Casino patron tracking and information use
    1.
    发明授权
    Casino patron tracking and information use 有权
    赌场顾客跟踪和信息使用

    公开(公告)号:US08979646B2

    公开(公告)日:2015-03-17

    申请号:US11565424

    申请日:2006-11-30

    摘要: Methods and devices are described that allow a casino to dynamically service patrons. The dynamic systems and methods collect data related to the behavior of multiple people in a gaming establishment, and collect data for entertainment resources in the gaming establishment, such as gaming devices and services. The data may be flexibly used. In one embodiment, a person is at least partially identified in the casino. The gaming establishment uses a model that selects tailor offerings for a person, such as advertisements for services that the person may enjoy or games on gaming machines that the person may enjoy. The model selects a tailored offering for the person based on the at least partial identification and the data previously obtained for multiple people and entertainment resources. The identification, selection and offering may be performed in real time. In another embodiment, the gaming establishment uses the data to reconfigure its entertainment resources to better deploy its resources relative to the behavior of people in that specific gaming establishment.

    摘要翻译: 描述允许娱乐场动态地服务顾客的方法和设备。 动态系统和方法收集与游戏机构中的多个人的行为有关的数据,并且在游戏机构中收集用于娱乐资源的数据,例如游戏设备和服务。 可以灵活地使用数据。 在一个实施例中,一个人至少在娱乐场中被识别。 游戏机构使用选择针对人的定制产品的模型,例如人可以享受的服务的广告或人可以享受的游戏机上的游戏。 该模型基于至少部分识别和先前为多人和娱乐资源获得的数据来选择针对人的定制产品。 识别,选择和提供可以实时执行。 在另一个实施例中,游戏机构使用数据来重新配置其娱乐资源,以相对于该特定游戏机构中的人的行为更好地部署其资源。

    CASINO PATRON TRACKING AND INFORMATION USE
    2.
    发明申请
    CASINO PATRON TRACKING AND INFORMATION USE 有权
    CASINO PATRON跟踪和信息使用

    公开(公告)号:US20070087834A1

    公开(公告)日:2007-04-19

    申请号:US11565424

    申请日:2006-11-30

    IPC分类号: A63F9/24

    摘要: Methods and devices are described that allow a casino to dynamically service patrons. The dynamic systems and methods collect data related to the behavior of multiple people in a gaming establishment, and collect data for entertainment resources in the gaming establishment, such as gaming devices and services. The data may be flexibly used. In one embodiment, a person is at least partially identified in the casino. The gaming establishment uses a model that selects tailor offerings for a person, such as advertisements for services that the person may enjoy or games on gaming machines that the person may enjoy. The model selects a tailored offering for the person based on the at least partial identification and the data previously obtained for multiple people and entertainment resources. The identification, selection and offering may be performed in real time. In another embodiment, the gaming establishment uses the data to reconfigure its entertainment resources to better deploy its resources relative to the behavior of people in that specific gaming establishment.

    摘要翻译: 描述允许娱乐场动态地服务顾客的方法和设备。 动态系统和方法收集与游戏机构中的多个人的行为有关的数据,并且在游戏机构中收集用于娱乐资源的数据,例如游戏设备和服务。 可以灵活地使用数据。 在一个实施例中,一个人至少在娱乐场中被识别。 游戏机构使用选择针对人的定制产品的模型,例如人可以享受的服务的广告或人可以享受的游戏机上的游戏。 该模型基于至少部分识别和先前为多人和娱乐资源获得的数据来选择针对人的定制产品。 识别,选择和提供可以实时执行。 在另一个实施例中,游戏机构使用数据来重新配置其娱乐资源,以相对于该特定游戏机构中的人的行为更好地部署其资源。

    PLUGGABLE MODULAR GAMING MODIFIERS AND CONFIGURATION TEMPLATES FOR GAMING ENVIRONMENTS
    5.
    发明申请
    PLUGGABLE MODULAR GAMING MODIFIERS AND CONFIGURATION TEMPLATES FOR GAMING ENVIRONMENTS 有权
    可扩展的模块化游戏改装器和游戏环境的配置模板

    公开(公告)号:US20080102919A1

    公开(公告)日:2008-05-01

    申请号:US11966682

    申请日:2007-12-28

    IPC分类号: G06F17/00

    摘要: Frameworks for providing modular computer program code and automated configuration of server-based gaming environments are disclosed. One or more “pluggable” modular gaming modifier can be provided for the modular computer program code without requiring the replacement of the entire computer program code for the game. Typically, the pluggable” modular gaming modifier can be added to or can replace one or more gaming modules or sub-modules, thereby requiring less time and effort for effectively modifying game presentation. In addition, configuration data can be generated and stored as configurations templates which can be used to configure one or more gaming machines in an automated manner. The configuration templates can be generated based on gaming modules and/or sub-modules provided for modular computer program code. As such, a content-based configuration template can effectively include and/or identify one or more modules, sub-modules and/or pluggable modular or sub-modular gaming modifiers associated with a modular computer program code. The configuration modules can be combined together for form configuration modules that effectively incorporate the features of two or more existing configurations.

