METHOD AND APPARATUS FOR USE IN DETERMINING LACK OF USER ACTIVITY, DETERMINING AN ACTIVITY LEVEL OF A USER, AND/OR ADDING A NEW PLAYER IN RELATION TO A SYSTEM
    5.
    发明公开
    METHOD AND APPARATUS FOR USE IN DETERMINING LACK OF USER ACTIVITY, DETERMINING AN ACTIVITY LEVEL OF A USER, AND/OR ADDING A NEW PLAYER IN RELATION TO A SYSTEM 有权
    方法和设备,用于确定用户活动不足,用户活动水平的确定和/或增加一个新的玩家到系统

    公开(公告)号:EP2012891A4

    公开(公告)日:2011-03-23

    申请号:EP07797288

    申请日:2007-04-27

    摘要: A method for use in obtaining information includes receiving on an image plane of a camera a projection of a geometric shape established on a controller (302), analyzing movements and deformities in the projection of the geometric shape (304), and determining position information for the controller based on the analysis of the movements and deformities in the projection of the geometric shape (306). A method for use in providing input to a system includes determining position information for a controller for the system (322), comparing the determined position information for the controller with predetermined position information associated with commands (324), and providing a command to the system if the determined position information matches predetermined position information for the command (326). A method for use in a game may include analyzing the position information to determine whether a predetermined movement of the controller associated with a command has been performed.

    摘要翻译: 在获取的信息中使用的方法包括:接收关于照相机的控制器(302)上建立了一个几何形状的投影的像平面,在几何形状(304)的投影分析动作和畸形,以及用于确定性采矿位置信息 基于几何形状(306)的突出的运动和变形的分析控制器。 在一个系统中提供输入中使用的方法包括用于为系统(322)的控制器确定性采矿位置信息,比较针对与命令(324)相关联的预定的位置信息,控制器确定性挖掘位置信息,并且向系统提供一个命令 如果确定性开采位置信息相匹配的命令(326)的预定位置信息。 一种用于在游戏中使用的方法可以包括分析位置信息是否已经执行与命令相关联的控制器的预定移动确定性矿。