Abstract:
A parking locator system providing variably priced parking includes one or more parking sensors and one or more parking kiosks. The parking sensors may generate parking information identifying one or more occupied parking spaces and one or more unoccupied parking spaces within a vicinity. Promotion information including one or more discounts to parking fees may be received at the parking kiosks. The parking kiosks may display the discounted parking fees and receive payment of the same. The discounts to parking fees may expire at particular times. The size of the discounts may be set based on traffic congestion, which may be determined based on the number of occupied parking spaces within the vicinity.
Abstract:
Financial and player tracking/reward transactions are facilitated by a system including at least one server and a plurality of gaming machines. The server has a memory containing data files corresponding to players that contain information such as credits or monies in an account belonging to the player. The data files also contain player tracking information, such as points awarded to a player based upon their game play. Players are issued media in the form of player cards having identification information thereon that may be used to access the player's account or files. A player and a casino may manage the player's accounts, such as by placing criteria upon the account, including the use of associated credits. A player may play a game using credits associated with their account. A player may also manage their accounts, including viewing financial and game play or reward information and transfer funds into and out of an account.
Abstract:
One or more methods and apparatus for facilitating financial and player tracking/reward transactions. In one embodiment, a system includes at least one server and a plurality of gaming machines and/or a game generator for transmitting game information to a remote game play location. The server has a memory containing data files corresponding to players. The data files contain information such as credits or monies in an account which belong to the player or which may be used by the player to play games. The data files also contain player tracking information, such as points awarded to a player based upon their game play. In one embodiment, players are issued media in the form of player cards having identification information thereon. The identification information is used to access the player's account or files, such as at a gaming machine. A player and a casino may manage the player's accounts, such as by placing criteria upon the account, including the use of associated credits. A player may play a game using credits associated with their account. A player may also manage their accounts, including viewing financial and game play or reward information and transfer funds into and out of an account.
Abstract:
The invention is a method for tracking activities at a gaming machine and a system for player tracking. One embodiment of a method comprises generating data regarding individual activities associated with the operation of a gaming machine, transmitting the generated activity data to a remote location, storing the data at the remote location, and mining or manipulating the stored data based on one or more characteristics or criteria and generating an output. In one embodiment, the data is mined and the output is represented graphically, such as in a three-dimensional graph. In one embodiment, the generated data includes information regarding the identify of the player associated with the event, and the stored individual event data is mined to determine if the player has met criteria entitling the player to an award or “comp” separate from the awards provided by the gaming machine.
Abstract:
A portable or disposable package of tissues includes a reflective surface. The surface may be directly associated with the package. In another embodiment, the reflective surface is associated with another body which is connected to the package. That body may be removable from the package, so that it may be used with successive packages after the tissues in prior packages have been exhausted and the package disposed of.
Abstract:
A gaming machine is arranged with a gaming machine controller and a secondary “queuing” device, preferably a player tracking controller having a memory. A communication link is provided between the player tracking controller and gaming machine controller, and the player tracking controller and a player tracking network including a player tracking host or server. A game code server is connected to the player tracking network. In accordance with a method, gaming machine code or data, such as game or other control code, is transmitted from the game code server over the player tracking network to the player tracking controller. The code may be processed by the player tracking controller, including by storing it in the player tracking controller memory. The code may then be transmitted to the gaming machine controller for storage and execution.
Abstract:
A pet entertainment toy is capable of motion. The toy is comprised of a propulsion system, such as a frame rollably supported by one or more driven wheels. An animal likeness is preferably connected to the frame. In one embodiment, the likeness is animated for movement and may be configured to generate sounds. A remote control is used to control the toy, such as to cause the toy to move forward, in reverse, to stop, and to turn, and in one embodiment, to activate the animal likeness animation. The toy is configured for high speed movement over long distances and over a wide range of surface. The toys animal likeness is enticing to a pet in engaging in hunting and tracking of the toy.
Abstract:
A system includes a media distribution system including displays located in guest rooms of a hotel. A game play system and player tracking system of a casino are linked to the media distribution system. A player located in a guest room is confirmed as enrolled in a player rewards program by confirmation of identity with the player tracking system or by enrolling the player in the program by sending identification information from a hospitality/reservation system of the hotel to the player tracking system. Game data is provided from the game play system to the media distribution system and is distributed to the player's in-room display. The data is used to generate a game for play by the player on a promotional/demonstrative basis without placing a wager or bet. The player's game play activities are tracked for use in generating a player reward independent of the outcome of the games played.
Abstract:
A bonus system and a method of awarding a bonus associated with a gaming machine are disclosed. In one embodiment, the bonus system includes a player tracking system comprising a player tracking device at the gaming machine, a remote player tracking host and a network by which information may be sent to and from the player tracking device and player tracking host. The bonus system includes a bonus system host associated with the network, the bonus system host capable of generating bonus event information which is transmitted to the player tracking device at via the network. In one embodiment, the player tracking device includes a player tracking device controller and one or more peripherals, such as a card reader, display and speakers. Bonus event information is displayed and audible information is generated in response to the sending of bonus event information from the bonus event host to the player tracking device controller. In accordance with one method of the invention, a bonus may be awarded to a player independent of the outcome of play of a game on the machine, and independent of gaming controller activity presenting the game. In another embodiment, a bonus may be awarded to the first player to begin playing a gaming machine which is currently not in use.
Abstract:
A pet entertainment toy is capable of motion. The toy is comprised of a propulsion system, such as a frame rollably supported by one or more driven wheels. An animal likeness is preferably connected to the frame. In one embodiment, the likeness is animated for movement and may be configured to generate sounds. A remote control is used to control the toy, such as to cause the toy to move forward, in reverse, to stop, and to turn, and in one embodiment, to activate the animal likeness animation. The toy is configured for high speed movement over long distances and over a wide range of surface. The toys animal likeness is enticing to a pet in engaging in hunting and tracking of the toy.