    摘要翻译: 公开了用于提供模块化计算机程序代码和基于服务器的游戏环境的自动配置的框架。 可以为模块化计算机程序代码提供一个或多个“可插拔”模块化游戏修改器,而不需要更换游戏的整个计算机程序代码。 通常,可插拔的“模块化游戏修改器”可以添加到或可以替换一个或多个游戏模块或子模块,从而需要更少的时间和精力来有效地修改游戏呈现。此外,可以生成配置数据并将其存储为配置模板 可以用于以自动方式配置一个或多个游戏机,可以基于为模块化计算机程序代码提供的游戏模块和/或子模块生成配置模板,因此,基于内容的配置模板可以有效地 包括和/或识别与模块化计算机程序代码相关联的一个或多个模块,子模块和/或可插拔模块化或子模块化游戏修改器。配置模块可以组合在一起,用于表单配置模块,其有效地并入两个特征 或更多现有配置。

    GAMING DEVICE HAVING ALTERNATE OUTCOME PRESENTATIONS
    6.
    发明申请
    GAMING DEVICE HAVING ALTERNATE OUTCOME PRESENTATIONS 有权
    具有替代成果的游戏设备

    公开(公告)号:US20120309497A1

    公开(公告)日:2012-12-06

    申请号:US13586635

    申请日:2012-08-15

    IPC分类号: A63F13/12

    摘要: A gaming device and a method of playing a gaming device which includes a game having a plurality of presentations associated with outcomes or combinations in a game. Specifically, the each outcome or combination includes a default presentation and at least one of the outcomes includes one or more alternate presentations. The default and alternate presentations include probabilities of being selected by the processor. In a game, the processor predetermines the winning outcome or non-winning outcome to provide to the player and then selects one of the presentations associated with the determined outcome. The gaming device selects the presentation based on the probabilities of being selected associated with the presentations. The gaming device then provides any award associated with the determined combination to the player.

    摘要翻译: 游戏装置和玩游戏装置的方法,其包括具有与游戏结果或组合相关联的多个呈现的游戏。 具体地,每个结果或组合包括默认呈现,并且结果中的至少一个包括一个或多个替代呈现。 默认和备选演示包括由处理器选择的概率。 在游戏中,处理器预先确定获胜结果或不获胜的结果以提供给玩家,然后选择与确定的结果相关联的一个呈现。 游戏设备基于与演示相关联的被选择的概率来选择演示。 游戏装置然后向玩家提供与所确定的组合相关联的任何奖励。

    Method and apparatus for machine location
    7.
    发明授权
    Method and apparatus for machine location 有权
    机器定位方法和装置

    公开(公告)号:US08267789B2

    公开(公告)日:2012-09-18

    申请号:US11184284

    申请日:2005-07-20

    申请人: Dwayne Nelson

    发明人: Dwayne Nelson

    IPC分类号: A63F13/00

    摘要: A method and apparatus for tracking and determining a location of a gaming machine or other item within a casino or hotel is disclosed. In one embodiment the method and apparatus utilizes a transmitter or emitter to provide a tracking signal that may be tracked by one or more receivers or detectors. It is contemplated that the transmitter or emitter connect to a gaming machine. As the gaming machine is relocated within the casino its location is monitored. The one or more receivers may communicate with a host computer or other data processing system to generate location data regarding the gaming machine in relation to other aspects of the casino. Based on the location information generated by the location monitoring and tracking system, other aspects of machine operation may be controlled and additional features dependant on the machine location information may be enabled.

    摘要翻译: 公开了用于跟踪和确定赌场或酒店内的游戏机或其他物品的位置的方法和装置。 在一个实施例中,该方法和装置利用发射器或发射器来提供可由一个或多个接收器或检测器跟踪的跟踪信号。 可以设想发射器或发射器连接到游戏机。 由于游戏机在娱乐场内重新定位,所以监控其位置。 一个或多个接收器可以与主计算机或其他数据处理系统通信,以便相对于娱乐场的其他方面产生关于游戏机的位置数据。 基于由位置监视和跟踪系统产生的位置信息,可以控制机器操作的其他方面,并且可以启用取决于机器位置信息的附加特征。

