摘要:
Methods and devices are described that allow a casino to dynamically service patrons. The dynamic systems and methods collect data related to the behavior of multiple people in a gaming establishment, and collect data for entertainment resources in the gaming establishment, such as gaming devices and services. The data may be flexibly used. In one embodiment, a person is at least partially identified in the casino. The gaming establishment uses a model that selects tailor offerings for a person, such as advertisements for services that the person may enjoy or games on gaming machines that the person may enjoy. The model selects a tailored offering for the person based on the at least partial identification and the data previously obtained for multiple people and entertainment resources. The identification, selection and offering may be performed in real time. In another embodiment, the gaming establishment uses the data to reconfigure its entertainment resources to better deploy its resources relative to the behavior of people in that specific gaming establishment.
摘要:
Methods and devices are described that allow a casino to dynamically service patrons. The dynamic systems and methods collect data related to the behavior of multiple people in a gaming establishment, and collect data for entertainment resources in the gaming establishment, such as gaming devices and services. The data may be flexibly used. In one embodiment, a person is at least partially identified in the casino. The gaming establishment uses a model that selects tailor offerings for a person, such as advertisements for services that the person may enjoy or games on gaming machines that the person may enjoy. The model selects a tailored offering for the person based on the at least partial identification and the data previously obtained for multiple people and entertainment resources. The identification, selection and offering may be performed in real time. In another embodiment, the gaming establishment uses the data to reconfigure its entertainment resources to better deploy its resources relative to the behavior of people in that specific gaming establishment.
摘要:
Gaming establishment patrons may be categorized and responsive services and features presented whether or not the patrons (or their companions) are known. Gaming and non-gaming activities of a patron may be identified and tracked. Information from various private and/or public databases accessible by a gaming establishment, may be used for patron ranking and to determine offers, goods and services that may be targeted to a patron.
摘要:
Gaming establishment patrons may be categorized and responsive services and features presented whether or not the patrons (or their companions) are known. Gaming and non-gaming activities of a patron may be identified and tracked. Information from various private and/or public databases accessible by a gaming establishment, may be used for patron ranking and to determine offers, goods and services that may be targeted to a patron.
摘要:
A system for monitoring game play is disclosed. The system includes at least one gaming device adapted to present a game to a player and generate game play data. A communication link is provided between the gaming device and a host over which game play data, including player information, is transmitted. The host is adapted to store, manipulate, display and otherwise use the data. In one embodiment, the host is arranged to generate an interface for display by a display device. Game play information is displayed with the interface. In one embodiment, game play information regarding one or more gaming machines is displayed real-time by the interface. Filters may be used upon and reports generated using the game play information. In one embodiment, the system includes one or more portable, hand-held devices for displaying the interface and information.
摘要:
Frameworks for providing modular computer program code and automated configuration of server-based gaming environments are disclosed. One or more “pluggable” modular gaming modifier can be provided for the modular computer program code without requiring the replacement of the entire computer program code for the game. Typically, the pluggable” modular gaming modifier can be added to or can replace one or more gaming modules or sub-modules, thereby requiring less time and effort for effectively modifying game presentation. In addition, configuration data can be generated and stored as configurations templates which can be used to configure one or more gaming machines in an automated manner. The configuration templates can be generated based on gaming modules and/or sub-modules provided for modular computer program code. As such, a content-based configuration template can effectively include and/or identify one or more modules, sub-modules and/or pluggable modular or sub-modular gaming modifiers associated with a modular computer program code. The configuration modules can be combined together for form configuration modules that effectively incorporate the features of two or more existing configurations.
摘要:
A player tracking system for tracking customer activity for a casino establishment having gaming sections and non-gaming sections. The player tracking system includes a plurality of player tracking cards for distribution to respective participating customers that incorporate respective customer accounts associated with respective customer IDs. The system further includes a plurality of gaming activity player tracking units positioned in the gaming section of the casino establishment proximate the gaming activity which cooperates with the player tracking cards to monitor the gaming activity data of the respective customer, and a plurality of non-gaming activity player tracking units positioned in the non-gaming section of the casino establishment proximate the non-gaming activity which cooperates with the player tracking cards to monitor the non-gaming activity data of the respective customer. A computer system includes a database of the respective customer accounts associated with respective customer Ids, and each gaming activity player tracking unit and each non-gaming activity player tracking unit coupled to the computer system to process the respective gaming activity data and non-gaming activity data for each respective customer.
摘要:
A bonus management server may have a processor configured to transmit a plurality of bonuses to at least one gaming device for selection by a player and configured to and receive data from a plurality of servers and the plurality of gaming devices. A database may communicate with the processor to store data received from the gaming devices and servers, the database having a memory to store the plurality of bonuses, each of the plurality of bonuses associated with at least one qualifying bonus criteria, a player database to store player data received from the plurality of gaming devices and the plurality of servers, a data analyzer configured to determine whether the player is eligible to play for each of the plurality of bonuses, and an association table to associate a player with at least two of the plurality of bonuses.
摘要:
A bonus management server may have a processor configured to transmit a plurality of bonuses to at least one gaming device for selection by a player and configured to and receive data from a plurality of servers and the plurality of gaming devices. A database may communicate with the processor to store data received from the gaming devices and servers, the database having a memory to store the plurality of bonuses, each of the plurality of bonuses associated with at least one qualifying bonus criteria, a player database to store player data received from the plurality of gaming devices and the plurality of servers, a data analyzer configured to determine whether the player is eligible to play for each of the plurality of bonuses, and an association table to associate a player with at least two of the plurality of bonuses.
摘要:
The present invention relates to aqueous slurry/solution compositions for the Chemical Mechanical Polishing/Planarization (“CMP”) of substrates. In particular, the novel slurries/solutions of the present invention contain a multifunctional activator which provides increased copper removal rate to the aqueous polishing slurry/solution while suppressing isotropic chemical etch and dishing of copper lines.