DIGITAL DEVICE AND DATA PROCESSING METHOD IN THE SAME
    2.
    发明申请
    DIGITAL DEVICE AND DATA PROCESSING METHOD IN THE SAME 审中-公开
    数字设备和数据处理方法

    公开(公告)号:WO2018062754A1

    公开(公告)日:2018-04-05

    申请号:PCT/KR2017/010309

    申请日:2017-09-20

    Inventor: CHOI, Kyungdong

    Abstract: A digital device and a data processing method in the digital device are disclosed. The digital device comprises a memory; a communication unit for receiving a first control signal while a screen of the digital device is turned off, a controller connected with at least one or more operation devices in accordance with the first control signal, receiving data from the connected operation devices and controlling a first user interface including an indicator for the at least one or more operation devices to be displayed on a predetermined area within the screen of the display with reference to the received data, and a display unit including the screen for displaying the first user interface.

    Abstract translation: 公开了数字设备中的数字设备和数据处理方法。 数字设备包括存储器; 通信单元,用于在数字装置的屏幕被关闭的同时接收第一控制信号;控制器,其根据第一控制信号与至少一个或多个操作装置连接;从连接的操作装置接收数据;以及控制第一 包括用于所述至少一个或多个操作设备的指示符的显示单元以及显示单元,所述显示单元包括用于显示所述第一用户界面的所述屏幕,所述指示符将被显示在所述显示器的屏幕内的预定区域上。 p>

    终端显示方法及装置
    3.
    发明申请

    公开(公告)号:WO2017185541A1

    公开(公告)日:2017-11-02

    申请号:PCT/CN2016/090876

    申请日:2016-07-21

    Inventor: 潘明东

    Abstract: 一种终端显示方法,该方法包括:显示当前数据帧的左半帧数据对应的画面时,启动第一定时器;在所述第一定时器即使结束时,关闭屏幕亮度;渲染所述当前数据帧的右半帧数据对应的画面,并启动第二定时器;在所述第二定时器计时结束时,打开所述屏幕亮度,显示所述右半帧数据对应的画面,并同时启动所述第一定时器;在所述第一定时器计时结束时,关闭所述屏幕亮度。本公开还提供一种终端显示装置。

    GPU 기반의 가상 현실 비디오 스트리밍 서버를 위한 방법 및 시스템
    4.
    发明申请
    GPU 기반의 가상 현실 비디오 스트리밍 서버를 위한 방법 및 시스템 审中-公开
    基于GPU的虚拟现实视频流媒体服务器的方法和系统

    公开(公告)号:WO2017142354A1

    公开(公告)日:2017-08-24

    申请号:PCT/KR2017/001790

    申请日:2017-02-17

    Abstract: GPU(Graphic Processing Unit)를 이용하여 가상 현실 비디오를 처리하고 스트리밍 하는 시스템 및 방법이 제공된다. 비디오 서버는 프로세서로 하여금 비디오 데이터 소스로부터 다수의 구체 이미지 프레임 데이터를 포함하는 소스 비디오 데이터를 읽어오고, 상기 소스 비디오 데이터를 제1 메모리에 저장하게 하도록 구성된다. 제1 구체 이미지 프레임 데이터를 제2 메모리의 제1 프레임 버퍼에 저장되는 것에 응답하여, 상기 비디오 서버는 상기 GPU로 하여금 상기 제1 구체 이미지 프레임 데이터를 상기 제1 구체 이미지 프레임 데이터에 의해 표현되는 구체 이미지의 일부분에 대응되는 제1 이퀴렉탱귤러 이미지 프레임으로 변환하도록 하고, 상기 변환된 제1 이퀴렉탱귤러 이미지 프레임 데이터를 인코딩 하도록 하고, 상기 인코딩 된 제1 이퀴렉탱귤러 이미지 프레임 데이터를 상기 제2 메모리의 인코딩 된 프레임 버퍼에 저장하도록 한다.

    Abstract translation: 提供了一种使用GPU(图形处理单元)处理和流式传输虚拟现实视频的系统和方法。 视频服务器被配置为使处理器从视频数据源读取包括多个特定图像帧数据的源视频数据并将源视频数据存储在第一存储器中。 响应于存储在第二存储器的第一帧缓冲器中,视频服务器可以使GPU将第一特定图像帧数据转换为第一具体图像帧数据 第一图像数据被转换成与图像的一部分相对应的第一图像数据帧,第一图像数据被编码,并且编码后的第一图像数据被转换成第一图像数据 要存储在第二个存储器的编码帧缓冲区中。

    IMAGE RETRIEVAL FOR COMPUTING DEVICES
    5.
    发明申请
    IMAGE RETRIEVAL FOR COMPUTING DEVICES 审中-公开
    计算设备的图像检索

    公开(公告)号:WO2017131947A1

    公开(公告)日:2017-08-03

    申请号:PCT/US2017/012842

    申请日:2017-01-10

    Applicant: GOOGLE INC.

    CPC classification number: G09G5/40 G06F3/14 G09G2360/121 G09G2370/022

    Abstract: Implementations generally relate to retrieving images from a device for consumption by the receiving device. In some implementations, a computing device may receive from a communication device an update to a collection of images including at least one image not previously received in a prior version of the collection. The computing device may store in long term memory the update to the collection and copy at least one of the images from the update to a non-persistent memory. The images in non-persistent memory may not exceed a maximum threshold. In response to the computing device changing from inactive to active, the computing device may display an image from non-persistent memory as a background image on the computing device. In further response to a minimum threshold number of images in non-persistent memory, the computing device may copy at least one of the new images to non-persistent memory.

