System for using trading cards interactively through an electronic network
    1.
    发明授权
    System for using trading cards interactively through an electronic network 失效
    通过电子网络交互式使用交易卡的系统

    公开(公告)号:US06688973B2

    公开(公告)日:2004-02-10

    申请号:US10005922

    申请日:2001-11-20

    IPC分类号: A63F100

    摘要: A system for using trading cards interactively through an electronic network, such as the Internet, combines uniquely identified trading cards with specially designed electronic services. Each trading card, which designates a game player, such as a sports talent, has associated therewith a unique identifier of alphanumeric characters. The game playing rights to a subset of these trading cards is sold to a plurality of card collectors, the game players designated by the cards of each subset forming a game playing “team” to be managed by the respective card collector. The collector registers selected ones of the cards from his/her subset of cards with a game service provider, thus placing the game players designated by the selected cards “in play”. Thereafter, the game service provider determines current information about each game player in play and advances the status of the game between the collectors whose game players are in play in accordance with the current information and in accordance with the rules of the game. The collectors can change the selected ones of the cards which are registered with the game service provider in an attempt to improve their chances of winning a game.

    摘要翻译: 通过诸如因特网的电子网络交互式地使用交易卡的系统将唯一标识的交易卡与专门设计的电子服务相结合。 指定游戏玩家(诸如运动天赋)的每个交易卡都具有字母数字字符的唯一标识符。 将这些交易卡的子集的游戏权限出售给多个卡收集器,由每个子组的卡指定的游戏玩家形成由相应的卡收集器管理的游戏“团队”。 收集器从游戏卡片的卡片集中注册选择的一张卡片,并将所选择的卡片指定的游戏玩家放置在游戏中。 此后,游戏服务提供者确定关于游戏中的每个玩家的当前信息,并且根据当前信息并根据游戏规则在游戏玩家正在玩的收集者之间提前游戏的状态。 收集者可以改变已经向游戏服务提供商注册的所选择的卡,以提高他们赢得游戏的机会。

    Cashless gaming apparatus and method
    2.
    发明授权
    Cashless gaming apparatus and method 失效
    无现金游戏机和方法

    公开(公告)号:US5265874A

    公开(公告)日:1993-11-30

    申请号:US829097

    申请日:1992-01-31

    摘要: A cashless gaming apparatus and method suitable for casinos. A player hands over money and an ID card to a clerk at a validation terminal. The clerk stores the ID number and the amount of money in the memory of the validation terminal. Then the clerk returns the ID card to the player for operating any one of a number of game terminals. The player then selects a game terminal which reads the player's ID card, whereupon the cash amount from the validation terminal is downloaded to the selected game terminal and the game terminal can then be played. If the player wishes to play another game terminal, the player actuates a cashout switch on the current terminal. The player then moves to another game terminal and the player's ID card is read into the second game terminal, whereupon the money remaining as a cash amount is downloaded to the second game terminal. The player can then play the second game terminal. When the player wishes to stop play of the game terminals completely, the player actuates the cashout switch of the last game terminal played. The player presents his ID card to the clerk at the validation terminal and the validation terminal reads the ID card. A ticket showing the card number and the cash amount is printed and the player is paid the cash amount on the spot. The printed ticket is then used for reconciliation.

    摘要翻译: 适用于赌场的无现金游戏设备和方法。 玩家将钱和身份证交给验证终端的店员。 店员存储验证终端的存储器中的ID号和金额。 然后,店员将身份证号码返回给玩家以操作多个游戏终端中的任何一个。 然后,播放器选择读取玩家的身份证的游戏终端,然后将来自验证终端的现金金额下载到所选择的游戏终端,然后可以玩游戏终端。 如果玩家希望玩另一个游戏终端,玩家就会启动当前终端上的一个无聊开关。 然后,播放器移动到另一个游戏终端,并且将玩家的身份证读入第二游戏终端,由此作为现金金额剩余的钱被下载到第二游戏终端。 然后玩家可以玩第二个游戏终端。 当玩家希望完全停止游戏终端的玩耍时,玩家激活所播放的最后一个游戏终端的失败开关。 玩家将身份证显示给验证终端的职员,验证终端读取身份证。 打印一张显示卡号和现金金额的票,玩家现场支付现金金额。 打印的票据然后用于和解。

