摘要:
A single camera acquires an input image of a scene as observed in an array of spheres, wherein pixels in the input image corresponding to each sphere form a sphere image. A set of virtual cameras are defined for each sphere on a line joining a center of the sphere and a center of projection of the camera, wherein each virtual camera has a different virtual viewpoint and an associated cone of rays, appearing as a circle of pixels on its virtual image plane. A projective texture mapping of each sphere image is applied to all of the virtual cameras on the virtual image plane to produce a virtual camera image comprising circle of pixels. Each virtual camera image for each sphere is then projected to a refocusing geometry using a refocus viewpoint to produce a wide-angle lightfield view, which are averaged to produce a refocused wide-angle image.
摘要:
A single camera acquires an input image of a scene as observed in an array of spheres, wherein pixels in the input image corresponding to each sphere form a sphere image. A set of virtual cameras are defined for each sphere on a line joining a center of the sphere and a center of projection of the camera, wherein each virtual camera has a different virtual viewpoint and an associated cone of rays, appearing as a circle of pixels on its virtual image plane. A projective texture mapping of each sphere image is applied to all of the virtual cameras on the virtual image plane to produce a virtual camera image comprising circle of pixels. Each virtual camera image for each sphere is then projected to a refocusing geometry using a refocus viewpoint to produce a wide-angle lightfield view, which are averaged to produce a refocused wide-angle image.
摘要:
A camera acquires a 4D light field of a scene. The camera includes a lens and sensor. A mask is arranged in a straight optical path between the lens and the sensor. The mask including an attenuation pattern to spatially modulate the 4D light field acquired of the scene by the sensor. The pattern has a low spatial frequency when the mask is arranged near the lens, and a high spatial frequency when the mask is arranged near the sensor.
摘要:
Glare is reduced by acquiring an input image with a camera having a lens and a sensor, in which a pin-hole mask is placed in close proximity to the sensor. The mask localizes the glare at readily identifiable pixels, which can then be filtered to produce a glare reduce output image.
摘要:
A camera acquires a 4D light field of a scene. The camera includes a lens and sensor. A mask is arranged in a straight optical path between the lens and the sensor. The mask including an attenuation pattern to spatially modulate the 4D light field acquired of the scene by the sensor. The pattern has a low spatial frequency when the mask is arranged near the lens, and a high spatial frequency when the mask is arranged near the sensor.
摘要:
Glare is reduced by acquiring an input image with a camera having a lens and a sensor, in which a pin-hole mask is placed in close proximity to the sensor. The mask localizes the glare at readily identifiable pixels, which can then be filtered to produce a glare reduce output image.
摘要:
A method and system determines a 3D pose of an object in a scene. Depth edges are determined from a set of images acquired of a scene including multiple objects while varying illumination in the scene. The depth edges are linked to form contours. The images are segmented into regions according to the contours. An occlusion graph is constructed using the regions. The occlusion graph includes a source node representing an unoccluded region of an unoccluded object in scene. The contour associated with the unoccluded region is compared with a set of silhouettes of the objects, in which each silhouette has a known pose. The known pose of a best matching silhouette is selected as the pose of the unoccluded object.
摘要:
A method and system determines a 3D pose of an object in a scene. Depth edges are determined from a set of images acquired of a scene including multiple objects while varying illumination in the scene. The depth edges are linked to form contours. The images are segmented into regions according to the contours. An occlusion graph is constructed using the regions. The occlusion graph includes a source node representing an unoccluded region of an unoccluded object in scene. The contour associated with the unoccluded region is compared with a set of silhouettes of the objects, in which each silhouette has a known pose. The known pose of a best matching silhouette is selected as the pose of the unoccluded object.
摘要:
The embodiments of the invention provide a method for increasing a resolution of a moving object in an image acquired of a scene by a camera. An image acquired of a scene including a moving object is temporally modulated, according to a temporally encoding pattern, while integrating the image in a camera sensor to produce a blurred input image. The blurred input image is resolved according to the temporally encoding pattern to produce an enhanced and deblurred output image in which the object has an increased resolution.
摘要:
An apparatus and method determine a 3D shape of an object in a scene. The object is illuminated to cast multiple silhouettes on a diffusing screen coplanar and in close proximity to a mask. A single image acquired of the diffusing screen is partitioned into subview according to the silhouettes. A visual hull of the object is then constructed according to isosurfaces of the binary images to approximate the 3D shape of the object.