Three dimensional toy
    1.
    发明授权
    Three dimensional toy 失效
    三维玩具

    公开(公告)号:US4183167A

    公开(公告)日:1980-01-15

    申请号:US885451

    申请日:1978-03-10

    申请人: Michael Jatich

    发明人: Michael Jatich

    摘要: A three dimensional, educational and entertainment toy or game is disclosed. The game includes a board having a plurality of rows of pegs of preferrably hexagonal cross-section projecting from the top surface thereof and arranged with the pegs of alternate rows being offset from each other so that pegs in one row are disposed on a line halfway between those of the next adjacent row. Thus a line drawn from the midpoint of any three immediately adjacent pegs will form an equilateral triangle where two of the pegs lie in one row and the remaining peg lies on a line splitting the distance between the first two. The game also includes a plurality of geometrically shaped playing pieces taking various planar forms such as equilateral triangles, regular hexagonals, squares, circles etc. and being cast in varying colors so that an almost infinite variety of geometric and color configurations can be achieved when the pieces are assembled on the board. Each of the geometrically shaped playing pieces also includes a centrally located recess in its bottom surface and a centrally located projection in its top surface with the projections having cross-sectional configurations complemental to that of the pegs and being sized so as to fit easily into the recesses and with the recesses also being sized so as to fit easily over the pegs on the board.

    摘要翻译: 公开了一种三维,教育和娱乐玩具或游戏。 游戏包括具有从其顶表面突出的具有优选的六边形横截面的多排钉的板,并且布置成具有彼此偏移的交替列的钉,使得一排中的钉被设置在中间 下一个相邻行的那些。 因此,从任何三个紧邻的钉头的中点绘制的线将形成等边三角形,其中两个钉位于一排中,而剩余的钉位于分开前两者之间的距离的线上。 游戏还包括多个几何形状的玩具,其采取各种平面形状,例如等边三角形,正六边形,正方形,圆形等,并且以不同的颜色铸造,使得当可以实现几何和颜色配置时,可以实现几乎无限多样的几何和彩色配置 零件组装在板上。 每个几何形状的玩具还包括在其底部表面中的位于中心的凹部和在其顶部表面中的位于中心的突出部,其中突出部具有与栓钉的横截面形状互补的横截面形状,并且其尺寸设计成可以容易地配合到 凹槽和凹槽的尺寸也可以容易地安装在板上的钉上。

    Three dimensional game
    2.
    发明授权
    Three dimensional game 失效
    三维游戏

    公开(公告)号:US4119320A

    公开(公告)日:1978-10-10

    申请号:US803969

    申请日:1977-06-06

    IPC分类号: A63F3/02 A63F3/00

    摘要: A game including a base, nine elongated pegs disposed substantially perpendicularly to the base and arranged on the base in spaced relation in three discrete groupings. There is further provided a plurality of pieces each having a hole therethrough which is adapted to accommodate any one of the pegs. The game is readily adaptable to various types of scoring and hence, the present invention provides a game which may be played at various degrees of difficulty. In one embodiment, the pieces are provided in two sets of equal number and contrasting colors and an extra "wild" piece of a third discrete color is also provided. In a further embodiment, the pieces in the two sets are selectively provided with additional first, second and third indicia to subdivide each of the sets into three subsets. Prior to the start of the game, the "wild" piece is preferably randomly assigned to one of the two players and during the course of the game in which pieces of the two sets are alternately placed on the pegs, the "wild" piece may be so placed and allowed to represent any given indicia.

    摘要翻译: 一种游戏,其包括基部,基本上垂直于基部设置的九个细长钉,并且以三个离散的组合在间隔开地布置在基座上。 还设置有多个片,每个片具有穿过其中的孔,其适于容纳任何一个钉。 游戏容易适应于各种评分,因此,本发明提供了可以以各种难度进行的游戏。 在一个实施例中,这些片被提供为两组相等数量和对比度的颜色,并且还提供了第三离散颜色的额外的“野生”片。 在另一实施例中,两组中的片选择性地设置有额外的第一,第二和第三标记,以将每个集合细分为三个子集。 在游戏开始之前,优选地将“野性”片段随机分配给两个玩家中的一个,并且在游戏过程中,两组棋子交替放置在钉子上,“野性”片可以 如此放置并允许表示任何给定的标记。

