摘要:
The invention provides a system and method for modeling small three-dimensional facial features, such as wrinkles and pores. A scan of a face is acquired. A polygon mesh is constructed from the scan. The polygon mesh is reparameterized to determine a base mesh and a displacement image. The displacement image is partitioned into a plurality of tiles. Statistics for each tile are measured. The statistics is modified to deform the displacement image and the deformed displacement image is combined with the base mesh to synthesize a novel face.
摘要:
A method and system acquire and display light fields. A continuous light field is reconstructed from input samples of an input light field of a 3D scene acquired by cameras according to an acquisition parameterization. The continuous light is reparameterized according to a display parameterization and then prefiltering and sampled to produce output samples having the display parametrization. The output samples are displayed as an output light field using a 3D display device.
摘要:
A method and system extracts a matte from images acquired of a scene. A foreground image focused at a foreground in a scene, a background image focused at a background in the scene, and a pinhole image focused on the entire scene are acquired. These three images can be acquired sequentially by a single camera, or simultaneous by three cameras. In the later case, foreground, background and pinhole sequences of images can be acquired. The pinhole image is compared to the foreground image and the background image to extract a matte representing the scene. The comparison classifies pixels in the images as foreground, background, or unknown pixels. An optimizer minimizes an error function in the form of Fourier image equations using a gradient descent method. The error function expresses pixel intensity differences.
摘要:
In an object generation system, consumable base materials are characterized in a characterization process wherein an object generation system can use a plurality of so-characterized base materials. User input representing a desired object and set of characteristics for that desired object are processed, using a computer or computing device, to derive a mapping of locations for placement of portions of the plurality of base materials such that when the mapping is provided to an object generator, the generated object approximates the representing a desired object and set of characteristics. The characterization of a base material might include elasticity of the base material, the user input might be a desired shape and elasticity, the object generator might be a 3D multi-material printer and the generated object might at least approximate the desired shape and elasticity as a result of being constructed from the plurality of base materials used by the printer.
摘要:
A face is scanned to obtain a three-dimensional geometry of the face, images are also acquired of the face, and subsurface scattering of the face is measured. A translucency map is determined from the subsurface reflectance. A total surface reflectance and a normal map are estimated from the three-dimensional geometry and the images, and diffuse reflectance is estimated using the total reflectance. An albedo map is determined from the diffuse reflectance. The diffuse reflectance is subtracted from the total reflectance to obtain a surface reflectance. A set of bi-directional reflectance functions is fitted to the surface reflectance. Then, the set of bi-directional reflectance distribution functions, the albedo map, and the translucency map are combined to form a skin reflectance model of the face.
摘要:
A method and system acquire and display light fields. A continuous light field is reconstructed from input samples of an input light field of a 3D scene acquired by cameras according to an acquisition parameterization. The continuous light is reparameterized according to a display parameterization and then prefiltering and sampled to produce output samples having the display parametrization. The output samples are displayed as an output light field using a 3D display device.
摘要:
A method and system estimates a reflectance function of an arbitrary scene. The scene is illuminated under various lighting condition. For each lighting condition there is an associated illumination image and an observed image. Multiple, non-overlapping kernels are determined for each pixel in a reflectance image from the pairs of illumination and observed images. A weight is then determined for each kernel to estimate the reflectance function represented as the reflectance image.
摘要:
A method constructs three-dimensional (3D) models of a scene from a set of two-dimensional (2D) input images. The 3D model can then be used to reconstruct the scene from arbitrary viewpoints. A user segments and labels a set of corresponding polygonal regions in each image using conventional photo-editing tools. The invention constructs the model so that the model has a maximum volume that is consistent with the set of labeled regions in the input images. The method according to the invention directly constructs the polygonal model.
摘要:
A camera system acquires multiple optical characteristics at multiple resolutions of a scene. The camera system includes multiple optical elements arranged as a tree having a multiple of nodes connected by edges. the nodes represent optical elements sharing a single optical center, and the edges representing light paths between the nodes. The tree has the following structure: a single root node acquiring a plenoptic field originating from a scene; nodes with a single child node represent filters, lenses, apertures, and shutters; nodes with multiple child nodes represent beam splitters and leaf nodes represent imaging sensors. Furthermore, a length of the light paths from the roof node to each leaf nodes can be equal.
摘要:
A method models a three-dimensional object with a compressed surface reflectance field. Images of the object are acquired with multiple cameras for multiple viewpoints under different lighting conditions. The images are stored in a matrix Mr representing a surface reflectance field for the three-dimensional object. The matrix Mr is factorized into principle components pck and coefficients cfk. The principal components pck are stored in a matrix Mpc. The matrix Mpc is then factorized into principle components pcm and coefficients cfk which can be stored for each vertex V of a model of the three-dimensional object. The corresponding values of the principle components pcm, coefficients cfk, and coefficients cfk, respectively represent a compression of a surface map, which can be rendered from arbitrary viewpoints and under arbitrary lighting conditions.