    Apparatus for playing game of cards
    3.
    发明申请
    Apparatus for playing game of cards 审中-公开
    用于玩游戏卡的装置

    公开(公告)号:US20070090595A1

    公开(公告)日:2007-04-26

    申请号:US10554244

    申请日:2003-04-26

    申请人: Janos Csikos

    发明人: Janos Csikos

    IPC分类号: A63F1/12 A63F3/08

    摘要: An apparatus for playing card game, comprising a half-round gambling table (2), having multiple player's fields (21) formed in the plate of the gambling table (2) and a dealer's field (25), a radial dealer arm (4) is arranged under the plate of the gambling table (2) and pivotably supported on a vertical shaft (3) placed in the centre of curvature of the half-round gambling table (2), at the end of the dealer arm (3) near the shaft a card magazine (61) and a dealing device (65) are arranged, on the dealer arm an endless belt-conveyor (41) is supported having a horizontal carrying surface extending between the card magazine (61) and the outer end of the dealer arm (4), each player's fields (21) contain a card showing window (22), a display (24) and a keyboard, the outlines of the card showing windows are fitted to the sizes of the cards, the cards are of soft magnetic sheet, the lower edges of the card showing windows (22) are provided with permanent magnets (27), two card lifting devices (48, 49) are mounted onto the dealer arm (4), aligned with the card showing windows (22) of the player's field, and with the card showing window (26) of the dealer's field (25), respectively, implemented with electromagnets, a drive (45) producing a pivot movement of the dealer arm (4), a driving drum (44) moving the belt-conveyor (41), a drive moving the card magazine (63), the dealing devices (65) of the cards (62), the electromagnets of the card lifting devices (48, 49), as well as the card identifying sensor (50) are connected to and controlled by a computer (7).

    摘要翻译: 一种玩纸牌游戏的装置,包括一个半球赌桌(2),具有形成在赌桌(2)的牌中的多个玩家的场(21)和经销商场(25),径向经销商臂(4) )设置在赌桌(2)的板下方并且可枢转地支撑在放置在半圆赌桌(2)的曲率中心的垂直轴(3)上,在经销商臂(3)的端部, 在轴附近设有卡匣(61)和交易装置(65),在经销商臂上布置有环形带式输送机(41),其具有在卡匣(61)和外卡片(61)之间延伸的水平承载表面 的经销商臂(4),每个玩家的领域(21)包含显示窗口(22)的卡,显示器(24)和键盘,显示窗口的卡片的轮廓适合卡片的大小,卡片 是软磁片,显示窗(22)的卡的下边缘被设置有永久的 磁体(27),两个卡提升装置(48,49)被安装到经销商臂(4)上,与显示玩家领域的窗口(22)的卡片对齐,并且卡片显示经销商的窗口(26) (25),驱动器(45),其产生经销商臂(4)的枢转运动;驱动滚筒(44),移动带式输送机(41);驱动器 卡片(62)的交易装置(65),卡提升装置(48,49)的电磁体以及卡识别传感器(50)连接到计算机(7)并由其控制, 。

    Electronic trading card
    5.
    发明授权

    公开(公告)号:US06200216B1

    公开(公告)日:2001-03-13

    申请号:US08398862

    申请日:1995-03-06

    申请人: Tyler Peppel

    发明人: Tyler Peppel

    IPC分类号: A63F924

    摘要: A system for the application of a trading card metaphor to a disassociated computer program and the unique design of several hardware and software systems supports and enhances collecting, trading, game playing, and creating of digital electronic trading cards by taking the traditional trading card metaphor and uniquely updating and enhancing it for application in consumer digital media. An electronic hardware and software architecture for electronic trading cards (ETCs) has a number of components that function together as a system that support making electronic trading cards, trading electronic trading cards, activities (such as game playing) with electronic trading cards, and collecting electronic trading cards. The ETC format is embodied in the components of the electronic trading card system, which are designed to generate and accept a common proprietary electronic trading card format, so that, for example, a card created in a card-making application can be recognized by an electronic trading card album. The card format supports both scarcity and authenticity, which are essential to card collecting and trading, within a disassociated computer code segment.

