-
公开(公告)号:US20240395105A1
公开(公告)日:2024-11-28
申请号:US18201849
申请日:2023-05-25
Applicant: IGT
Inventor: David Froy , Stefan Keilwert , Michael Russ , Soheil Latifi
Abstract: Managing a gaming venue floor layout can comprise maintaining a biometric information model and a floor layout model. Biometric information can be received from sensors associated with players in a gaming venue, each player using a gaming system of the gaming venue. The plurality of gaming systems can be physically located in the gaming venue according to a predefined floorplan for the gaming venue. An excitement level for each player of the plurality of players can be rated based on the received biometric information and the biometric information model. A heatmap representing the gaming venue can be created based on the rated excitement level for and a location of each player of the plurality of players in the gaming venue. The predefined floorplan for the gaming venue can be updated based on the created heatmap and the floor layout model.
-
2.
公开(公告)号:US20230306818A1
公开(公告)日:2023-09-28
申请号:US18198909
申请日:2023-05-18
Applicant: IGT
Inventor: David Froy , Karen Van Niekerk , Thomas Trenkler , Adam Narducci , Michael Russ
CPC classification number: G07F17/326 , G06N3/02 , G07F17/3237
Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of an enhanced electronic gaming machine auto play mode. A gaming system, device, and method are provided that identify data associated with a set of previous gameplay sessions, the data including a set of previous gameplay decisions associated with the set of previous gameplay sessions; generate a set of playstyle models based on the set of previous gameplay decisions; and enable a gameplay mode in which a playstyle model of the set of playstyle models may be utilized to provide automated player inputs to a gameplay session.
-
公开(公告)号:US11436894B2
公开(公告)日:2022-09-06
申请号:US16579444
申请日:2019-09-23
Applicant: IGT
Inventor: Michael Russ , Daniel Landry , David Froy , Fayez Idris , Sven Aurich , Stefan Keilwert , Susanne Kiss
Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes providing a tag with an encoded physical medium that is readable by a touch-capable user interface, determining that the tag has been read by a touch-capable user interface of a gaming device in combination with detecting a gesture of the user at the touch-capable user interface of the gaming device, enabling the gaming device to provide a predetermined game feature in response to determining that the tag has been read by the touch-capable user interface of the gaming device in combination with detecting the gesture of the user at the touch-capable user interface of the gaming device, and updating an electronic record associated with the tag to indicate that the predetermined game feature has been enabled.
-
公开(公告)号:US11354973B2
公开(公告)日:2022-06-07
申请号:US16053209
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
IPC: G07F17/32
Abstract: Gaming systems and methods that automatically adjust the audio outputted by the gaming system based on a determination to make a change to the audio based on one or more of player related data and/or play related data. Upon an occurrence of an audio adjustment determination, the gaming system automatically makes an adjustment to the audio outputted by the gaming system. This automatic audio adjustment feature can be employed in association with the audio outputted in association with a play of a primary game, the audio outputted in association with a play of a secondary game, the audio outputted before a play of a primary game or before a play of a secondary game, and/or the audio outputted after a play of a primary game or after a play of a secondary game.
-
公开(公告)号:US20210312766A1
公开(公告)日:2021-10-07
申请号:US17353217
申请日:2021-06-21
Applicant: IGT
Inventor: Kevin Higgins , Dwayne Nelson , Jeffery Shepherd , David Froy
IPC: G07F17/32
Abstract: The present disclosure relates generally to gaming systems and, in particular, to back-betting within a gaming system. As an example, a back-betting system is disclosed to include a first communication interface that facilitates machine-to-machine communications with an Electronic Gaming Machine (EGM) of a gaming system, where the first communication interface is used to exchange state-of-play information with the EGM. The system is also disclosed to include a second communication interface that facilitates machine-to-machine communications with a mobile device, where the second communication interface is used to exchange back-bet wager information and deliver an indication of an outcome of a back-bet placed during a back-betting session established with the mobile device. The system may still further include a processor and a computer-readable storage medium with processor-executable instructions that limit a duration of the back-betting session based on an association existing between the EGM and the mobile device.
-
公开(公告)号:US11080967B2
公开(公告)日:2021-08-03
申请号:US16216111
申请日:2018-12-11
Applicant: IGT
Inventor: Kevin Higgins , Dwayne Nelson , Jeffery Shepherd , David Froy
IPC: G07F17/32
Abstract: The present disclosure relates generally to gaming systems and, in particular, to back-betting within a gaming system. As an example, a back-betting system is disclosed to include a first communication interface that facilitates machine-to-machine communications with an Electronic Gaming Machine (EGM) of a gaming system, where the first communication interface is used to exchange state-of-play information with the EGM. The system is also disclosed to include a second communication interface that facilitates machine-to-machine communications with a mobile device, where the second communication interface is used to exchange back-bet wager information and deliver an indication of an outcome of a back-bet placed during a back-betting session established with the mobile device. The system may still further include a processor and a computer-readable storage medium with processor-executable instructions that limit a duration of the back-betting session based on an association existing between the EGM and the mobile device.
-
公开(公告)号:US20210019855A1
公开(公告)日:2021-01-21
申请号:US16944319
申请日:2020-07-31
Applicant: IGT
Inventor: Michael Russ , Stefan Keilwert , Sven Aurich , David Froy
Abstract: A computer-implemented method can include determining a location of a mobile device that is proximate to a casino and that is associated with a user. The method can further includes determining a conditional reward that indicates a reward to be provided to the user in response to a condition being completed by the user. The conditional reward can be based on the location of the mobile deice relative to the casino. The method can further include transmitting a signal having the conditional reward to the mobile device and determining that the user is at the casino. The method can further include determining that the condition is completed and providing the user with the reward.
-
公开(公告)号:US10735862B2
公开(公告)日:2020-08-04
申请号:US16053187
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
IPC: H04S7/00 , H04R5/02 , H04R5/04 , G10L19/008 , G06F3/0481 , G06F3/01 , G02B30/00
Abstract: An electronic gaming machine and methods of operating an electronic gaming machine that provide binaurally encoded audio using a stereo ultrasound speaker configuration.
-
公开(公告)号:US10580251B2
公开(公告)日:2020-03-03
申请号:US15987492
申请日:2018-05-23
Applicant: IGT
Inventor: David Froy
Abstract: Various embodiments of the present disclosure provide an electronic gaming machine (EGM) and methods of operating an EGM that provide 3D audio synced with 3D objects or player gestures. In various embodiments, the EGM includes a display device configured to display 3D images to a player without requiring the player to wear 3D glasses, and a binaural audio system configured to provide 3D audio synced with 3D objects or player gestures in association with one or more plays of a primary or secondary game or other EGM functionality.
-
公开(公告)号:US09773372B2
公开(公告)日:2017-09-26
申请号:US14966633
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David Froy , Edward Bowron , Reuben Dupuis , Vicky Leblanc , Karen Van Niekerk , Aaron Corey , Stefan Keilwert
CPC classification number: G07F17/3239 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.
-
-
-
-
-
-
-
-
-