交互方法、装置、设备及介质
    2.
    发明申请

    公开(公告)号:WO2023273569A1

    公开(公告)日:2023-01-05

    申请号:PCT/CN2022/089193

    申请日:2022-04-26

    Inventor: 赵梓存

    Abstract: 本公开涉及一种交互方法、装置、设备及介质。其中,交互方法包括:显示目标社交关系链,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系;当检测到对目标社交关系链的第一触发操作时,显示与目标社交关系链的终点用户相互连接的第二用户,第二用户为与目标社交关系链的终点用户之间存在直接社交关系的用户,第二用户形成目标社交关系链的新的终点用户。根据本公开实施例,能够基于已有的目标社交关系链进一步帮助第一用户快速、可靠地扩展社交关系,并且在第一用户扩展社交关系的过程中增加第一用户的互动乐趣,提高用户的活跃性和存留率。

    信息推送方法、装置、设备及存储介质

    公开(公告)号:WO2022237121A1

    公开(公告)日:2022-11-17

    申请号:PCT/CN2021/132551

    申请日:2021-11-23

    Inventor: 李光

    Abstract: 本公开提供一种信息推送方法、装置、设备及存储介质,可应用于游戏聊天场景,游戏的聊天界面为包括至少两个玩家在内的聊天界面。该方法包括:通过接收第二玩家通过第二终端在该聊天界面中发起的教学请求,响应于第一玩家通过第一终端对该教学请求的答复操作,从多个教学内容中获取与答复操作对应的目标教学内容,并向第二玩家的第二终端发送该目标教学内容。上述方法使得第二玩家能够快速、准确地获取游戏的教学内容,提升玩家的游戏体验。

    METHODS AND SYSTEMS FOR DYNAMIC SUMMARY QUEUE GENERATION AND PROVISION

    公开(公告)号:WO2022146754A1

    公开(公告)日:2022-07-07

    申请号:PCT/US2021/064463

    申请日:2021-12-20

    Abstract: A stream of a media item is transmitted from a server computing system to one or more client computing systems. The media item has a timeline for playback of the media item. Participant-generated content is received at the server computing system from one or more participants at any of the one or more client computing systems. The participant-generated content is time-indexed to the timeline of the media item. The participant-generated content is processed to identify key portions of the media item based on indications present within the participant-generated content. A dynamic summary queue is generated that includes the key portions of the media item. The dynamic summary queue is assembled for streaming. A request to view the dynamic summary queue is received from a requestor. In response to the request, a stream of the dynamic summary queue is transmitted to a computing device of the requestor.

    数据处理方法及数据处理装置
    6.
    发明申请

    公开(公告)号:WO2022116541A1

    公开(公告)日:2022-06-09

    申请号:PCT/CN2021/105810

    申请日:2021-07-12

    Inventor: 汤晓

    Abstract: 一种数据处理方法、装置、设备及存储介质。数据处理方法包括在直播界面上显示组队申请界面,响应针对组队申请界面中的组队申请入口的操作,向直播服务器发送组队申请请求,组队申请请求中携带有发起组队申请的观众方的直播标识信息,响应于接收到直播服务器发送的组队申请同意响应,利用观众方的直播标识信息加入直播界面指向的主播组建的直播游戏队伍中。

    方法、コンピュータ可読媒体、コンピュータシステム、および情報処理装置

    公开(公告)号:WO2022113327A1

    公开(公告)日:2022-06-02

    申请号:PCT/JP2020/044446

    申请日:2020-11-30

    Abstract: ライブ配信におけるコンテンツの興趣性を向上させる。 コンテンツの配信者のアバターと、ゲームシステムに含まれるゲーム端末を用いて配信者がプレイしているゲームのプレイ画面と、を含むリアルタイムに配信されるコンテンツを受信するステップと、コンテンツを再生する第1の再生ステップと、視聴端末を用いてコンテンツを視聴している視聴者の、第1入力操作を受け付けるステップと、第1入力操作を受け付けた場合、第1入力操作に応じた入力情報を配信システムに対し送信することで、配信システムからゲームシステムに対して、ゲーム内で配信者を支援する効果を引き起こさせるための指示である支援指示を送信させるステップと、第1の再生ステップの終了後に、コンテンツを再度の再生の要求を受け付けるステップと、要求を受け付けると、キャラクタを動作させることにより、コンテンツの再度の再生を実行する第2の再生ステップとプロセッサに実行させる方法を提供する。

    ADJUSTING USER EXPERIENCE FOR MULTIUSER SESSIONS BASED ON VOCAL-CHARACTERISTIC MODELS

    公开(公告)号:WO2021173256A1

    公开(公告)日:2021-09-02

    申请号:PCT/US2021/014058

    申请日:2021-01-20

    Abstract: Techniques for adjusting user experiences for participants of a multiuser session by deploying vocal-characteristic models to analyze audio streams received in association with the participants. The vocal-characteristic models are used to identify emotional state indicators corresponding to certain vocal properties being exhibited by individual participants. Based on the identified emotional state indicators, probability scores are generated indicating a likelihood that individual participants are experiencing a predefined emotional state. For example, a specific participant's voice may be continuously received and analyzed using a vocal-characteristic model designed to detect vocal properties are consistent with a predefined emotional state. Probability scores may be generated based on how strongly the detected vocal properties correlate with the vocal-characteristic model. Responsive to the probability score that results from the vocal-characteristic model exceeding a threshold score, some remedial action may be performed with respect to the specific participant that is experiencing the predefined emotional state.

    PRESENTING COMMUNICATION DATA BASED ON ENVIRONMENT

    公开(公告)号:WO2020243212A1

    公开(公告)日:2020-12-03

    申请号:PCT/US2020/034771

    申请日:2020-05-28

    Abstract: Various implementations disclosed herein include devices, systems, and methods for presenting communication data. In various implementations, a first device associated with a first person includes a display, a non-transitory memory and one or more processors coupled with the display and the non-transitory memory. In some implementations, a method includes obtaining communication data associated with a second device corresponding to a second person. In some implementations, the method includes determining whether the first device and the second device are in a shared environment. In some implementations, the method includes in response to determining that the first device and the second device are not in a shared environment, displaying a representation of the second person based on the communication data associated with the second device.

Patent Agency Ranking