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公开(公告)号:US20180122043A1
公开(公告)日:2018-05-03
申请号:US15336461
申请日:2016-10-27
申请人: Semih Energin , Sergio Paolantonio , David Evans , Eric Scott Rehmeyer , Robert Thomas Held , Maxime Ouellet , Anatolie Gavriliuc , Riccardo Giraldi , Andrew Frederick Muehlhausen
发明人: Semih Energin , Sergio Paolantonio , David Evans , Eric Scott Rehmeyer , Robert Thomas Held , Maxime Ouellet , Anatolie Gavriliuc , Riccardo Giraldi , Andrew Frederick Muehlhausen
IPC分类号: G06T3/20 , G06F3/0484 , G06T3/60 , G06T19/00
CPC分类号: G06T3/20 , A63F13/428 , A63F13/53 , G06F1/163 , G06F3/011 , G06F3/012 , G06F3/013 , G06F3/017 , G06F3/0304 , G06F3/04815 , G06F3/04845 , G06T3/60 , G06T19/006 , G06T19/20 , G06T2210/21
摘要: A method for moving a virtual object includes displaying a virtual object and moving the virtual object based on a user input. Based on the user input attempting to move the virtual object in violation of an obstacle, displaying a collision indicator and an input indicator. The collision indicator is moved based on user input and movement constraints imposed by the obstacle. The input indicator is moved based on user input without movement constraints imposed by the obstacle.
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公开(公告)号:US20170099481A1
公开(公告)日:2017-04-06
申请号:US14873928
申请日:2015-10-02
申请人: Robert Thomas Held , Anatolie Gavriliuc , Riccardo Giraldi , Szymon P. Stachniak , Andrew Frederick Muehlhausen , Maxime Ouellet
发明人: Robert Thomas Held , Anatolie Gavriliuc , Riccardo Giraldi , Szymon P. Stachniak , Andrew Frederick Muehlhausen , Maxime Ouellet
CPC分类号: H04N13/327 , G02B27/017 , G02B27/0172 , G02B2027/0134 , G02B2027/0138 , G02B2027/014 , G02B2027/0174 , G06T19/006 , H04N13/204 , H04N13/344 , H04N13/383 , H04N13/398
摘要: Examples are disclosed herein that relate to calibrating a user's eye for a stereoscopic display. One example provides, on a head-mounted display device including a see-through display, a method of calibrating a stereoscopic display for a user's eyes, the method including for a first eye, receiving an indication of alignment of a user-controlled object with a first eye reference object viewable via the head-mounted display device from a perspective of the first eye, determining a first ray intersecting the user-controlled object and the first eye reference object from the perspective of the first eye, and determining a position of the first eye based on the first ray. The method further includes repeating such steps for a second eye, determining a position of the second eye based on a second ray, and calibrating the stereoscopic display based on the position of the first eye and the position of the second eye.
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公开(公告)号:US20170061692A1
公开(公告)日:2017-03-02
申请号:US14843596
申请日:2015-09-02
申请人: Riccardo Giraldi , Anatolie Gavriliuc , Michelle Chua , Andrew Frederick Muehlhausen , Robert Thomas Held , Joseph van den Heuvel , Todd Alan Omotani , Richard J. Wifall , Christian Sadak , Gregory Alt
发明人: Riccardo Giraldi , Anatolie Gavriliuc , Michelle Chua , Andrew Frederick Muehlhausen , Robert Thomas Held , Joseph van den Heuvel , Todd Alan Omotani , Richard J. Wifall , Christian Sadak , Gregory Alt
CPC分类号: G06T19/006 , G02B27/017 , G02B27/0172 , G02B2027/0138 , G02B2027/014 , G02B2027/0187 , G06F3/011 , G06T7/70 , G06T2215/16 , H04R29/005
摘要: Examples are disclosed herein that relate to identifying and localizing devices in an environment via an augmented reality display device. One example provides, on a portable augmented reality computing device, a method including establishing a coordinate frame for an environment, and discovering, via a location-sensitive input device, a location of a physical manifestation of the device in the environment, assigning a device location for the device in the coordinate frame based upon the location of the physical manifestation, and modifying an output of the portable augmented reality computing device based upon a change in relative position between the portable augmented reality computing device and the physical manifestation in environment.
