Simulated game apparatus of a virtual shuffleboard with detection system for a real puck
    1.
    发明授权
    Simulated game apparatus of a virtual shuffleboard with detection system for a real puck 有权
    具有真实冰球检测系统的虚拟沙狐球的模拟游戏装置

    公开(公告)号:US08342925B2

    公开(公告)日:2013-01-01

    申请号:US12563370

    申请日:2009-09-21

    IPC分类号: A63F13/04

    摘要: A virtual shuffleboard table gaming apparatus including a housing having a playing field, a game acquisition circuit, and a display. As a puck is propelled towards a puck return at the distal end of the playing field, the puck temporarily obstructs at least two beams from transmitters. Sensors that receive the transmitted beams provide information to the game acquisition circuit indicative of the time when the beams were blocked and unblocked. The duration of time the beams are block are used by a game controller to calculate the angle of travel, location, and velocity of the puck. This information is then used by the game controller to determine the travel path and resting place of a virtual puck on a virtual playing field, as well as determine whether the virtual puck rests in a scoring zone and maintain a game score.

    摘要翻译: 一种包括具有游戏场的外壳,游戏获取电路和显示器的虚拟沙狐球表游戏设备。 当游戏场的远端被推向冰球返回时,冰球暂时阻挡来自发射器的至少两个射束。 接收发送波束的传感器向游戏获取电路提供指示波束被阻塞和解除阻塞的时间的信息。 游戏控制器使用波束阻挡的持续时间来计算游球角度,位置和速度。 该信息然后由游戏控制器用于确定虚拟游戏场上的虚拟游戏的行进路径和休息位置,以及确定虚拟冰球是否位于评分区域并保持游戏得分。

    Game: Disk-golf
    2.
    发明授权
    Game: Disk-golf 失效
    游戏:磁盘高尔夫

    公开(公告)号:US4123058A

    公开(公告)日:1978-10-31

    申请号:US798776

    申请日:1977-05-20

    IPC分类号: A63F7/06

    摘要: A horizontal circular disc is disposed upon and is manually rotatable about the center of a square shaped horizontal top. A depressed central circular area of the disc simulates the green of a hole of a golf course and has an offset depression simulating the cup. The outer annular area is divided into a plurality of sectors of like area by radial lines. Each sector has a differently contoured top surface with roughened and smooth sections simulating the arrangement of different holes other than the green. Flat like horizontal ring shaped members (raceways) each have a plurality of spaced balls (ball bearings) therein, each ball being individually rotatable therein and having a bottom portion which extends below the member and engages the top surface of the disc when the member is place therein. Each member is dimensioned to fit into the depression and simulates a golf ball. A start position is marked on the table top. Each player in turn strikes his member with his finger to move his "ball" along the course.

    摘要翻译: 水平圆盘设置在方形水平顶部的中心并可手动旋转。 盘的凹陷的中心圆形区域模拟高尔夫球场的孔的绿色,并且具有模拟杯的偏移凹陷。 外部环形区域通过径向线分成多个类似区域的扇区。 每个扇区具有不同轮廓的顶表面,粗糙和光滑的部分模拟不同于绿色的不同孔的布置。 平面状的水平环形构件(滚道)各自在其中具有多个间隔开的球(滚珠轴承),每个球可独立地在其中旋转,并且具有在构件下方延伸的底部,并且当构件为 放在其中 每个构件的尺寸适合于凹陷并模拟高尔夫球。 起始位置标记在桌面上。 每个玩家反过来用他的手指敲击他的成员,沿着路线移动他的“球”。

    Cue-game and sliding disk for same
    3.
    发明授权
    Cue-game and sliding disk for same 失效
    Cue游戏和滑动盘相同

    公开(公告)号:US4000900A

    公开(公告)日:1977-01-04

    申请号:US540132

    申请日:1975-01-10

    摘要: A cue-game comprising a table edged by uncushioned solid rails, and a number of sliding, generally cup-shaped, circular disks to be shot over said table by means of a cue. Each sliding disk has a resilient, skirt-like flange portion to bounce well and a height substantially exceeding that of the table rails. The inner walls of the table rails lean slightly inwards over the smooth and hard table surface.

