GAME PROGRAM, GAME APPARATUS, AND GAME CONTROL METHOD
    1.
    发明申请
    GAME PROGRAM, GAME APPARATUS, AND GAME CONTROL METHOD 审中-公开
    游戏程序,游戏装置和游戏控制方法

    公开(公告)号:US20090325697A1

    公开(公告)日:2009-12-31

    申请号:US12556314

    申请日:2009-09-09

    IPC分类号: A63F13/00 A63F9/24

    摘要: In the game program, playing teams in a competition game played by a CPU are determined by operation of a controller of the player through an playing team determining unit. An opening demonstration video of the competition game between the playing teams determined by the playing team determining unit is determined by the CPU, through an opening demonstration video determining unit. The opening demonstration video determined by the opening demonstration video determining unit is displayed or played back on a monitor by the CPU through an opening demonstration video display/playback unit prior to the start of a competition game. In this game program, after a virtual competition game is played by the CPU, a highlight scene in the virtual competition game that satisfies a predetermined highlight condition is determined from within the virtual competition game by a highlight scene determining unit.

    摘要翻译: 在游戏程序中,通过玩家队伍确定单元通过玩家的控制器的操作来确定由CPU玩的比赛中的玩家队伍。 通过开放式演示视频确定单元,由CPU确定由演奏团队确定单元确定的演奏组之间的比赛游戏的开场演示视频。 开始演示视频确定单元确定的开放演示视频在比赛游戏开始之前由CPU通过打开演示视频显示/重放单元在监视器上显示或重放。 在该游戏程序中,在CPU进行虚拟比赛游戏之后,通过高亮场景确定单元从虚拟对战游戏内确定满足预定高光条件的虚拟对战游戏中的高亮场景。

    GAME PROGRAM, GAME DEVICE, AND GAME METHOD
    2.
    发明申请
    GAME PROGRAM, GAME DEVICE, AND GAME METHOD 有权
    游戏程序,游戏设备和游戏方法

    公开(公告)号:US20060276241A1

    公开(公告)日:2006-12-07

    申请号:US11465126

    申请日:2006-08-17

    IPC分类号: A63F13/00

    摘要: A first power property setting unit will set a first power property to a moving object. A power status display unit will display the power status of the moving object, which is defined based on the first power property, in an estimated passage position in an estimated passage display area. A rotational property setting unit will set a rotational property to the moving object which is dispatched from a character. A second power property setting unit will set a second power property to the moving object. A rotational status display unit will continuously display the rotational status of the moving object, which is defined based on the rotational property, in the estimated passage position.

    摘要翻译: 第一功率特性设置单元将向移动物体设置第一功率特性。 电源状态显示单元将在估计通道显示区域中的估计通道位置中显示基于第一电力特性定义的运动物体的电力状态。 旋转属性设定单元将对从字符发送的移动物体设定旋转属性。 第二功率特性设置单元将为移动物体设置第二功率特性。 旋转状态显示单元将在所估计的通道位置中连续显示基于旋转特性定义的运动物体的旋转状态。