摘要翻译: 本文公开的实例涉及通过增强现实显示设备识别和定位环境中的设备。 一个示例在便携式增强现实计算设备上提供了一种方法,包括建立环境的坐标框架,并且经由位置敏感输入设备发现设备在环境中的物理表现的位置,分配设备 基于物理表现的位置,在坐标系中的设备的位置,以及基于便携式增强现实计算设备与环境中的物理表现之间的相对位置的变化来修改便携式增强现实计算设备的输出。
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公开(公告)号:US20170061694A1
公开(公告)日:2017-03-02
申请号:US14843761
申请日:2015-09-02
申请人: Riccardo Giraldi , Anatolie Gavriliuc , Michelle Chua , Andrew Frederick Muehlhausen , Robert Thomas Held , Joseph van den Heuvel
发明人: Riccardo Giraldi , Anatolie Gavriliuc , Michelle Chua , Andrew Frederick Muehlhausen , Robert Thomas Held , Joseph van den Heuvel
CPC分类号: G06T19/006 , G02B27/017 , G02B2027/0178 , G06F3/013 , G06F3/017 , G06F3/04842 , G06F3/16 , G06F2203/0381 , H04N5/23229
摘要: A head-mounted device includes a gaze detector, a camera, and a communication interface. The gaze detector determines a gaze vector of an eye of a wearer of the head-mounted device. The camera images a physical space including a display of a computing device. The communication interface sends a control signal to the computing device in response to a wearer input. The control signal indicates a location at which the gaze vector intersects the display and useable by the computing device to adjust operation of the computing device.
摘要翻译: 头戴式装置包括注视检测器,照相机和通信接口。 注视检测器确定头戴式装置的佩戴者的眼睛的注视向量。 相机拍摄包括计算设备的显示器在内的物理空间。 通信接口响应于佩戴者输入向计算设备发送控制信号。 控制信号指示注视向量与显示器相交并可由计算设备使用以调整计算设备的操作的位置。
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公开(公告)号:US20160260441A1
公开(公告)日:2016-09-08
申请号:US14641174
申请日:2015-03-06
IPC分类号: G10L21/034 , G10L21/003 , G06F3/01 , G06T19/00 , G02B27/01
CPC分类号: G10L21/0202 , A63F13/215 , A63F13/54 , G02B27/017 , G02B27/0172 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G06F3/011 , G06F3/012 , G06T17/05 , G06T19/006 , G10L21/003 , G10L21/02 , G10L21/034 , H04S7/304 , H04S2400/15 , H04S2420/01
摘要: A visualization system with audio capability includes one or more display devices, one or more microphones, one or more speakers, and audio processing circuitry. While a display device displays a holographic image to a user, a microphone inputs an utterance of the user, or a sound from the user's environment, and provides it to the audio processing circuitry. The audio processing circuitry processes the utterance (or other sound) in real-time to add an audio effect associated with the image to increase realism, and outputs the processed utterance (or other sound) to the user via the speaker in real-time, with very low latency.
摘要翻译: 具有音频功能的可视化系统包括一个或多个显示设备,一个或多个麦克风,一个或多个扬声器和音频处理电路。 当显示设备向用户显示全息图像时,麦克风输入用户的话语或来自用户环境的声音,并将其提供给音频处理电路。 音频处理电路实时地处理话音(或其他声音)以添加与图像相关联的音频效果以增加现实感,并且经由扬声器实时地将处理的话语(或其他声音)输出给用户, 具有非常低的延迟。
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