Abstract:
A vertical wind tunnel skydiving simulator including a flight chamber entrance that has a curved air deflector that extends into a waiting chamber, in which a convex surface of the curved air deflector faces across or towards the flight chamber entrance or into the flight chamber, and extends into the waiting chamber a sufficient distance to substantially reduce the flow of turbulent air into the waiting chamber. The curved surface is at the top of the entrance and can also be at the sides. The shape the curved surface takes is sufficient to minimize the flow of turbulent air into the waiting chamber; the effect is to make it more comfortable and less noisy for people in the waiting area. This also helps to preserves the laminar, non-turbulent flow of air in the flying chamber, even across the flight chamber entrance. This makes flying more comfortable and predictable.
Abstract:
A wind tunnel for stable sustained human flight for research or recreation, including a tunnel including first and second portions having first and second central axes, respectively, and a fan to create an air flow in the test section. The second portion is a test section. The first and second central axes are arranged at a first angle with respect to each other. The second central axis is at a second angle of 5°-85° with respect to a horizontal plane. A safety system for an inclined wind tunnel for stable sustained human flight is provided, including an inclined test section of the wind tunnel that is arranged at an angle of 5°-85° with respect to a horizontal plane, a fan to create an air flow in the test section directed from an upstream end towards a downstream end thereof, and a delimiting arrangement arranged at the test section for preventing a person using the test section from leaving it.
Abstract:
A method of providing user somatosensory experience for “thrill seeking jumping like activities” (for purposes such as but not limited to training, game, or entertainment) involves:Providing means for changing elevation of user that rapid enough for user to feel the difference of gravity feeling or “G force” with feelings of user under stationary situation, wherein the facing direction relative to the direction of movement and/or pose of the user can be changed, and the speed of elevation change provide by the means can be controlled/adjusted; While the user using the elevation changing means, using a computer-implemented virtual reality system to present to the user a virtual reality environment. The view point and/or direction changes in the virtual reality environment are consistent with the position changes and/or self motion of the user in the elevation changing means; So that the user experiences the virtual reality environment under a “variable gravity” condition or “G-Force” provided by the elevation changing means in a synchronized way, such “variable gravity” condition enhancing experience of the virtual reality environment. It is also possible for users to interact with the system by means such as game controller or gesture and etc, so that the output of the elevation means could be affected/changed by user input.
Abstract:
A reduced drag cable for use in vertical wind tunnels and other applications with a change in the spacing and/or size of the strands of a standard twisted wire cable is disclosed. The perimeter strands of one embodiment all have a standard diameter, with the exception of one or more wires with different diameter from the other perimeter strands. The different sized strand forms a helical feature around the cable, creating a non-circular profile to reduce drag in air.
Abstract:
A multi faceted system for simulating free flight, playing games in a free flight mode, and photographing the experience in a manner which permits of the creation of a montage, in which a vertical air column is defined by a variable cylindrical walls, and in which at least a portion of the air column is moving in laminar flow mode.
Abstract:
Airborne simulator for methodological rehearsing and training of the partial elements and combined activities in various versions of airborne landing. The airborne simulator comprises a basic structure (1) formed by a crane (4) with travel. Suspension modules (2) are attached to the carrying rope (5) of the crane (4). The basic structure (1) is located in the area containing terrain elements (3). The arm of the crane (4) is rotatable within 360null circle and thus allowing both the horizontal movement of the anchoring point of the carrying rope (5) along the arm and the vertical movement of the carrying rope (5) by means of a winch with an electric and manual control.
Abstract:
Parasail launching and retrieving apparatus adapted to be mounted on a vehicle such as a boat having a tower for supporting a rotatable and pivoted main boom and outrigger boom. The outrigger boom supports the parachute when not in flight and the main boom has a line extending along its full length, one end being connected to a powered winch and the other end having a harness for supporting a person desiring to engage in the sport of parasailing. Upon the person being connected to the harness and the boat moving forwardly at a sufficient speed to permit the billowing of the parachute, the line is payed out and the parachute becomes airborne carrying the parasailor. When it is time to retrieve the parachute the winch is energized to reel in the line as the boat speed is progressively decreased until the parachute is in close proximity to the boat. Then the outrigger boom is extended to engage the canopy of the parachute while the person is deposited in the boat and he is then unhooked from the harness.
Abstract:
A multi-axis parachute and skydiving module simulator comprising a multi-directional gimbal assembly and cable assembly that provide the combination of motions and simulations to produce real parachute flight characteristics.
Abstract:
A multi-axis parachute and skydiving module simulator comprising a multi-directional gimbal assembly and cable assembly that provide the combination of motions and simulations to produce real parachute flight characteristics.