    Board game with levitating magnetic game pieces in a race

    公开(公告)号:US20230293972A1

    公开(公告)日:2023-09-21

    申请号:US17803208

    申请日:2022-03-16

    申请人: Larry R. HANKAMER

    发明人: Larry R. HANKAMER

    IPC分类号: A63F3/00

    摘要: The game consists of a planar game board (10), a series of vertically extended pegs (18) along a track, and magnetic game pieces (20) that freely slide down pegs (18). Each player selects a plurality of game pieces (20) of one color to differentiate from other players' game pieces (20). The object of the game is to be the first player to move all of his game pieces (20) from start (14) to finish (16). Players, in turn, roll dice, a chance device, and move game pieces (20) as indicated. Players' magnetic game pieces (20) interact in exciting and unexpected ways. A game piece (20) landing on a peg (18) above another game piece (20) will either attract and capture, or repel and levitate, depending on their relative magnetic orientations, another element of chance. When a game piece lands on particular pegs (18) or spaces (12), the player draws a random card, another element of chance, which directs surprise moves such as forward, backward or flipping.

    Intellectual Game Model
    4.
    发明申请
    Intellectual Game Model 有权
    智力游戏模型

    公开(公告)号:US20130277914A1

    公开(公告)日:2013-10-24

    申请号:US13455087

    申请日:2012-04-24

    申请人: Ming-Hsien Cheng

    发明人: Ming-Hsien Cheng

    IPC分类号: A63F3/00

    摘要: Present invention provides an intellectual game model which includes a base with several grooves, level selector and 7 chain hexagonal bricks. There are 8 hexagon docks with numbers, and player is capable of selecting the level of difficulty of the game by moving level selector. There is also a hexagonal stud which is for increasing the difficulty of the game. Player uses 7 chain hexagonal bricks with different shapes to complete the shape which is built by empty grooves. The game inspires player's intelligence and is suitable for beginner or the one who want to challenge difficult levels of the game.

    摘要翻译: 本发明提供了一种智力游戏模型,其包括具有多个凹槽的底座,液位选择器和7个链六角形砖。 有8个有数字的六角码头,玩家能够通过移动电平选择器来选择游戏的难度级别。 还有一个六角形螺柱,用于增加游戏的难度。 玩家使用7个不同形状的链式六角砖,以完成由空槽形成的形状。 该游戏激发玩家的智慧,适合初学者或想挑战难度级别的游戏者。

    CHRISTMAS TREE GAME
    5.
    发明申请
    CHRISTMAS TREE GAME 失效
    圣诞树游戏

    公开(公告)号:US20110198807A1

    公开(公告)日:2011-08-18

    申请号:US12707789

    申请日:2010-02-18

    IPC分类号: A63F3/00

    摘要: A game comprises: a game board; a tree trunk for each player playing the game, the tree truck attachable to the game board; a plurality of branches for the each player playing the game, the plurality of branches attachable to the tree trunk; a tree topper; and a pair of dice; wherein players in turn roll the pair of dice and build a tree from the tree trunk and the plurality of branches based on rolls of the pair of dice.

    摘要翻译: 游戏包括:游戏板; 每个玩游戏玩家的树干,可装载到游戏板的树车; 用于玩游戏的每个玩家的多个分支,所述多个分支可附加到树干; 树top 和一对骰子; 其中玩家依次滚动一对骰子并根据该对骰子的卷从树干和多个分支构建树。

    ELEMENT ALIGNMENT GAME AND METHOD FOR PLAYING SAME
    7.
    发明申请
    ELEMENT ALIGNMENT GAME AND METHOD FOR PLAYING SAME 审中-公开
    元素对齐游戏及其播放方法

    公开(公告)号:US20140239588A1

    公开(公告)日:2014-08-28

    申请号:US13773737

    申请日:2013-02-22

    申请人: PlaSmart, Inc.

    IPC分类号: A63F9/08

    摘要: A game for a plurality of players is disclosed. The game may have a plurality of polyhedrons arranged in a matrix. Each visible face of the polyhedrons has indicia thereon. The method may include the steps of randomingly aligning the polyhedrons into an equal number of rows and columns and rotating any polyhedron, by turns, so that a different face is showing, until a predetermined number of rows, a predetermined number of columns, a predetermined number of diagonals, or combinations thereof of a predetermined number of matching indicia are showing.

