摘要:
To enable the interest of the game itself to be improved and to give the user a feeling of anticipation of acquiring desired value data in accordance with the degree of progress of the game, a network game server performs exchange of data with a terminal device employed by a user through a network. Prediction data made by a user in respect of predicted content regarding some actual phenomenon that will occur in the future is received from the terminal device. The received prediction data is registered in association with this user. The phenomenon that actually occurs in regard to the prediction data is acquired as result data and, if the result data and the prediction data satisfy a predetermined condition, prescribed points are awarded to the user who created the prediction data in question and the user is provided with value data having a prescribed value in accordance with these points.
摘要:
The present invention provides a server device for net games which can improve the excitement of watching net games. The lobby server 13 transmits the game watching information to watch a game which a user to be a player plays using the client computer 2A to the client computer 2B of another member to be a spectator of this game, and receives a message transmitted from the client computer 2B of one spectator, and transmits the received message to the client computer 2B of the other spectator.
摘要:
An object of the present invention is to realize a baseball game in an environment that is difficult to achieve with game-dedicated devices and the joy sticks used in such devices. When the mouse 22 is moved toward region A, the position (height) of the bat character is raised from the current position. When the mouse 22 is moved toward region B, the position (height) of the bat character is lowered from the current position. When the mouse 22 is moved toward region C, the direction of the bunt is moved toward the left side from the current direction. When the mouse 22 is moved toward region D, the direction of the bunt is moved toward the right side from the current direction.
摘要:
The present invention provides a server device for net games which can increase the acquaintances of the user through net games, give sufficient excitement to the user, and can run net games smoothly by improving the enthusiasm of users to participate in these games. A lobby server 13 stores profile information for each member when each member accesses using a client computer 2, and at the end of the encounter league, in which profile information is invariably exchanged, the lobby server 13 enables the stored profile information of one member to be read at the client computer 2 of the other member, and enables the stored profile information of the other member to be read at the client computer 2 of the first member.
摘要:
In a data delivery system utilizing a network 400, a data delivery server 100 receives a recording medium specifying information stored in a recording medium 300 from a video game device 200, generates and administers an authentication information and a password used to permit the delivery of an event information to the video game device 200 while relating them to the video game device 200, transmits the generated authentication information and password to the video game device 200, and delivers the event information to the video game device 200 upon receiving the password as a response from the video game device 200. The video game device 200 includes a password storage means for receiving the authentication information and the password from the data delivery server 100 and saving the password.
摘要:
The present invention provides a server device for net games which can decide a winner out of a large number of users in a short time without wasting the time of the users. The lobby server 13 detects the winners of the normal pennant who are accessing using the client computers 2, decides the pairing in the games for the winners of the normal pennant whose access was detected, and sequentially decides the pairing in the following games for the winners of the normal pennant who won the games which were played according to the decided pairing in the games.