TELEPORTATION IN AN AUGMENTED AND/OR VIRTUAL REALITY ENVIRONMENT
    1.
    发明申请
    TELEPORTATION IN AN AUGMENTED AND/OR VIRTUAL REALITY ENVIRONMENT 审中-公开
    在增强和/或虚拟现实环境中传送

    公开(公告)号:WO2017096351A1

    公开(公告)日:2017-06-08

    申请号:PCT/US2016/064919

    申请日:2016-12-05

    Applicant: GOOGLE INC.

    Abstract: In a system for teleporting and scaling in a virtual reality environment, a user may teleport from a first virtual location, being experienced at a first scale, to a second virtual location, to be experienced at a second scale. The user may select the new, second virtual location and the new, second scale with a single external input via a handheld electronic device so that, upon release of a triggering action of the electronic device, the user may teleport to the newly selected second virtual location at the newly selected scale.

    Abstract translation: 在用于虚拟现实环境中的传送和缩放的系统中,用户可以从在第一比例处体验的第一虚拟位置传送到第二虚拟位置,以在第二 规模。 用户可以通过手持电子设备利用单个外部输入来选择新的第二虚拟位置和新的第二尺度,使得在释放电子设备的触发动作时,用户可以传送到新选择的第二虚拟 位置在新选定的比例。

    SYNCHRONIZING AUDIO CONTENT TO AUDIO AND VIDEO DEVICES
    2.
    发明申请
    SYNCHRONIZING AUDIO CONTENT TO AUDIO AND VIDEO DEVICES 审中-公开
    将音频内容同步到音频和视频设备

    公开(公告)号:WO2017015044A1

    公开(公告)日:2017-01-26

    申请号:PCT/US2016/042227

    申请日:2016-07-14

    Applicant: GOOGLE INC.

    Abstract: In one general aspect, a method can include receiving, by a computing device, a selection of a group of devices that receive content under control of the computing device, and identifying a first device and a second device included in the group of devices. The computing device and each device included in the group of devices can be connected to a network. The first and second devices can be available to receive content, under the control of the computing device, from a server connected to the network that is remote from the group of devices and the computing device. The method can include providing an indication that the content be provided to the first device by the server and providing an indication that at least a portion of the content be provided to the second device synchronously with the providing of the content to the first device.

    Abstract translation: 在一个一般方面,一种方法可以包括由计算设备接收在所述计算设备的控制下接收内容的一组设备的选择,以及识别包括在所述设备组中的第一设备和第二设备。 包括在设备组中的计算设备和每个设备可以连接到网络。 第一和第二设备可用于在计算设备的控制下从连接到远离该组设备的网络的服务器和计算设备接收内容。 该方法可以包括提供由服务器将内容提供给第一设备的指示,并提供与向第一设备提供内容同步地向第二设备提供至少一部分内容的指示。

    METHODS AND SYSTEMS FOR AUTOMATIC MEDIA OUTPUT BASED ON USER PROXIMITY
    3.
    发明申请
    METHODS AND SYSTEMS FOR AUTOMATIC MEDIA OUTPUT BASED ON USER PROXIMITY 审中-公开
    基于用户接近度的自动媒体输出方法和系统

    公开(公告)号:WO2017127652A1

    公开(公告)日:2017-07-27

    申请号:PCT/US2017/014294

    申请日:2017-01-20

    Applicant: GOOGLE INC.

    Abstract: This application discloses a method implemented on a casting device to control display of media content on an output device coupled to the casting device. After it is determines that the output device operates at an inactive state, the casting device detects a client device associated with the casting device, and determines a proximity of the client device, including determining whether the client device is within a proximity threshold from the casting device. In accordance with a determination that the client device is within the proximity threshold from the casting device, the casting device controls the output device to change from the inactive state to an active state, and receives media content from one or more content sources for display on the output device.

    Abstract translation: 本申请公开了在铸造装置上实施的用于控制耦合到铸造装置的输出装置上的媒体内容的显示的方法。 在确定输出设备在非活动状态下操作之后,铸造设备检测与铸造设备相关联的客户端设备,并且确定客户端设备的接近度,包括确定客户端设备是否在来自铸造的接近度阈值内 设备。 根据客户端设备在来自投射设备的接近阈值内的确定,投射设备控制输出设备从不活动状态改变为活动状态,并从一个或多个内容源接收媒体内容以显示在 输出设备。

    METHODS AND SYSTEMS FOR CONTROLLING MEDIA DISPLAY IN A SMART MEDIA DISPLAY ENVIRONMENT
    4.
    发明申请
    METHODS AND SYSTEMS FOR CONTROLLING MEDIA DISPLAY IN A SMART MEDIA DISPLAY ENVIRONMENT 审中-公开
    用于在智能媒体显示环境中控制媒体显示的方法和系统

    公开(公告)号:WO2017127651A1

    公开(公告)日:2017-07-27

    申请号:PCT/US2017/014292

    申请日:2017-01-20

    Applicant: GOOGLE INC.

