备的云数据存储。 给定的客户端设备不仅可以访问本地存储的数字资产,还可以从云数据存储远程存储数字资产。 在一个实施例中,可以管理驻留在云数据存储中的数字断言的下载到客户端设备以提高效率和/或性能。 例如,从云数据存储中下载的远程存储的数字资产可以缓存在本地存储中。 通过缓存某些数字资产,可以提高性能,因为数字资产尽管未正式存储在本地,但可以从缓存存储器本地获得。
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公开(公告)号:US10255580B2
公开(公告)日:2019-04-09
申请号:US12286075
申请日:2008-09-26
申请人: Sam Gharabally , Yoon Sub Hwang , Mark Miller , Andrew Wadycki
发明人: Sam Gharabally , Yoon Sub Hwang , Mark Miller , Andrew Wadycki
摘要: An improved system and method for submitting, distributing and/or managing digital products with respect to a product distribution system are disclosed. The submission of digital products to the product distribution system can operate to electronically submit not only the digital products but also product information, developer information and distribution parameters. The product distribution system can present the digital products for distribution at an online product distribution site in accordance with the distribution parameters. The online product distribution site can present potential purchasers with product information and/or developer information prior to any purchase.
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9.
公开(公告)号:US08966394B2
公开(公告)日:2015-02-24
申请号:US12242735
申请日:2008-09-30
申请人: Patrick Gates , Richard Frederick Wagner , Jeremy Werner , Andrew Wadycki , Josh Flowers , Stephen A. Davis , Jeffrey S. Miller
发明人: Patrick Gates , Richard Frederick Wagner , Jeremy Werner , Andrew Wadycki , Josh Flowers , Stephen A. Davis , Jeffrey S. Miller
CPC分类号: G11B27/105 , G06F17/30026 , G06F17/30053 , G06F17/30743 , G06F17/30749 , G06F17/30758 , G06F17/30766 , G06F17/30772 , G06F17/30867
摘要: System, method and computer program for facilitating media playlist generation based at least in part on media library inventory information provided by a plurality of program participants. Data is transmitted from a program participant's client device indicative of media inventory in a media library of the program participant. Media item similarity ratings are received at the client device that have been compiled based on cumulative data collected from a plurality of program participants, including identification data of individual media items contained in media libraries of the program participants regardless of each individual media item's source. Similarity ratings compilation includes processing the cumulative data to determine an incidence of co-occurrence of pairs of individual media items in different program participants' media libraries and making an assignment of a similarity rating based on the determined incidence of co-occurrence.
摘要翻译: 至少部分地基于由多个节目参与者提供的媒体库库存信息来促进媒体播放列表生成的系统,方法和计算机程序。 从程序参与者的客户端设备传送指示媒体库的媒体库中的数据。 根据从多个节目参与者收集的累积数据,在包含在节目参与者的媒体库中的各个媒体项目的标识数据而被编译的客户端装置接收媒体项目相似性评级,而不考虑每个媒体项目的源。 相似性评级汇编包括处理累积数据以确定不同节目参与者的媒体库中各个媒体项目的共同发生的发生率,并基于所确定的同现发生率进行相似性评级的分配。
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10.
公开(公告)号:US09496003B2
公开(公告)日:2016-11-15
申请号:US12242728
申请日:2008-09-30
CPC分类号: G11B27/105 , G06F17/30026 , G06F17/30053 , G06F17/30743 , G06F17/30749 , G06F17/30758 , G06F17/30766 , G06F17/30772 , G06F17/30867
摘要: Methods and arrangements for facilitating media playlist generation for a program participant based at least in part on media library inventory information provided by a number of program participants. The system or program in which the individuals are participating is an on-line media store. Those individuals that decide to be program participants are interested in organizing, maintaining and playing their music, based at least in part, on data derived from a population of other participants in the program that have similar or the same music in their libraries. To be a program participant, the individual music holder must send, and the on-line music store receive, data representative of that program participant's media inventory. This data typically contains identification data of the individual media items presently contained in that participant's media library regardless of the individual media item's source. The system or program determines an incidence of co-occurrence of pairs of individual media items in different program participants' media libraries. Based on this determination, a similarity rating is assigned between the pairs of individual media items based on the determined incidence of co-occurrence in the different program participants' media libraries.
摘要翻译: 至少部分地基于由多个节目参与者提供的媒体库库存信息来促进节目参与者的媒体播放列表生成的方法和装置。 个人参与的系统或程序是在线媒体商店。 决定参加计划的人员有兴趣至少部分地组织,维护和演奏他们的音乐,这些数据来源于程序中其他图书馆中具有相似或相同音乐的其他参与者的人群。 作为节目参与者,个人音乐持有者必须发送和在线音乐商店接收代表该节目参与者的媒体库存的数据。 该数据通常包含目前包含在该参与者的媒体库中的各个媒体项的标识数据,而不管各个媒体项的来源。 该系统或程序确定不同节目参与者的媒体库中各个媒体项目的共同发生率。 基于该确定,基于所确定的不同节目参与者的媒体库中的共现发生率,在各个媒体项目对之间分配相似性评级。
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