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公开(公告)号:WO2023069127A1
公开(公告)日:2023-04-27
申请号:PCT/US2022/017029
申请日:2022-02-18
Applicant: INDRAKUMAR, Kuppam
Inventor: INDRAKUMAR, Kuppam
Abstract: A wagering game system can include a memory and a computing device in communication with the memory. The computing device can generate a representation of prismatic objects, each comprising at least four sides. The computing device can determine sets of indicia from a plurality of indicia, the sets of indicia individually corresponding to a respective prismatic object. The computing device can generate a user interface comprising the representation the prismatic objects arranged in a grid, each side for each prismatic object comprising indicia from a corresponding one of the sets of indicia. The computing device can rotate the representation. The computing device can stop rotation of the representation with a respective randomly selected side being shown on the user interface for each prismatic object. The computing device can determine a wagering game outcome based on the respective randomly selected side being shown on the user interface for each prismatic object.
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公开(公告)号:WO2023285438A1
公开(公告)日:2023-01-19
申请号:PCT/EP2022/069417
申请日:2022-07-12
Applicant: RISE RESEARCH INSTITUTES OF SWEDEN AB
Inventor: ANDERSSON ERSMAN, Peter , HOLGERSSON, Philip
Abstract: An electrochromic display device comprising a set of pixel cells, each pixel cell being arranged to display at least one symbol, which symbol is repeatedly switchable between an on-state and an off-state. Each pixel cell comprises a first layer (10) comprising electrochromic and electrochemically active organic polymer material, a counter electrode layer (40), an electrolyte layer (30), a symbol defining layer (20), and a pair of connectors (57, 58) in contact with said first layer and said counter electrode. The device further comprises a circuitry in electronic contact with each connector of each pixel cell, the circuitry being configured to detect a change in capacitance in at least one pixel cell and to switch a subset of pixel cells between an on-state and an off-state, or between an off-state and an on-state, in response to said change in capacitance exceeding a predetermined threshold.
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公开(公告)号:WO2022251688A1
公开(公告)日:2022-12-01
申请号:PCT/US2022/031420
申请日:2022-05-27
Applicant: SPORTSBOX.AI INC.
Inventor: LEE, Jeehae , MENAKER, Samuel , KENNEWICK, SR., Michael Rye
Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.
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4.
公开(公告)号:WO2022249081A1
公开(公告)日:2022-12-01
申请号:PCT/IB2022/054882
申请日:2022-05-25
Applicant: OVOMIND K.K
Inventor: FRACHI, Yann
IPC: G06V10/80 , G06V10/82 , G06V10/44 , G06V20/40 , G06V20/64 , G06V40/10 , G06V40/16 , G10L15/18 , A63F13/00 , A63F13/212 , A63F13/67
Abstract: L'invention présente un procédé pour la prédiction automatique de l'effet émotionnel produit par une séquence de jeu vidéo comprenant une étape d'étiquetage de séquences dudit jeu par la génération automatique de descripteurs à des séquences temporelles dudit jeu, caractérisé en ce que - ladite étape d'étiquetage consiste à appliquer un traitement numérique, au flux audio de ladite séquence de jeu vidéo, par une architecture de réseau neuronal et une couche de codage NLP pour la tâche d'identification du langage, pour extraire une première série de descripteurs horodatés et à appliquer un traitement numérique au flux vidéo pour fournir une deuxième série de descripteurs horodatés par une architecture de réseau neuronal pour la tâche de caractérisation des scènes de chaque image dudit flux vidéo [reconnaissance de caractères sur les sous-titres, l'histogramme colorimétrique, et pour fournir une troisième série de descripteurs par un classificateur de composantes graphiques], et la transmission sous forme de M-uplets à un réseau de neurone - le procédé comportant en outre un traitement de biosignaux générés par un moyen d'acquisition de l'état émotionnel d'au moins un joueur pour extraire des signaux horodatés valeur Sarousal (t) et valeur Svalence (t) et leur transmission sous forme de N-uplets à un réseau de neurones - le procédé comportant en outre le traitement desdits M-uplets correspondant auxdits descripteurs horodatés du premier et du deuxième type et lesdits N-uplets par un réseau de neurones pour fournir au moins un indicateur prédictif de l'état émotionnel induit par un type de séquence audiovisuelle.
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公开(公告)号:WO2022231981A2
公开(公告)日:2022-11-03
申请号:PCT/US2022/026019
申请日:2022-04-22
Applicant: GAMEFACE LABS INC.
Inventor: MASON, Edward , REHBOCK, William Edward , HUNT, Kasper John
IPC: G07F17/32 , A63F13/98 , A63F13/00 , A63F13/211 , A63F13/212 , A63F13/24 , A63F13/25 , A63F13/428 , A63F13/5255 , A63F13/92 , G02B27/0176 , G06F1/1632 , G06F1/1635 , H02J1/001
Abstract: The present disclosure relates to systems, methods, apparatuses, devices, and techniques for providing electronic consoles. The electronic consoles can include a modular assembly that permits components to be arranged if varying configurations. Additionally, the electronic consoles can be configured to operate in various operational modes, including an extended reality (XR) mode, a desktop mode, and a television set top box mode. The electronic consoles can execute extended reality applications, including virtual reality applications, augmented reality applications, and/or mixed reality applications.
