Method for direct volumetric rendering of deformable bricked volumes
    121.
    发明授权
    Method for direct volumetric rendering of deformable bricked volumes 有权
    直接体积渲染可变形砖体的方法

    公开(公告)号:US08497861B2

    公开(公告)日:2013-07-30

    申请号:US12365926

    申请日:2009-02-05

    CPC分类号: G06T15/08 G06T17/005

    摘要: A method for rendering a deformable object. The method includes: obtaining a 3D volumetric voxel dataset of a region, such region having therein an object to be rendered; building a tree hierarchical structure for the obtained volumetric dataset, such tree structure blocks as the nodes of a primary tree hierarchy and bricks being those blocks stored as textures in a video memory; augmenting the primary tree hierarchical structure with maximum and minimum values of the data contained within a block; creating a neighborhood tree hierarchy having for each leaf block of the neighborhood tree hierarchy a reference to the neighboring leaf blocks in the neighborhood tree hierarchy as well as references to neighboring bricks in the neighborhood tree hierarchy; updating the information about minimum and maximum in the primary tree hierarchy by saving for each block the minimum and maximum of the neighboring blocks; and rendering the leaf blocks in visibility order.

    摘要翻译: 一种用于渲染可变形对象的方法。 该方法包括:获得区域的3D体积体元数据集,其中具有要渲染的对象的区域; 为所获得的体数据集构建树分层结构,这样的树结构块作为主树层次结构的节点,砖是作为纹理存储在视频存储器中的块; 以包含在块内的数据的最大值和最小值来增加主树分层结构; 创建邻域树层次结构,对于邻域树层次中的每个叶块,对邻域树层次中的相邻叶块的引用以及邻域树层次中的相邻砖的引用; 通过为每个块保存相邻块的最小值和最大值来更新主树层次结构中关于最小和最大值的信息; 并以可见性顺序呈现叶块。

    Framework for processing and rendering large volume data
    123.
    发明授权
    Framework for processing and rendering large volume data 有权
    用于处理和渲染大量数据的框架

    公开(公告)号:US08184120B2

    公开(公告)日:2012-05-22

    申请号:US12371959

    申请日:2009-02-17

    申请人: Wei Hong Wei Li

    发明人: Wei Hong Wei Li

    IPC分类号: G06T17/00 G06T15/00 G06T15/04

    CPC分类号: G06T15/005 G06T1/60

    摘要: Described herein is a system and method for facilitating large volume data processing and rendering. An exemplary system includes at least one processor coupled to a first memory, wherein the processor is configured to organize the large volume data in the first memory into one or more bricks. In addition, at least one graphics processing unit (GPU) is coupled to the processor and a second memory. The GPU is configured to process at least one or more bricks transferred from the first memory to the second memory to produce intermediate processing results, and to further render the intermediate processing results.

    摘要翻译: 这里描述了一种用于促进大容量数据处理和渲染的系统和方法。 示例性系统包括耦合到第一存储器的至少一个处理器,其中处理器被配置为将第一存储器中的大容量数据组织成一个或多个砖块。 此外,至少一个图形处理单元(GPU)耦合到处理器和第二存储器。 GPU被配置为处理从第一存储器传送到第二存储器的至少一个或多个砖,以产生中间处理结果,并进一步渲染中间处理结果。

    Ghosting Artifact Reduction in Temporal Noise Filtering
    126.
    发明申请
    Ghosting Artifact Reduction in Temporal Noise Filtering 有权
    时间噪声滤波中的鬼影神器减少

    公开(公告)号:US20110242422A1

    公开(公告)日:2011-10-06

    申请号:US12753897

    申请日:2010-04-04

    IPC分类号: H04N5/217

    CPC分类号: H04N5/2176

    摘要: A method of noise filtering of a digital video sequence to reduce ghosting artifacts, the method including computing motion values for pixels in a frame of the digital video sequence based on a reference frame, computing blending factors for the pixels based on the motion values, generating filtered output pixel values by applying the blending factors to corresponding pixel values in the reference frame and the frame, wherein selected filtered output pixel values are converged toward corresponding pixel values in the frame to reduce ghosting artifacts, and outputting the filtered frame.

    摘要翻译: 一种对数字视频序列进行噪声滤波以减少重影伪影的方法,所述方法包括基于参考帧计算数字视频序列的帧中的像素的运动值,基于运动值计算像素的混合因子,生成 通过将混合因子应用于参考帧和帧中的相应像素值,滤波后的输出像素值,其中选择的滤波输出像素值朝向帧中的相应像素值收敛以减少重影伪像,并输出滤波后的帧。

    FRAMEWORK FOR PROCESSING AND RENDERING LARGE VOLUME DATA
    127.
    发明申请
    FRAMEWORK FOR PROCESSING AND RENDERING LARGE VOLUME DATA 有权
    处理和渲染大容量数据的框架

    公开(公告)号:US20090284537A1

    公开(公告)日:2009-11-19

    申请号:US12371959

    申请日:2009-02-17

    申请人: Wei Hong Wei Li

    发明人: Wei Hong Wei Li

    IPC分类号: G06T1/00 G06F12/02

    CPC分类号: G06T15/005 G06T1/60

    摘要: Described herein is a system and method for facilitating large volume data processing and rendering. An exemplary system includes at least one processor coupled to a first memory, wherein the processor is configured to organize the large volume data in the first memory into one or more bricks. In addition, at least one graphics processing unit (GPU) is coupled to the processor and a second memory. The GPU is configured to process at least one or more bricks transferred from the first memory to the second memory to produce intermediate processing results, and to further render the intermediate processing results.

    摘要翻译: 这里描述了一种用于促进大容量数据处理和渲染的系统和方法。 示例性系统包括耦合到第一存储器的至少一个处理器,其中处理器被配置为将第一存储器中的大容量数据组织成一个或多个砖块。 此外,至少一个图形处理单元(GPU)耦合到处理器和第二存储器。 GPU被配置为处理从第一存储器传送到第二存储器的至少一个或多个砖,以产生中间处理结果,并进一步渲染中间处理结果。