Thumb Controller
    1.
    发明申请
    Thumb Controller 审中-公开
    拇指控制器

    公开(公告)号:US20160054797A1

    公开(公告)日:2016-02-25

    申请号:US14517733

    申请日:2014-10-17

    Abstract: A glove interface object is provided, comprising: an index finger portion; a resistance circuit including an index resistor defined along a length of the index finger portion, and a power source for applying a current across the index resistor; a thumb portion; a probe circuit including a thumb contact defined on the thumb portion, the probe circuit configured to read a voltage, via the thumb contact, at a location along the length of the index resistor at which contact between the thumb contact and the index resistor occurs; a data processing module for processing the voltage read by the probe circuit to generate thumb-index control data that is indicative of the location at which the contact between the thumb contact and the index resistor occurs; a communications module configured to send the thumb-index control data to a computing device for processing to define a setting for a virtual environment.

    Abstract translation: 提供了一种手套接口物体,包括:食指部分; 包括沿着食指部分的长度限定的折射率电阻器的电阻电路和用于在所述折射率电阻器上施加电流的电源; 拇指部分 探针电路,包括限定在拇指部分上的拇指触点,探针电路被配置为经由拇指触点在沿着指触电阻器的长度的位置处读取电压,在该位置处发生拇指触点和引导电阻之间的接触; 数据处理模块,用于处理由探针电路读取的电压,以产生指示拇指接触和指引电阻之间的接触发生位置的拇指指数控制数据; 通信模块,被配置为将拇指指数控制数据发送到计算设备,用于处理以定义虚拟环境的设置。

    GAMING DEVICE WITH VOLUMETRIC SENSING
    2.
    发明申请
    GAMING DEVICE WITH VOLUMETRIC SENSING 有权
    具有体积感测的游戏装置

    公开(公告)号:US20150258432A1

    公开(公告)日:2015-09-17

    申请号:US14657639

    申请日:2015-03-13

    Abstract: A method for enhancing detection of a user's hand relative to a head-mounted display (HMD) is described. The method includes sensing a disrupted portion of energy by sensors integrated within a pad device. The disrupted portion of the energy is generated when the hand of the user interferes with the energy. The plurality of sensors that sense the disrupted portion of the energy produce an energy image that mirrors a current position of the hand. The method includes repeating the sensing continuously to produce a stream of energy images. The method includes communicating the stream of energy images to a game console for processing each of the energy images to produce a model of the hand and movement of the model of the hand. The model of the hand is at least partially rendered as a virtual hand in a virtual environment that is displayed in the HMD.

    Abstract translation: 描述了一种用于增强用户的手相对于头戴式显示器(HMD)的检测的方法。 该方法包括通过集成在垫装置内的传感器感测中断的能量部分。 当用户的手干扰能量时,产生能量的中断部分。 感测能量的中断部分的多个传感器产生镜像当前手的位置的能量图像。 该方法包括连续重复感测以产生能量图像流。 该方法包括将能量图像流传送到游戏控制台,用于处理每个能量图像以产生手的模型和手的模型的移动。 在HMD中显示的虚拟环境中,手的模型至少部分地被渲染为虚拟手。

    GAMING DEVICE WITH ROTATABLY PLACED CAMERAS
    3.
    发明申请
    GAMING DEVICE WITH ROTATABLY PLACED CAMERAS 有权
    具有可移动相机的游戏设备

    公开(公告)号:US20150258431A1

    公开(公告)日:2015-09-17

    申请号:US14633415

    申请日:2015-02-27

    Abstract: A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.

    Abstract translation: 描述了用于识别手指的位置的方法。 该方法包括使用作为可穿戴装置的一部分的多个照相机捕获第一只手的图像。 可穿戴装置附接到秒针的手腕,并且穿戴式装置的多个相机设置在可穿戴装置周围。 该方法包括在头戴式显示器(HMD)中呈现虚拟环境的会话期间重复捕获第一只手的附加图像,捕获的图像和附加图像以产生捕获的图像数据流。 该方法包括将捕获的图像数据流发送到与HMD接口的计算设备。 计算设备被配置为处理所捕获的图像数据以识别第一只手的手指的位置的变化。

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