摘要:
A server implemented method for processing data for a wireless device. The server in response to a user request executes an application program for generating content for rendering on the wireless device where the content is wireless device generic. A first screen description based on the content and a device profile of the wireless device is generated. The device profile may describe a rendering capability of the wireless device. The first screen may be in a syntax generic format independent of the wireless device type and describe relative screen location and display object size information independent of screen dimensions. The first screen is translated into a second screen description that includes discrete low level rendering commands within the rendering capability of the wireless device that is syntax generic. Low level rendering commands include physical screen positions of display elements. The translated second screen is then transmitted to the wireless device.
摘要:
An application framework for mobile devices may provide a variety of application modules directed towards enterprise brand extension. The application modules are organized into five main categories: (1) featured, (2) community, (3) play/engage, (4) media, and (5) shop. The “featured” category may allow enterprises to push specific content onto its consumers. The “community” category may allow enterprises to leverage social networks and consumer communities that build and expand around their brands. The “play/engage” category may allow enterprises to offer compelling value and engaging utility to its customers. The “media” category may allow enterprises to entertain, inform, and educate consumers about brands through media content. The “shop” category may allow enterprises to facilitate electronic commerce with its customers. Further application analytics may be utilized by aggregating affiliate, sales, or usage data, etc. to better drive new revenue streams and optimize the return on investment associated with sales, promotion and advertising efforts.
摘要:
Methods and systems for interactive user interface objects are provided. The user interface allows for users to manipulate different objects represented by icons within a user interface, such as that of an iPhone or iPad or other touch screen devices. Users may bump objects together, flick one object towards another, bump an object against the edge of a screen, flick an object towards a certain area such as a dock, or otherwise manipulate the objects. The user's actions or manipulations of objects may result in an action by the objects or may have no effect. Depending on the compatibility of objects, the objects may be neutral towards one another, may attract each other, or may repel. The objects that attract may share content or communicate with each other via a one-time interaction, or may establish links or connections with each other that enable longer term communication or broadcasts that occur upon pre-determined triggers.
摘要:
A method of rendering content on a wireless device. The wireless device sends a message to a server requesting an application and identifies itself with its rendering capabilities. The wireless receives an identification of a custom configuration of a plurality of rendering blocks of the wireless device associated with the application. The custom configuration configures the plurality of rendering blocks of the device. The wireless device receives compiled content from the application executing on the server that includes render commands expressed in a syntax that is device generic but has parameters specific to the rendering capabilities of the wireless device. A reader of the wireless device processes the compiled content and issues commands to individual rendering blocks of a graphical user interface based on the rendering commands of the compiled content and based on the custom configuration.
摘要:
A server implemented method for facilitating execution of an application for a wireless device. The server selects a plurality of scene components, which comprise at least one functional unit operable to execute functions associated with the scene components. The functional units may be a portion of an application operable to be executed by the wireless device. The server selects a plurality of assets, which may be used in rendering a scene utilizing the plurality of scene components. The server determines a partition of functionality of the application which defines a server behavior module for executing on the server and a client behavior module for executing on the wireless device. The server customizes the plurality of scene components and the plurality of assets for the wireless device, which are then sent to the wireless device for execution and rendering.
摘要:
A proximity-enabled machine control system includes a user mobile device having a processor, a touch sensitive screen coupled to the processor, and non-transitory computer readable media with code segments executable on the processor for: (a) determining if the user mobile device is within a proximity zone of a machine: (b) displaying on the touch sensitive screen at least one machine control button for the machine; (c) detecting an activation of the at least one machine control button by the user; and (d) developing a machine control signal to control the machine.
摘要:
A geofence event prediction method includes retrieving non-contemporaneous geofence predictor data of a mobile device, retrieving geofence data of the mobile device, and developing a future geofence event prediction from the non-contemporaneous geofence predictor data and the geofence data. In an embodiment, retrieving non-contemporaneous geofence predictor data includes retrieving at least one of past geographic location data and future geographic location data.
摘要:
A method of rendering content on a wireless device. The wireless device sends a message to a server requesting an application and identifies itself with its rendering capabilities. The wireless receives an identification of a custom configuration of a plurality of rendering blocks of the wireless device associated with the application. The custom configuration configures the plurality of rendering blocks of the device. The wireless device receives compiled content from the application executing on the server that includes render commands expressed in a syntax that is device generic but has parameters specific to the rendering capabilities of the wireless device. A reader of the wireless device processes the compiled content and issues commands to individual rendering blocks of a graphical user interface based on the rendering commands of the compiled content and based on the custom configuration.
摘要:
An application framework for mobile devices may provide a variety of application modules directed towards enterprise brand extension. The application modules are organized into five main categories: (1) featured, (2) community, (3) play/engage, (4) media, and (5) shop. The “featured” category may allow enterprises to push specific content onto its consumers. The “community” category may allow enterprises to leverage social networks and consumer communities that build and expand around their brands. The “play/engage” category may allow enterprises to offer compelling value and engaging utility to its customers. The “media” category may allow enterprises to entertain, inform, and educate consumers about brands through media content. The “shop” category may allow enterprises to facilitate electronic commerce with its customers. Further application analytics may be utilized by aggregating affiliate, sales, or usage data, etc. to better drive new revenue streams and optimize the return on investment associated with sales, promotion and advertising efforts.
摘要:
A client-based method for implementing a communications link. The method includes receiving a request for a communications link from an application executing on a handheld device and accessing a device API component to configure device hardware to implement the communications link. A wireless communications link is established with a server. In optimized protocol is automatically implemented between a client communications component and the server based on the wireless communications link type and the handheld device type, wherein the communications link is established via the communications component functioning with a device API component to configure hardware of the handheld device.