Abstract:
Disclosed is a system for balancing brightness in cinema presentation. The brightness between 2D and 3D mode in cinema presentation may be substantially maintained without a substantial change in projector lamp current when switching between the two presentation modes. A dimmer can be engaged which allows the light in at least one path to be attenuated during 2D operation. The dimmer can be activated in any number of ways, including, but not limited to, mechanically, electromechanically, or electro-optically, any combination thereof, and so forth. The dimmer may be inserted in one light path and may be physically removed from the light path during 3D operation in order to maximize 3D efficiency.
Abstract:
Disclosed embodiments relate to eyewear configured to reduce stray light. An exemplary embodiment of the eyewear accounts for various design factors, including the cross sectional profile of the rim, the micro topography of the rim surface, the reflectivity, the theatre or room geometry, proximity of the eye to the lens, lens size, and the screen gain. An exemplary eyewear includes lenses connected to the rim sections of a frame, and a path may be defined through a maximum height of the outer flange portion of a rim section and a maximum height of the inner flange portion of the rim section. The path may be inclined at an angle relative to an angle α relative to a longitudinal axis defined by the lenses.
Abstract:
A direct view display provides a light modulating panel and a backlight including first and second sets of spectral emitters. The first set of spectral emitters generate a first light bundle and the second set of spectral emitters generate a second light bundle. Several modes of operation may be provided including (1) an advanced 2D mode, (2) an enhanced color gamut mode employing simultaneous illumination of the first and second set of spectral emitters, (3) a privacy screen mode, (4) a channel multiplexed mode, and (5) a stereoscopic image mode. The latter three modes utilize the first and second set of spectral emitters to alternately illuminate a portion of the light modulating panel. Images and representations generated by the direct view display operating in the latter three modes are viewed using appropriate eyewear having filters with passband characteristics to transmit the respective light bundle.
Abstract:
Disclosed herein are systems and related methods for reducing speckle on display screen. More specifically, screen vibration is used to reduce speckle, and in accordance with the disclosed principles, the vibration may be achieved by using wave-based actuation (e.g., acoustic or electromagnetic waves) to vibrate the screen. In an exemplary embodiment, a speckle reducing system may comprise at least one actuating element located proximate to, but not in physical contact with, a display screen. In addition, the at least one actuating element may be configured to generate waves directed towards the display screen. When the waves impact the display screen, the waves impart vibration to the display screen.
Abstract:
A segmented polarizing device may be a polarizing modulator which may include strips of switching polarizer material. The switching polarizer material may be used to switch individual segments of the polarizing modulator at a time. In such devices, the polarizing modulator may be one or more liquid crystal cells (LC cell). As the LC modulation panel of a display refreshes an image from top to bottom, changing from left eye content to right eye content, the polarization of a corresponding part of a scrolling polarizing screen may change along with the display.
Abstract:
A direct view display provides a light modulating panel and a backlight including first and second sets of spectral emitters. The first set of spectral emitters generate a first light bundle and the second set of spectral emitters generate a second light bundle. Several modes of operation may be provided including (1) an advanced 2D mode, (2) an enhanced color gamut mode employing simultaneous illumination of the first and second set of spectral emitters, (3) a privacy screen mode, (4) a channel multiplexed mode, and (5) a stereoscopic image mode. The latter three modes utilize the first and second set of spectral emitters to alternately illuminate a portion of the light modulating panel. Images and representations generated by the direct view display operating in the latter three modes are viewed using appropriate eyewear having filters with passband characteristics to transmit the respective light bundle.
Abstract:
Polarization preserving front projection screens and diffusers provide optimum polarization preservation for stereoscopic 3D viewing, as well as improved light control for enhanced brightness, uniformity, and contrast for both 2D and 3D systems. Generally, the disclosed screens direct light from a projector toward viewers within a diffusion locus, while maintaining optimum gain characteristics. More specifically, light incident on a region of the front projection screen from a predetermined projection direction is reflected by an engineered surface to a predetermined diffusion locus after undergoing substantially single reflections. The engineered surface, comprised of generating kernels, is used to optimally diffuse illumination light into a range of viewing angles, within the diffusion locus, with suitable gain profile, while optimally preserving polarization for 3D applications. Such a screen, when combined with matched polarization analyzing eyewear, provides extremely low cross-talk from any observation point.
Abstract:
Generally, this disclosure concerns the angle sensitivity of polarization switch elements and the resulting impact of the ray direction on performance. More specifically, apparatus and techniques for compensating the angular sensitivity of liquid crystal (LC) polarization switches are described that enhance the performance of polarization switches. For example, a polarization switch is disclosed that transforms linearly polarized light of an initial polarization orientation that includes a first and second liquid crystal cell with a compensator located between the LC cells. The compensator layer is operable to enhance the field of view through the polarization switch. Such compensation techniques are particularly useful for short-throw projection environments.
Abstract:
Stereoscopic display system assemblies may be configured to have optimal performance with passive, circular analyzing, cinema eyewear. They may comprise non-twisted electrically controlled birefringent liquid crystal modulators oriented at ±45° to the polarizer orientation of the eyewear. Exemplary embodiments may include single half-wave modulators with a crossing (i.e. negating) quarter wave films. The natural polarization state of the LCD may be rotated and cleaned-up when necessary to cross with the horizontal eyewear polarizer orientation. In an embodiment, the LC modulator substrate is positioned outermost for anti-reflection coating tolerance, durability and touch sensitivity.
Abstract:
Three dimensional projection systems may be single projector or multiple projector systems. These 3D projection systems may include a polarization conversion system (PCS). The PCS may be designed for relatively small throw ratios and thus, may be designed to accommodate the small throw ratios. The PCS may include a polarizing beam splitter, a first optical stack, a reflector and a second quarter wave retarder. The first optical stack may include a rotator, a polarizer, a polarization switch and a first quarter wave retarder. The PCS may receive light from a projector and the PBS may direct the light toward the first optical stack. The light may be converted to a different polarization state as it passes through the first optical stack. The converted light may then be re-directed by a reflecting element to the second quarter wave retarder. The second quarter wave retarder may convert linearly polarized light to circularly polarized light.