    Abstract: A method is implemented on a casting device to enable a follow-me mode in which the casting device controls display of media content on an output device coupled to the casting device. The casting device detects a client device associated with the casting device, and determines a proximity of the client device. In accordance with a determination that the client device is within a proximity threshold of the casting device, the casting device receives content information associated with content recently accessed by the client device, obtains the content from a content source in accordance with the content information, and outputs the obtained content to an output device in accordance with the content information.

    Abstract translation: 在铸造装置上实施一种方法以启用跟随我模式,其中铸造装置控制耦合到铸造装置的输出装置上的媒体内容的显示。 演员设备检测与演员设备相关联的客户端设备,并确定客户端设备的接近度。 根据客户端设备处于投射设备的接近阈值内的确定,投射设备接收与客户端设备最近访问的内容相关联的内容信息,根据内容信息从内容源获得内容,以及 根据内容信息将获得的内容输出到输出设备。

    SYSTEM AND METHOD FOR PROVIDING CONTINUITY BETWEEN REAL WORLD MOVEMENT AND MOVEMENT IN A VIRTUAL/AUGMENTED REALITY EXPERIENCE
    5.
    发明申请
    SYSTEM AND METHOD FOR PROVIDING CONTINUITY BETWEEN REAL WORLD MOVEMENT AND MOVEMENT IN A VIRTUAL/AUGMENTED REALITY EXPERIENCE 审中-公开
    用于在虚拟/增强现实体验中提供真实世界运动与运动之间的连续性的系统和方法

    公开(公告)号:WO2017065958A1

    公开(公告)日:2017-04-20

    申请号:PCT/US2016/053526

    申请日:2016-09-23

    Applicant: GOOGLE INC.

    CPC classification number: G06T19/006 G02B27/0172 G06F3/011 G06F3/012 G06F3/013

    Abstract: A system and method of operating an audio visual system generating an immersive virtual experience may detect when a user approaches a physical boundary of a real world space, and may generate an alert indicating the proximity of the physical boundary. Activity in and interaction with the immersive virtual experience may be temporarily paused as the user completes a physical re-orientation in the real world space in response to the alert. Upon detection of completion of the physical re-orientation in the real world space, activity in and interaction with the immersive virtual experience may resume at the point at which activity was temporarily paused. This may provide for relatively continuous movement in the immersive virtual experience within the boundaries of the real world space.

    Abstract translation: 操作生成沉浸式虚拟体验的视听系统的系统和方法可以检测用户何时接近真实世界空间的物理边界,并且可以生成指示物理边界的接近度的警报 。 响应于警报,当用户在真实世界空间中完成物理重定向时,暂时停止沉浸式虚拟体验中的活动和交互。 在检测到现实世界空间中的物理重新定向完成时,可以在临时暂停活动的时刻恢复沉浸式虚拟体验中的活动和交互。 这可以提供在真实世界空间边界内的沉浸式虚拟体验中的相对连续的移动。

    WAKE UP TO A CAST ALARM OR AN ALARM PLUS CONTENT PROMPT
    6.
    发明申请
    WAKE UP TO A CAST ALARM OR AN ALARM PLUS CONTENT PROMPT 审中-公开
    唤醒警报或警报内容提示

    公开(公告)号:WO2017007596A1

    公开(公告)日:2017-01-12

    申请号:PCT/US2016/038359

    申请日:2016-06-20

    Applicant: GOOGLE INC.

    Abstract: In one general aspect, a method can include setting an alarm on a computing device. The setting can include setting a predetermined time to trigger the alarm, indicating a target application to launch when the alarm is triggered, and identifying content for access by the target application when the target application is launched. The method can include launching the target application based on the triggering of the alarm, identifying an external device for execution of the identified content, and providing the identified content for execution on the external device.

    Abstract translation: 在一个一般方面,一种方法可以包括在计算设备上设置警报。 该设置可以包括设置预定时间以触发警报,指示当触发警报时目标应用程序启动,以及在目标应用程序启动时识别目标应用程序访问的内容。 该方法可以包括基于触发报警来启动目标应用,识别用于执行所标识的内容的外部设备,以及提供所识别的内容以在外部设备上执行。

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