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公开(公告)号:WO2022216642A1
公开(公告)日:2022-10-13
申请号:PCT/US2022/023384
申请日:2022-04-05
Applicant: PRESIDENT AND FELLOWS OF HARVARD COLLEGE
Inventor: LIN, Tica , SINGH, Rishi , PFISTER, Hanspeter , SMITH, Maurice , BEYER, Johanna
Abstract: A method for trajectory visualization for motor-skill development includes providing a display screen viewable by a participant manipulating an object and displaying a visualization of the target trajectory is displayed on the display screen for viewing by the participant. Additionally, displacement of the object by the participant is tracked. Further still, a visualization of the tracked displacement of the object is displayed in comparison with the target trajectory on the display screen while the object is undergoing displacement.
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7.
公开(公告)号:WO2022111874A1
公开(公告)日:2022-06-02
申请号:PCT/EP2021/074889
申请日:2021-09-10
Applicant: SEDUS STOLL AG
Inventor: HECKLER, Benjamin , ARGIOLU, Giuseppe , FISCHER, Harry , SATTLER, Dominic
IPC: A47B25/00 , A47C7/72 , A63F13/00 , A63F13/245 , A63F13/54 , A63F13/803 , A63F13/98 , A47C15/00
Abstract: Die vorliegende Erfindung betrifft ein multifunktionales Möbel, insbesondere Wohn- oder Loungemöbel, mit einer Möbelbasis; mit einer relativ zu der Möbelbasis schwenkbaren Möbeloberfläche, welche in einer ersten Stellung als zumindest abschnittsweise horizontale Nutzfläche und in einer verschwenkten zweiten Stellung schräg angeordnet ist; mit einem Handbetätigungsteil, welcher an einem Ende der Möbeloberfläche angeordnet und relativ zu der Möbeloberfläche umklappbar ausgebildet ist, wobei der Handbetätigungsteil in einer Ausgangstellung mit seiner Oberseite die Möbeloberfläche fortsetzt und an seiner Unterseite einen ersten Funktionsabschnitt zur Aufnahme eines handbetätigbaren Eingabegeräts aufweist, wobei der Handbetätigungsteil zur Handbetätigung in eine den Funktionsabschnitt exponierende Funktionsstellung umklappbar ist; und mit einem an der Möbelbasis gelagerten Fußbetätigungsteil, welcher einen zweiten Funktionsabschnitt zur Aufnahme eines fußbetätigbaren Eingabegeräts aufweist und ausschwenkbar ausgebildet ist, so dass er zur Fußbetätigung in eine den zweiten Funktionsabschnitt in der zweiten Stellung der Möbeloberfläche exponierende Stellung schwenkbar ist. Die vorliegende Erfindung betrifft ferner ein Verfahren zum Umkonfigurieren eines derartigen multifunktionalen Möbels.
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公开(公告)号:WO2022109461A1
公开(公告)日:2022-05-27
申请号:PCT/US2021/060532
申请日:2021-11-23
Applicant: ADRENALINE IP
Inventor: HUKE, Casey, Alexander , CRONIN, John , BEYERS, Joseph, W. , D'ANDREA, Michael
IPC: A63F13/00
Abstract: The present disclosure provides a method of celebrating or taunting users of a wagering network through sportograms, or sport-related animations or pictures, by allowing a user to subscribe to a sportogram database, allowing a user to connect to various other users of a wagering network, monitoring connected users open wagers to determine if there are related characteristics in a live event to the subscribed sportogram libraries, and allowing a user to send a sportogram to a connected user.
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9.
公开(公告)号:WO2022104033A1
公开(公告)日:2022-05-19
申请号:PCT/US2021/059105
申请日:2021-11-12
Applicant: ADRENALINEIP
Inventor: HUKE, Casey, Alexander , CRONIN, John , BEYERS, Joseph, W. , D'ANDREA, Michael
Abstract: The present disclosure provides a method of managing wagering micro-markets using artificial intelligence with human skilled game operators or human traders in which a wagering network contains a historical odds database, as well as a historical database containing the inputs or adjusted odds from skilled game operators, SGOs, that are filtered by the situational data from the live event and correlations, are performed to extract the wagering odds that are correlated allowing the SGO to review the wagering odds and either accept or adjust the wagering odds which are presented to the users through the wagering network.
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公开(公告)号:WO2022103476A1
公开(公告)日:2022-05-19
申请号:PCT/US2021/049700
申请日:2021-09-09
Applicant: YI, Min
Inventor: IINUMA, Arthur
IPC: A63F13/00
Abstract: Various system and method of online gaming platform comprise a random number engine where cryptography and blockchain ledgers are utilized to generate random numbers. The random numbers can be utilized in the play of online wagering games. The online gaming platform is further integrated with a cryptocurrency exchange or transactions such that the games are played with any cryptocurrency and/or fiat currency seamlessly. The players play the games directly from a crypto exchange account.
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