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公开(公告)号:WO2023286761A1
公开(公告)日:2023-01-19
申请号:PCT/JP2022/027378
申请日:2022-07-12
Applicant: 株式会社ソニー・インタラクティブエンタテインメント
IPC: A63F13/285 , A63F13/211 , A63F13/235 , A63F13/24 , G06F3/01
Abstract: 操作情報取得部212は、ユーザの手に把持される操作装置の動きを示す操作情報を取得する。操作装置は、ユーザの手に力覚を提示する力覚提示部と、ユーザの手に触覚を提示する触覚提示部とを備える。制御部230は、仮想オブジェクトが存在する空間内で、操作装置に対応する仮想デバイスの動きを操作情報に応じて制御する。制御部230は、仮想デバイスと仮想オブジェクトとの関係にもとづいて、力覚提示部を駆動するための第1駆動データおよび触覚提示部を駆動するための第2駆動データを生成する。
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公开(公告)号:WO2023275179A1
公开(公告)日:2023-01-05
申请号:PCT/EP2022/067965
申请日:2022-06-29
Applicant: PLAYFINITY AS
Inventor: SOLBERG, Eivind , SMITH-MEYER, Paal , VÆLITALO, Stian , NORDBY-BØE, Jarle
IPC: A63B43/00 , A63F13/211 , A63F13/24 , G06F3/0346 , A63B37/04 , A63B37/10 , A63B2024/0025 , A63B2024/0028 , A63B2024/0056 , A63B2024/0068 , A63B2024/0071 , A63B2071/063 , A63B2071/065 , A63B2102/18 , A63B2102/182 , A63B2209/14 , A63B2220/34 , A63B2220/40 , A63B2220/833 , A63B2225/20 , A63B2225/50 , A63B24/0062 , A63B24/0084 , A63B37/00 , A63B37/06 , A63B37/12 , A63B43/004 , A63B71/02 , A63B71/0622 , A63B71/0669 , A63B71/143 , A63F13/245 , A63F13/812 , A63F13/828 , G01P1/023
Abstract: A ball (12), in particular a baseball or a softball, comprises a main part (22) having a spherical outer surface (23), and a receiving recess (24) with a recess opening (25) which opens through the spherical outer surface (23) and with a recess bottom (34) opposing the recess opening (25). The receiving recess (24) is configured to receive a removable sensing device (18), wherein the removable sensing device (18) comprises a gyroscopic and/or accelerometric sensor (20). For a better structural robustness the ball (12) comprises a cover part (26), which cover part (26) closes the recess opening (25) and fixes the removable sensing device (18) in between the cover part (26) and the recess bottom (34) when inserted into the receiving recess (24).
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公开(公告)号:WO2022204614A1
公开(公告)日:2022-09-29
申请号:PCT/US2022/027315
申请日:2022-05-02
Applicant: INNOPEAK TECHNOLOGY, INC.
Inventor: LI, Xiang
IPC: G06F3/01 , A63F13/20 , A63F13/21 , A63F13/211 , A63F13/213
Abstract: Novel tools and techniques are provided for implementing wrist-wearable controller for head-mounted device ("HMD") or other user device with camera input (collectively, "user device"). In various, a computing system may analyze first sensor data to identify gestures corresponding to movement of a user's finger(s) and second sensor data to detect motion of a wrist-wearable control device with respect to one or more axes of rotation, the first and second sensor data being received from first and second sensors, respectively, that are disposed on the wrist-wearable control device when it is being worn by the user. If the detected motion in conjunction with the gestures corresponds to gesture-based commands for controlling a user interface ("UI") of a user device, the computing system may generate and send instructions based on the gesture-based commands to the user device, the instructions serving as input for controlling the UI of the user device.
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公开(公告)号:WO2022195322A1
公开(公告)日:2022-09-22
申请号:PCT/IB2021/052144
申请日:2021-03-15
Applicant: ONE GAME STUDIO S.A.P.I DE C.V.
Inventor: TORRES FELIX, Juan Carlos , PELAEZ MARTÍNEZ, Diego , FERNANDEZ LOPEZ, Bernardo , SEGURA OYAMBURU, Marc Andreu
IPC: G06T19/00 , A63F13/20 , A63F13/211 , A63F13/35 , G06F3/01 , G06F3/0346
Abstract: A system and a method that allows at least two users to interact in real time through the movements of their controllers in an augmented reality environment, also allowing to check both users' interactions to update the game status of the users, allowing to perform a 360° augmented reality interaction between the users, and allowing to have an enhanced interaction in the augmented reality environment. In an embodiment, the system may comprise: a first control device, a first electronic device, a receiver of a second user, a second electronic device and a server. In another embodiment the system may further comprise: a second control device and a receiver of the first user. The system may be used by n number of users, wherein each user has the elements described in the system and has the opportunity to perform each of the features described in the system, for example, a "n user" may replace the second user in the description of the system and perform the same as the described therein.