    摘要翻译: 一种提示游戏,包括由未固定的实心轨道边缘的桌子,以及许多滑动的,通常为杯形的圆形盘,通过提示在所述桌子上射击。 每个滑动盘具有弹性的,裙状的凸缘部分,其弹性良好并且高度基本上超过台面轨道的高度。 台面的内壁稍微向内倾斜在光滑的硬桌面上。

    VALUE-VARIABLE GAME OF CHANCE
    4.
    发明申请

    公开(公告)号:US20170333781A1

    公开(公告)日:2017-11-23

    申请号:US15598233

    申请日:2017-05-17

    发明人: Andrew Glassman

    IPC分类号: A63F7/00 A63F7/02 G07F17/32

    摘要: A method for playing a value-variable game of chance includes providing a random number generator including one or more walls forming a grid, the grid including an entrance zone and a finishing zone, and the grid being configured to support a transit of a puck from the entrance zone to the finishing zone; providing the finishing zone as including two or more finishing positions, each of the finishing positions configured to receive the puck, and each of the finishing positions being assigned a different finishing position value; providing the grid as including one or more deflectors; introducing a puck into the grid at the entrance zone and subjecting the puck to a force to drive the puck to the finishing zone, and allowing the puck to be deflected off any of the deflectors that it impacts during the puck's transit.

    Virtual shuffleboard
    5.
    发明授权
    Virtual shuffleboard 有权
    虚拟沙狐球

    公开(公告)号:US08118696B2

    公开(公告)日:2012-02-21

    申请号:US12823634

    申请日:2010-06-25

    IPC分类号: A63B71/02

    摘要: A virtual shuffleboard table gaming apparatus including a housing having a playing field, a game acquisition circuit, and a display. As a puck is propelled towards a puck return at the distal end of the playing field, the puck temporarily obstructs at least two beams from transmitters. Sensors that receive the transmitted beams provide information to the game acquisition circuit indicative of the time when the beams were blocked and unblocked. The duration of time the beams are block are used by a game controller to calculate the angle of travel, location, and velocity of the puck. This information is then used by the game controller to determine the travel path and resting place of a virtual puck on a virtual playing field, as well as determine whether the virtual puck rests in a scoring zone and maintain a game score.

    摘要翻译: 一种包括具有游戏场的外壳,游戏获取电路和显示器的虚拟沙狐球表游戏设备。 当游戏场的远端被推向冰球返回时,冰球暂时阻挡来自发射器的至少两个射束。 接收发送波束的传感器向游戏获取电路提供指示波束被阻塞和解除阻塞的时间的信息。 游戏控制器使用波束阻挡的持续时间来计算游球角度,位置和速度。 该信息然后由游戏控制器用于确定虚拟游戏场上的虚拟游戏的行进路径和休息位置,以及确定虚拟冰球是否位于评分区域并保持游戏得分。

    VIRTUAL SHUFFLEBOARD
    6.
    发明申请
    VIRTUAL SHUFFLEBOARD 有权
    虚拟沙发板

    公开(公告)号:US20100279804A1

    公开(公告)日:2010-11-04

    申请号:US12823634

    申请日:2010-06-25

    IPC分类号: A63B67/14

    摘要: A virtual shuffleboard table gaming apparatus including a housing having a playing field, a game acquisition circuit, and a display. As a puck is propelled towards a puck return at the distal end of the playing field, the puck temporarily obstructs at least two beams from transmitters. Sensors that receive the transmitted beams provide information to the game acquisition circuit indicative of the time when the beams were blocked and unblocked. The duration of time the beams are block are used by a game controller to calculate the angle of travel, location, and velocity of the puck. This information is then used by the game controller to determine the travel path and resting place of a virtual puck on a virtual playing field, as well as determine whether the virtual puck rests in a scoring zone and maintain a game score.

    摘要翻译: 一种包括具有游戏场的外壳,游戏获取电路和显示器的虚拟沙狐球表游戏设备。 当游戏场的远端被推向冰球返回时,冰球暂时阻挡来自发射器的至少两个射束。 接收发送波束的传感器向游戏获取电路提供指示波束被阻塞和解除阻塞的时间的信息。 游戏控制器使用波束阻挡的持续时间来计算游球角度,位置和速度。 该信息然后由游戏控制器用于确定虚拟游戏场上的虚拟游戏的行进路径和休息位置,以及确定虚拟冰球是否位于评分区域并保持游戏得分。