    Educational political card game apparatus and method of play
    6.
    发明授权
    Educational political card game apparatus and method of play 失效
    教育政治纸牌游戏机和玩法

    公开(公告)号:US5632488A

    公开(公告)日:1997-05-27

    申请号:US508633

    申请日:1995-07-28

    摘要: A card game comprising a plurality of playing cards representing current U.S. political figures. Each playing card has a front surface and a back surface. The front surface displays a picture of a political figure accompanied by his/her name and job title. The back surface contains information about the political figure depicted on the front surface. Each playing card may also include information encoded thereon indicating the political ideology (Liberal, Moderate, Conservative, or the like) of the political figure depicted on the front surface. The encoded information is not immediately decipherable by the casual observer. The playing cards may be integrated into a game system via a looseleaf-type game binder divided into state sections representing the states of the United States. The game binder may include apparatus for revealing the encoded political ideology of each political figure when his/her playing card is placed therein. The game binder may also include apparatus for storing and organizing the playing cards. The object of the game is to build a "political consensus" by being the first player to possess a predetermined number of playing cards representing political figures all of whom share the same political ideology.

    摘要翻译: 一种纸牌游戏,包括代表当前美国政治人物的多张扑克牌。 每张扑克牌都具有前表面和后表面。 前面显示了一张政治人物的照片,伴随着他/她的姓名和职务。 背面包含有关前面所描绘的政治人物的信息。 每个扑克牌还可以包括编码在其上的信息,其中表示在前表面描绘的政治人物的政治意识形态(自由,中等,保守等)。 编码信息不是偶然的观察者立即解密的。 扑克牌可以通过分为代表美国状态的状态部分的松散型游戏装订器集成到游戏系统中。 游戏装订器可以包括当他/她的扑克牌放置在其中时揭示每个政治人物的编码的政治意识形态的装置。 游戏装订器还可以包括用于存储和组织扑克牌的装置。 游戏的目标是通过成为第一个拥有一定数量的代表政治人物的扑克牌的玩家来建立“政治共识”,他们都具有相同的政治意识形态。

    Video sports game system using trading cards
    7.
    发明授权
    Video sports game system using trading cards 失效
    视频体育游戏系统使用交易卡

    公开(公告)号:US5411259A

    公开(公告)日:1995-05-02

    申请号:US984304

    申请日:1992-11-23

    摘要: The system includes a control system (12) which carries out the performance of a video sports game, such as a baseball game, and controls the display on a video monitor (14). Input information concerning the performance of players in the game is supplied via trading card elements (20--20), each of the trading card elements having a conventional trading card appearance which includes a photograph of the player and performance data in human-readable form. The trading card element (20) also includes machine-readable performance information (input data) which is readable by a card reader (22) which applies the input data on the card to the control system (12), which then creates the two teams and carries out the game.

    摘要翻译: 该系统包括执行诸如棒球游戏的视频体育游戏的执行的控制系统(12),并且控制在视频监视器(14)上的显示。 通过交易卡元件(20-20)提供关于游戏中的玩家的表现的信息,每个交易卡元件具有常规交易卡外观,其包括玩家的照片和以人可读形式的演出数据。 交易卡元件(20)还包括机读可读性能信息(输入数据),读卡机(22)可将该卡上的输入数据应用于控制系统(12),该读卡器(22)然后创建两个组 并进行游戏。

    Electronic sequence matching game and method of game play using same
    8.
    发明授权
    Electronic sequence matching game and method of game play using same 有权
    电子序列匹配游戏和游戏方法使用相同

    公开(公告)号:US07351148B1

    公开(公告)日:2008-04-01

    申请号:US10941590

    申请日:2004-09-15

    IPC分类号: A63F13/00

    摘要: The present invention is directed to an apparatus and a method of game play for an electronic sequence matching game the may include a pair of elongated stick member that may be operatively coupled together by an electrical cord so the game play for the electronic matching game may be coordinated between the elongated stick members. During the electronic sequence matching game, the elongated stick members may illuminate different colored lights and generate corresponding sounds in particular sequences, and a player must manipulate the sticks to repeat the sequences generated by the elongated stick members. Depending on the mode of game play, the elongated stick members may repeat the sequence with an additional light being added to the sequence each time the player successfully matches the sequence, or the elongated stick members may generate a new sequence that may be longer or played faster than the previous sequence each time the player successfully matches a sequence. In a further mode, the player may be able to manipulate the elongated stick members in any desired sequence, with the player's manipulation of the elongated stick members causing the stick members to respond with lights and sounds of the music chosen by the player.

