A METHOD AND AN APPARATUS FOR MANAGING GAMES AND A LEARNING PLAYTHING
    1.
    发明申请
    A METHOD AND AN APPARATUS FOR MANAGING GAMES AND A LEARNING PLAYTHING 审中-公开
    一种用于管理游戏和学习播放的方法和装置

    公开(公告)号:WO2009101610A3

    公开(公告)日:2009-10-15

    申请号:PCT/IL2009000030

    申请日:2009-01-08

    Abstract: A plaything having adjustable game attributes. The plaything comprises a reading unit for reading a unique machine-readable representation of game related information from a labeled game element and a memory for hosting an attribute record characterizing at least one game attribute of a game. The plaything further comprises a learning module for updating the attribute record according to the game related information and a presentation unit for expressing the game attribute according to the updated attribute record.

    Abstract translation: 具有可调整游戏属性的玩具。 玩具包括读取单元,用于从标记的游戏元件读取与游戏相关信息的独特的机器可读表示,以及用于托管表征游戏的至少一个游戏属性的属性记录的存储器。 玩具还包括用于根据游戏相关信息更新属性记录的学习模块和用于根据更新的属性记录表达游戏属性的呈现单元。

    SELECTION OF RINGBACK REPLACEMENT MESSAGE ACCORDING TO CALLED PARTY DATA
    2.
    发明申请
    SELECTION OF RINGBACK REPLACEMENT MESSAGE ACCORDING TO CALLED PARTY DATA 审中-公开
    根据召唤方数据选择铃声更换信息

    公开(公告)号:WO2009102981A1

    公开(公告)日:2009-08-20

    申请号:PCT/US2009/034100

    申请日:2009-02-13

    Abstract: A method for delivering a message to a calling party. The method comprises receiving a destination number of a destination party via a network. The destination number is dialed by a calling party. The method further comprises identifying data that characterizes the destination party, selecting one or more messages from a plurality of messages according to the identified data, and delivering the at least one message to the calling party.

    Abstract translation: 一种将消息传递给主叫方的方法。 该方法包括经由网络接收目的地方的目的地号码。 目的地号码由主叫方拨打。 该方法还包括识别表征目的地方的数据,根据所识别的数据从多个消息中选择一个或多个消息,以及将至少一个消息传递给主叫方。

    A METHOD AND AN APPARATUS FOR MANAGING GAMES AND A LEARNING PLAYTHING
    3.
    发明申请
    A METHOD AND AN APPARATUS FOR MANAGING GAMES AND A LEARNING PLAYTHING 审中-公开
    管理游戏和学习游戏的方法和设备

    公开(公告)号:WO2009101610A2

    公开(公告)日:2009-08-20

    申请号:PCT/IL2009/000030

    申请日:2009-01-08

    Abstract: A plaything having adjustable game attributes. The plaything comprises a reading unit for reading a unique machine-readable representation of game related information from a labeled game element and a memory for hosting an attribute record characterizing at least one game attribute of a game. The plaything further comprises a learning module for updating the attribute record according to the game related information and a presentation unit for expressing the game attribute according to the updated attribute record.

    Abstract translation:

    具有可调游戏属性的玩物。 玩物包括用于从标记的游戏元素读取游戏相关信息的唯一机器可读表示的读取单元以及用于托管表征游戏的至少一个游戏属性的属性记录的存储器。 玩物还包括用于根据游戏相关信息更新属性记录的学习模块和用于根据更新的属性记录表示游戏属性的呈现单元。

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