摘要:
A three-dimensional (3D) remeshing apparatus includes a curved surface geometry module for calculating one or more geometric elements, including a normal and a curvature, based on data of an input mesh, a vertex grouping module for grouping vertices of the mesh into a general group, an edge group, and an apex group using information of the curvature calculated by the curved surface geometry module, and a projection module for searching for one or more tangent planes corresponding to one or more of the vertices grouped by the vertex grouping module, projecting one or more corresponding vertices on each of the tangent planes, and restoring one or more edges of the input mesh.
摘要:
Provided is a method of simulating various viscoelastic fluids having viscosity, elasticity, and plasticity, based on smoothed particle hydrodynamics (SPH), which is widely used in fluid simulation using particles. Artificial forces related with viscosity, elasticity, and plasticity are added to address fundamental numerical limitations of a SPH method due to use of particle approximation and to improve expression of characterized motions of a viscoelastic fluid. Since the artificial forces are added, and parameters are adjusted according to the adding of the artificial forces, a fluid can be realistically expressed, and the control of a fluid motion is facilitated.
摘要:
Disclosed are a parallel computing method for particle based simulation that may decrease a calculation delay due to data communication by simultaneously performing the data communication and a simulation calculation and increasing parallelism of a task, and an apparatus thereof. The parallel computing method for particle based simulation according to an exemplary embodiment to the present invention may include decomposing the whole calculation domain of a manager node into a plurality of sub-domains based on a grid macro-cell based orthogonal recursive bisection (ORB) method; allocating the decomposed sub-domains to worker nodes; and performing load balancing with respect to the worker nodes.
摘要:
A three-dimensional (3D) remeshing apparatus includes a curved surface geometry module for calculating one or more geometric elements, including a normal and a curvature, based on data of an input mesh, a vertex grouping module for grouping vertices of the mesh into a general group, an edge group, and an apex group using information of the curvature calculated by the curved surface geometry module, and a projection module for searching for one or more tangent planes corresponding to one or more of the vertices grouped by the vertex grouping module, projecting one or more corresponding vertices on each of the tangent planes, and restoring one or more edges of the input mesh.
摘要:
Disclosed is a fire simulation method using particle fuel. The fire simulation method includes: preparing a grid and a fuel particle in an initial state; calculating speed of the fuel particle by using the speed of the grid; calculating advection of the fuel particle; tracking and finding a fuel surface; setting temperature at the fuel surface; calculating buoyancy generated by the combustion of the fuel particle; calculating a vortex effect generated by the combustion of the fuel particle; calculating the speed of the grid meeting a incompressible condition based on a calculated result value for the buoyancy and the vortex effect; and obtaining a result of temperature transition from the change in temperature field advection and temperature based on the speed of the grid meeting the incompressible condition.
摘要:
A method for calculating a force acting on an interface between immiscible fluids in an SPH (Smoothed Particle Hydrodynamics) based fluid simulation includes: calculating a force caused by viscosities of the fluids; calculating a force caused by pressures of the fluids; calculating an external force applied to the fluids from outside; and calculating an interactive force caused by interaction between the fluids. The force acting on the interface between the immiscible fluids are obtained by using sum of the force caused by the viscosities, the force caused by the pressures, the external force and the interactive force. The interactive force is a surface tensional force calculated based on a pressure acting on the interface between the fluids.
摘要:
A method for calculating a force acting on an interface between immiscible fluids in an SPH (Smoothed Particle Hydrodynamics) based fluid simulation includes: calculating a force caused by viscosities of the fluids; calculating a force caused by pressures of the fluids; calculating an external force applied to the fluids from outside; and calculating an interactive force caused by interaction between the fluids. The force acting on the interface between the immiscible fluids are obtained by using sum of the force caused by the viscosities, the force caused by the pressures, the external force and the interactive force. The interactive force is a surface tensional force calculated based on a pressure acting on the interface between the fluids.
摘要:
A method of processing a rigid body interaction in a particle-based fluid simulation includes determining a collision direction based on a normal vector of a pair of input particles and confirming whether parent objects of the particles actually collide against each other after the determination, and calculating a perpendicular impulse based on properties of the parent objects when the collision is confirmed. The method further includes calculating a final collision based boundary force by applying a tangential friction force to the calculated perpendicular impulse to apply the final collision based boundary force to the respective particles.
摘要:
The present invention provides a local multi-resolution 3-D face-inherent model generation apparatus, including one or more 3-D facial model generation cameras for photographing a face of an object at various angles in order to obtain one or more 3-D face models, a 3-D face-inherent model generation unit for generating a 3-D face-inherent model by composing the one or more 3-D face models, a local photographing camera for photographing a local part of the face of the object, a control unit for controlling the position of the local photographing camera on the 3-D face-inherent model, and a local multi-resolution 3-D face-inherent model generation unit for generating a local multi-resolution face-inherent model by composing an image captured by the local photographing camera and the 3-D face-inherent model, a local multi-resolution 3-D face-inherent model generation using the local multi-resolution 3-D face-inherent model generation apparatus, and a skin management system.
摘要:
A method for reconstructing a 3D shape model of an object by using multi-view image information, includes: inputting multi-view images obtained by photographing the object from multiple viewpoints in a voxel space, and extracting silhouette information and color information of the multi-view images; reconstructing visual hulls by silhouette intersection using the silhouette information; and approximating polygons of cross-sections of the visual hulls to a natural geometric shape of the object by using the color information. Further, the method includes expressing a 3D geometric shape of the object by connecting the approximated polygons to create a mesh structure; extracting color textures of a surface of the object by projecting meshes of the mesh structure to the multi-view image; and creating a 3D shape model by modeling natural shape information and surface color information of the object.