    Abstract translation: 实现通常涉及从设备检索供接收设备消费的图像。 在一些实施方式中,计算设备可以从通信设备接收对图像集合的更新,该更新包括之前版本集合中先前未接收到的至少一个图像。 计算设备可以在长期存储器中存储对集合的更新并且将来自更新的至少一个图像复制到非持久性存储器。 非永久性内存中的图像可能不会超过最大阈值。 响应于计算设备从不活动变为活动,计算设备可以将来自非持久性存储器的图像显示为计算设备上的背景图像。 在进一步响应非持久性存储器中的最小阈值数量的图像时,计算设备可以将新图像中的至少一个复制到非持久性存储器。

    DYNAMIC SENSOR ARRAY FOR AUGMENTED REALITY SYSTEM
    8.
    发明申请
    DYNAMIC SENSOR ARRAY FOR AUGMENTED REALITY SYSTEM 审中-公开
    动态现场系统的动态传感器阵列

    公开(公告)号:WO2017059144A1

    公开(公告)日:2017-04-06

    申请号:PCT/US2016/054555

    申请日:2016-09-29

    Applicant: DAQRI, LLC

    Abstract: A system and method for generating a dynamic sensor array for an augmented reality system is described. A head mounted device includes one or more sensors, an augmented reality (AR) application, and a sensor array module. The sensor array module identifies available sensors from other head mounted devices that are geographically located within a predefined area. A dynamic sensor array is formed based on the available sensors and the one or more sensors. The dynamic sensor array is updated based on an operational status of the available sensors and the one or more sensors. The AR application generates AR content based on data from the dynamic sensor array. A display of the head mounted device displays the AR content.

    Abstract translation: 描述了用于生成增强现实系统的动态传感器阵列的系统和方法。 头戴装置包括一个或多个传感器,增强现实(AR)应用和传感器阵列模块。 传感器阵列模块从地理上位于预定区域内的其他头戴式设备识别可用的传感器。 基于可用传感器和一个或多个传感器形成动态传感器阵列。 基于可用传感器和一个或多个传感器的操作状态来更新动态传感器阵列。 AR应用根据动态传感器阵列的数据生成AR内容。 头戴式装置的显示器显示AR内容。

    ELECTRONIC DEVICE AND SERVER RELATED TO RENDERING OF WEB CONTENT AND CONTROLLING METHOD THEREOF
    9.
    发明申请
    ELECTRONIC DEVICE AND SERVER RELATED TO RENDERING OF WEB CONTENT AND CONTROLLING METHOD THEREOF 审中-公开
    与WEB内容的呈现相关的电子设备和服务器及其控制方法

    公开(公告)号:WO2017023049A1

    公开(公告)日:2017-02-09

    申请号:PCT/KR2016/008404

    申请日:2016-07-29

    Abstract: An electronic device associated with rendering of web content, a server, and a controlling method thereof are provided. The controlling method includes receiving a request for the web content from an electronic device by the server executing a program for a content renderer, generating a render structure associated with render commands by the server executing the program for the content renderer, and sending, by the server executing the program for the content renderer, the render structure to the electronic device to render the web content, and the render commands are issued to each layer of a rendering engine to render the web content of the electronic device.

    Abstract translation: 提供了与网页内容的呈现相关联的电子设备,服务器及其控制方法。 控制方法包括:通过执行内容呈现器的程序的服务器从电子设备接收对web内容的请求,生成与执行用于内容呈现器的程序的服务器的呈现命令相关联的渲染结构,并且通过 执行内容呈现器的程序的服务器,向电子设备呈现web内容的渲染结构以及渲染命令被发布到呈现引擎的每一层以呈现电子设备的网络内容。

    METHOD AND APPARATUS FOR SHARING AUGMENTED REALITY APPLICATIONS TO MULTIPLE CLIENTS
    10.
    发明申请
    METHOD AND APPARATUS FOR SHARING AUGMENTED REALITY APPLICATIONS TO MULTIPLE CLIENTS 审中-公开
    将现有应用程序共享给多个客户端的方法和装置

    公开(公告)号:WO2016164355A1

    公开(公告)日:2016-10-13

    申请号:PCT/US2016/026026

    申请日:2016-04-05

    Abstract: A method of interaction using augmented reality may include aligning a local augmented reality (AR) view to a remote AR view of a remote user, receiving remote annotations from the remote user, sending local annotations registered to a local view to the remote user, and manipulating local view with remote and local annotations. The method may also include capturing a first video image using a camera, generating first augmented reality (AR) coordinates corresponding to the first video image, receiving second AR coordinates, 3D object information and second video frame from remote user, loading 3D content and instructions from a remote storage, and updating positions and existence of the received 3D object information and the loaded 3D content.

    Abstract translation: 使用增强现实的交互方法可以包括将局部增强现实(AR)视图对准远程用户的远程AR视图,从远程用户接收远程注释,向远程用户发送注册到本地视图的本地注释,以及 使用远程和本地注释处理本地视图。 该方法还可以包括使用相机拍摄第一视频图像,产生对应于第一视频图像的第一增强现实(AR)坐标,从远程用户接收第二AR坐标,3D对象信息和第二视频帧,加载3D内容和指令 并且更新所接收的3D对象信息和所加载的3D内容的位置和存在。

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