-
公开(公告)号:US07918730B2
公开(公告)日:2011-04-05
申请号:US10187343
申请日:2002-06-27
申请人: William R. Brosnan , Nicole M. Beaulieu , Jamal Benbrahim , Anthony R. Escalera , Alexy Kryuchkov , Steven G. LeMay , Jeff Mincey , Dwayne R. Nelson , Andy Rodgers , Greg A Schlottmann
发明人: William R. Brosnan , Nicole M. Beaulieu , Jamal Benbrahim , Anthony R. Escalera , Alexy Kryuchkov , Steven G. LeMay , Jeff Mincey , Dwayne R. Nelson , Andy Rodgers , Greg A Schlottmann
IPC分类号: A63F9/24
CPC分类号: A63F9/24 , A63F13/005 , A63F13/10 , A63F13/573 , A63F2300/64 , A63F2300/643 , G06T13/20 , G07F17/32 , G07F17/3211 , G07F17/3244 , G07F17/326 , G07F17/38
摘要: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
摘要翻译: 描述了可以在视频游戏机上实现基于轨迹的机会游戏。 在基于轨迹的机会游戏中,可以在3D游戏环境中产生游戏对象的轨迹。 可以在诸如游戏对象的轨迹的终止位置的游戏环境中的游戏对象的轨迹的方面进行投注。 游戏对象的轨迹的方面可以根据已知的概率发生。 因此,基于轨迹的机会游戏的奖励可能与游戏对象的轨迹发生方面的概率成比例。