摘要:
Methods and systems for executing a network application is provided. The network application is defined to render a virtual environment, and the virtual environment is depicted by computer graphics. The method includes generating an animated user and controlling the animated user in the virtual environment. The method presents advertising objects in the virtual environment and detects actions by the animated user to determine if the animated user is viewing one of the advertising object in the virtual environment. Reactions of the animated user are captured when the animated user is viewing the advertising object. The reactions by the animated user within the virtual environment are those that relate to the advertising object, and are presented to a third party to determine effectiveness of the advertising object in the virtual environment. Additionally, actual reactions (e.g., physical, audible, or combinations) of the real-world user can be captured and analyzed, or captured and mapped to the avatar for analysis of the of the avatar response.
摘要:
Methods and systems for executing a network application is provided. The network application is defined to render a virtual environment, and the virtual environment is depicted by computer graphics. The method includes generating an animated user and controlling the animated user in the virtual environment. The method presents advertising objects in the virtual environment and detects actions by the animated user to determine if the animated user is viewing one of the advertising object in the virtual environment. Reactions of the animated user are captured when the animated user is viewing the advertising object. The reactions by the animated user within the virtual environment are those that relate to the advertising object, and are presented to a third party to determine effectiveness of the advertising object in the virtual environment. Additionally, actual reactions (e.g., physical, audible, or combinations) of the real-world user can be captured and analyzed, or captured and mapped to the avatar for analysis of the of the avatar response.
摘要:
A method for use in obtaining information includes receiving on an image plane of a camera a projection of a geometric shape established on a controller (302), analyzing movements and deformities in the projection of the geometric shape (304), and determining position information for the controller based on the analysis of the movements and deformities in the projection of the geometric shape (306). A method for use in providing input to a system includes determining position information for a controller for the system (322), comparing the determined position information for the controller with predetermined position information associated with commands (324), and providing a command to the system if the determined position information matches predetermined position information for the command (326). A method for use in a game may include analyzing the position information to determine whether a predetermined movement of the controller associated with a command has been performed.