    REMOTE CONFIGURATION OF GAMING TERMINALS
    8.
    发明申请
    REMOTE CONFIGURATION OF GAMING TERMINALS 审中-公开
    游戏终端的远程配置

    公开(公告)号:US20080045346A1

    公开(公告)日:2008-02-21

    申请号:US11829789

    申请日:2007-07-27

    IPC分类号: A63F13/12 A63F13/02

    摘要: A gaming terminal data repository (GTDR) for storing game software components and transaction information for gaming machine and gaming terminals is disclosed. A system database is partitioned according to different gaming entities allowing game software component configurations of particular gaming terminals to be easily analyzed and modified. Game software components for gaming terminals connected to the GTDR may be automatically updated using various triggers. System gaming machines may utilize a combination of game software components residing on the gaming machine and those received from the GTDR. A library of preset gaming terminal configurations can be stored at the system database, where each such preset configuration includes specific settings for each of a plurality of gaming terminal setting categories. Gaming terminals can be configured remotely using the GTDR, and possibly one or more of the stored preset gaming terminal configurations.

    摘要翻译: 公开了一种用于存储用于游戏机和游戏终端的游戏软件组件和交易信息的游戏终端数据存储库(GTDR)。 根据不同的游戏实体划分系统数据库,允许容易地分析和修改特定游戏终端的游戏软件组件配置。 连接到GTDR的游戏终端的游戏软件组件可以使用各种触发来自动更新。 系统游戏机可以利用驻留在游戏机上的游戏软件组件和从GTDR接收的组合。 可以在系统数据库中存储预设游戏终端配置库,其中每个这样的预设配置包括针对多个游戏终端设置类别中的每一个的特定设置。 可以使用GTDR以及可能的一个或多个存储的预设游戏终端配置来远程配置游戏终端。

    GAMING DEVICE HAVING ALTERNATE OUTCOME PRESENTATIONS
    9.
    发明申请
    GAMING DEVICE HAVING ALTERNATE OUTCOME PRESENTATIONS 有权
    具有替代成果的游戏设备

    公开(公告)号:US20070232377A1

    公开(公告)日:2007-10-04

    申请号:US11759597

    申请日:2007-06-07

    摘要: A gaming device and a method of playing a gaming device which includes a game having a plurality of presentations associated with outcomes or combinations in a game. Specifically, the each outcome or combination includes a default presentation and at least one of the outcomes includes one or more alternate presentations. The default and alternate presentations include probabilities of being selected by the processor. In a game, the processor predetermines the winning outcome or non-winning outcome to provide to the player and then selects one of the presentations associated with the determined outcome. The gaming device selects the presentation based on the probabilities of being selected associated with the presentations. The gaming device then provides any award associated with the determined combination to the player.

    摘要翻译: 游戏装置和玩游戏装置的方法,其包括具有与游戏结果或组合相关联的多个呈现的游戏。 具体地,每个结果或组合包括默认呈现,并且结果中的至少一个包括一个或多个替代呈现。 默认和备选演示包括由处理器选择的概率。 在游戏中,处理器预先确定获胜结果或不获胜的结果以提供给玩家,然后选择与确定的结果相关联的一个呈现。 游戏设备基于与演示相关联的被选择的概率来选择演示。 游戏装置然后向玩家提供与所确定的组合相关联的任何奖励。

    Gaming device having alternate outcome presentations
    10.
    发明授权
    Gaming device having alternate outcome presentations 有权
    具有替代结果呈现的游戏装置

    公开(公告)号:US07229351B2

    公开(公告)日:2007-06-12

    申请号:US11208277

    申请日:2005-08-18

    IPC分类号: A63F13/00

    摘要: A gaming device and a method of playing a gaming device which includes a game having a plurality of presentations associated with outcomes or combinations in a game. Specifically, the each outcome or combination includes a default presentation and at least one of the outcomes includes one or more alternate presentations. The default and alternate presentations include probabilities of being selected by the processor. In a game, the processor predetermines the winning outcome or non-winning outcome to provide to the player and then selects one of the presentations associated with the determined outcome. The gaming device selects the presentation based on the probabilities of being selected associated with the presentations. The gaming device then provides any award associated with the determined combination to the player.

    摘要翻译: 游戏装置和玩游戏装置的方法,其包括具有与游戏结果或组合相关联的多个呈现的游戏。 具体来说,每个结果或组合包括默认呈现,并且至少一个结果包括一个或多个替代呈现。 默认和备选演示包括由处理器选择的概率。 在游戏中,处理器预先确定获胜结果或不获胜的结果以提供给玩家,然后选择与确定的结果相关联的一个呈现。 游戏设备基于与演示相关联的被选择的概率来选择演示。 游戏装置然后向玩家提供与所确定的组合相关联的任何奖励。