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公开(公告)号:WO2022113721A1
公开(公告)日:2022-06-02
申请号:PCT/JP2021/041089
申请日:2021-11-09
Applicant: 田中誠
Inventor: 田中誠 TANAKA Makoto
IPC: A63F13/211 , A63F13/2145 , A63F13/22 , A63F13/24 , A63F13/26 , G06F3/04886 , G06F3/02 , G06F3/023
Abstract: 手の小さいプレイヤーでも容易に文字を入力ができ、操作性も良好なゲームコントローラを提供する。ゲームコントローラ(1)はゲーム操作ボタン(51)を有するゲーム操作面(11)と、文字入力のための複数のキーが配列されたキー配列画像が表示され、操作された位置の座標を検出するタッチセンサ付きディスプレイ(41)とを有する文字入力面(12)と、姿勢を検出する加速度センサ(59)と、加速度センサ(59)の検出結果に基づきゲーム操作面(11)又は文字入力面(12)のいずれがプレイヤーに対向しているかを判定してゲーム操作面(11)又は文字入力面(12)のいずれか一方の操作を有効化し、文字入力面(12)の操作が有効化されている場合タッチセンサの操作された位置の座標又はキーに対応したキーコードへ変換してゲーム装置(2)へ送信するプロセッサ(53)とを備える。
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公开(公告)号:WO2022073906A1
公开(公告)日:2022-04-14
申请号:PCT/EP2021/077246
申请日:2021-10-04
Applicant: STIX MINDFULNESS LTD
Inventor: MURPHY, Liam
IPC: A61M21/00 , A63F13/211 , A63F13/323 , A63F13/327 , A61B5/11 , A61B5/113 , A61B5/00
Abstract: A hand-held device for a guided mindfulness activity or a guided physical activity. The device includes a housing configured to be held in a hand of a user, a sound producing means configured to output sound-based instructions, a motion detector configured to detect movement of the housing and a feedback means configured to provide real-time feedback. The feedback means is configured so that real-time feedback is not displayed as images or text.
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公开(公告)号:WO2022046375A1
公开(公告)日:2022-03-03
申请号:PCT/US2021/044567
申请日:2021-08-04
Applicant: SONY INTERACTIVE ENTERTAINMENT LLC
Inventor: DORN, Victoria , ZHAO, Frank
IPC: A63F13/285 , A63F13/211 , A63F13/212 , A63F13/54 , A63F13/98
Abstract: Methods and systems are provided for activating a plurality of haptic sensors of a physical headset of a user playing a video game. The method includes detecting a sound component associated with an audio object in a scene of the video game, the audio object having a three-dimensional (3D) location in the scene. The method includes identifying position and orientation of a character of the user in the scene in relation to the 3D location of the audio object. The character of the user being controlled by the user playing the video game. The method includes associating a virtual headset to a head of the character, the virtual headset moving as the position and orientation of the character moves in the scene. The virtual headset including a plurality of virtual haptic sensors. The method includes applying a magnitude to each of the plurality of haptic sensors of the physical headset based on a directional distance of each of the virtual haptic sensors of the virtual headset to the audio object in the scene. In one example, in addition to magnitude, frequency and audio data related to the audio object is usable as inputs for controlling each of the plurality of haptic sensors.
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公开(公告)号:WO2021247940A1
公开(公告)日:2021-12-09
申请号:PCT/US2021/035803
申请日:2021-06-03
Applicant: MR FUN, LLC , SNELL, Dana , DYKIER, Michael
Inventor: SNELL, Dana , DYKIER, Michael
IPC: A63F9/24 , A63B69/00 , A63F13/211 , A63F13/212 , A63F13/213 , A63F13/25 , A63F13/35 , A63F13/428 , A63F13/5255 , A63F13/65
Abstract: An augmented reality (AR) gaming system: samples a first signal encoding data representative of an object's location in a game space, the first signal being, or originating from, a first sensor's signal that identifies the object; samples at least a second signal encoding data representative of the object's location in the game space, the at least a second signal being, or originating from, at least a second sensor's signal that identifies the object, where the first sensor is different from the at least a second sensor; tracks the location of the object in the game space based upon the data representative of the location of the object from both of the first, and the at least a second, signals; and causes visual graphics to be provided to an AR apparatus wearable by the player in response to the tracking of the location of the object in the game space.
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公开(公告)号:WO2021041411A1
公开(公告)日:2021-03-04
申请号:PCT/US2020/047799
申请日:2020-08-25
Applicant: HARMONIX MUSIC SYSTEMS, INC.
Inventor: CHALLINOR, Ryan, William
IPC: A63F13/422 , A63F13/211 , A63F13/428 , A63F13/44 , A63F13/46 , A63F13/497 , A63F13/837
Abstract: Described herein are techniques for improving user experience in a video game. In some embodiments, the techniques utilize one or more snapshots of the video game over time to adjust a pose of a user's input device in the video game. For example, the user's input device may be a spatially tracked controller which has a tracked pose in the video game. A user input may indicate a button pressed on the spatially tracked controller (e.g., triggering firing of a shot in the video game). In some embodiments, the techniques use the snapshot(s) of the video game that capture instances prior to the user input to adjust a pose of the user input device in the video game to provide an improved user experience.
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公开(公告)号:WO2021023819A1
公开(公告)日:2021-02-11
申请号:PCT/EP2020/072144
申请日:2020-08-06
Applicant: SONY CORPORATION , SONY EUROPE B.V.
Inventor: LOGHIN, Nabil Sven , FELLHAUER, Felix , CIOCHINA, Dana , SCHNEIDER, Daniel
IPC: A63F13/211 , H04B7/06 , H04L29/08
Abstract: To enable fast beam tracking and/or low latency a first communication device comprising a sensing circuitry configured to sense motion of the first communication device and to generate motion information representing the sensed motion, the motion information comprising rotation information indicating rotation and/or orientation of the first communication device, and a communication circuitry configured to transmit the motion information to a second communication device within a layer of a hierarchical layer model lower than a transport layer. A second communication device comprises a communication circuitry configured to receive motion information from a first communication device within a layer of a hierarchical layer model lower than a transport layer.
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