    摘要翻译: 公开了一种用于多个玩家的游戏。 游戏可以具有以矩阵形式布置的多个多面体。 多面体的每个可见面在其上具有标记。 该方法可以包括以下步骤:将多面体随机地排列成相等数量的行和列,然后依次旋转任何多面体,使得不同的面显示,直到预定数量的行,预定数量的列,预定的 显示了预定数量的匹配标记的对角线数量或其组合。

    STRATEGY GAME
    8.
    发明申请
    STRATEGY GAME 审中-公开
    策略游戏

    公开(公告)号:US20090001664A1

    公开(公告)日:2009-01-01

    申请号:US12122271

    申请日:2008-05-16

    申请人: Dror Rom

    发明人: Dror Rom

    IPC分类号: A63F3/00

    摘要: A game having page pieces and a game surface including game piece receiving members. Each of the first set of game pieces also includes a solution position and non-solution positions in which the game surface-engaging member is mated with one of the plurality of game piece receiving members. When a game piece is in a solution position it exhibits an indication, such as sitting lower with respect to the game surface or illuminating a light, which visually distinguishes the game piece from at least some of the game pieces which are in the non-solution position. Aside from the visual indication, each game piece is visually indistinguishable from all other game pieces for each game player when the game pieces are located on the game surface in an upright position.

    摘要翻译: 具有页面的游戏和包括游戏件接收构件的游戏表面。 第一组游戏装置中的每一个还包括解决方案位置和非解决方案位置,其中游戏表面接合构件与多个游戏件接收构件之一配合。 当游戏装置处于解决位置时,其呈现指示,例如相对于游戏表面坐下或照亮光,其将游戏件与至少一些处于非解决方案中的游戏件视觉区分开 位置。 除了视觉指示之外,当游戏棋子位于直立位置的游戏表面上时,每个游戏件与每个游戏玩家的所有其他游戏片段在视觉上是无法区分的。

    ACCESSORIES WITH PROTRUSIONS ALLOWING FOR THE ATTACHMENT OF WASHERS OR SIMILAR CHARMS WITH CENTER HOLES
    9.
    发明申请
    ACCESSORIES WITH PROTRUSIONS ALLOWING FOR THE ATTACHMENT OF WASHERS OR SIMILAR CHARMS WITH CENTER HOLES 审中-公开
    配有附件,可用于连接洗衣机或带中心孔的类似物

    公开(公告)号:US20150157099A1

    公开(公告)日:2015-06-11

    申请号:US14563574

    申请日:2014-12-08

    申请人: Leila M. Kibel

    发明人: Leila M. Kibel

    IPC分类号: A44C25/00 A63F3/00

    摘要: A band permits washers or charms with center holes to be easily snapped on and exchanged, allowing them to be worn and used for adornment and decoration. The bands can be made out of a mold or can have the protrusions attached in a later stage of the production process. The band can be decorated by the washers or charms and can be held in place by the knob-like protrusions that fit through the center hole in the charm or washer. The charm or washer should fit tightly enough to not slip off easily, and not move around. The protrusion can have a cap-like design that is larger than the stem/post which can keep the charm or washer from falling off. The cap cannot be too big, however, as to cover the design of the charm or washer.

    摘要翻译: 一个乐队允许有中心孔的洗衣机或者魅力容易地被咬和交换,使它们被磨损并用于装饰和装饰。 带可以由模具制成,或者可以在生产过程的后期阶段附接突起。 乐队可以通过垫圈或者魅力进行装饰,并且可以通过配合穿过魅力或洗衣机中心孔的旋钮状突起来保持在适当位置。 魅力或者垫圈应该足够紧密,不能轻易脱落,而不能移动。 突起可以具有比杆/柱更大的帽状设计,其可以保持魅力或垫圈不脱落。 帽子不能太大,但是,为了覆盖魅力或洗衣机的设计。

    Intellectual game model
    10.
    发明授权
    Intellectual game model 有权
    智力游戏模式

    公开(公告)号:US08567785B1

    公开(公告)日:2013-10-29

    申请号:US13455087

    申请日:2012-04-24

    申请人: Ming-Hsien Cheng

    发明人: Ming-Hsien Cheng

    IPC分类号: A63F3/00

    摘要: Present invention provides an intellectual game model which includes a base with several grooves, level selector and 7 chain hexagonal bricks. There are 8 hexagon docks with numbers, and player is capable of selecting the level of difficulty of the game by moving level selector. There is also a hexagonal stud which is for increasing the difficulty of the game. Player uses 7 chain hexagonal bricks with different shapes to complete the shape which is built by empty grooves. The game inspires player's intelligence and is suitable for beginner or the one who want to challenge difficult levels of the game.

    摘要翻译: 本发明提供了一种智力游戏模型,其包括具有多个凹槽的底座,液位选择器和7个链六角形砖。 有8个有数字的六角码头,玩家能够通过移动电平选择器来选择游戏的难度级别。 还有一个六角形螺柱,用于增加游戏的难度。 玩家使用7个不同形状的链式六角砖,以完成由空槽形成的形状。 该游戏激发玩家的智慧,适合初学者或想挑战难度级别的游戏者。