    摘要翻译: 本发明涉及一种用于电子序列匹配游戏的游戏装置和方法,其可以包括一对细长的棒状构件,其可以通过电线可操作地耦合在一起,因此电子匹配游戏的游戏可以是 在细长的棒状构件之间协调。 在电子序列匹配游戏期间,细长的棒状构件可以照亮不同的彩色光并以特定的顺序产生相应的声音,并且玩家必须操纵棒以重复由细长的杆构件产生的序列。 根据游戏模式的不同,细长的杆状物可以重复序列,每当玩家成功匹配序列时,附加的光被添加到序列中,或者细长的棒状物可以产生可能更长或者播放的新序列 每次播放器成功匹配序列时,都比上一个序列快。 在另一种模式中,玩家可以以任何期望的顺序操纵细长的棒状构件,玩家对细长的棒状构件的操纵导致棒构件响应玩家选择的音乐的光和声音。

    Method, apparatus and article for determining an initial hand in a playing card game, such as blackjack or baccarat
    9.
    发明申请
    Method, apparatus and article for determining an initial hand in a playing card game, such as blackjack or baccarat 审中-公开
    用于确定扑克牌游戏中的初始手的方法,装置和物品,例如二十一点或百家乐

    公开(公告)号:US20050121852A1

    公开(公告)日:2005-06-09

    申请号:US10966835

    申请日:2004-10-14

    摘要: Methods and apparatus determine a value of an initial hand of playing cards, such as determining whether a dealer has the value of twenty-one, and/or outcome of a game at some point before the dealer receives a second card. The initial sequence may be read, optically, magnetically or wireless from identifiers on the playing cards, before the playing cards are loaded in a card shoe, while the playing cards reside in the card shoe, or as playing cards are removed from the card shoe. Alternatively, the initial sequence may correspond to a computationally generated sequence, such as a computationally pseudo-random sequence.

    摘要翻译: 方法和装置确定扑克牌的初始牌的价值,诸如确定经销商是否具有二十一的价值,和/或在经销商接收到第二张卡之前某个时刻的游戏结果。 初始序列可以在扑克牌被加载到卡片鞋之前,纸牌位于卡片鞋中,或者当纸牌从卡片鞋中移除时,可以从纸牌上的标识符读取,光学上,磁性地或无线的 。 或者,初始序列可以对应于计算产生的序列,例如计算伪随机序列。

    Electronic trading card
    10.
    发明申请
    Electronic trading card 审中-公开
    电子交易卡

    公开(公告)号:US20010039206A1

    公开(公告)日:2001-11-08

    申请号:US09735586

    申请日:2000-12-12

    发明人: Tyler Peppel

    IPC分类号: A63F009/24

    摘要: A system for the application of a trading card metaphor to a disassociated computer program and the unique design of several hardware and software systems supports and enhances collecting, trading, game playing, and creating of digital electronic trading cards by taking the traditional trading card metaphor and uniquely updating and enhancing it for application in consumer digital media. An electronic hardware and software architecture for electronic trading cards (ETCs) has a number of components that function together as a system that support making electronic trading cards, trading electronic trading cards, activities (such as game playing) with electronic trading cards, and collecting electronic trading cards. The ETC format is embodied in the components of the electronic trading card system, which are designed to generate and accept a common proprietary electronic trading card format, so that, for example, a card created in a card-making application can be recognized by an electronic trading card album. The card format supports both scarcity and authenticity, which are essential to card collecting and trading, within a disassociated computer code segment.

    摘要翻译: 一种将交易卡隐喻应用于解除关联的计算机程序的系统,并且几个硬件和软件系统的独特设计通过采用传统的交易卡比喻来支持和增强数字电子交易卡的收集,交易,游戏和创建, 独特的更新和增强它在消费者数字媒体中的应用。 用于电子交易卡(ETC)的电子硬件和软件架构具有许多组件,其作为支持使用电子交易卡进行电子交易卡,交易电子交易卡,活动(例如游戏))和系统的功能,以及收集 电子交易卡。 ETC格式体现在电子交易卡系统的组件中,其被设计为生成和接受通用的专用电子交易卡格式,使得例如在制卡应用中创建的卡可被 电子交易卡专辑。 卡片格式支持稀缺性和真实性,这对于在取消关联的计算机代码段中的卡片收集和交易至关重要。