Audience reactive media
    11.
    发明授权

    公开(公告)号:US12262082B1

    公开(公告)日:2025-03-25

    申请号:US17319864

    申请日:2021-05-13

    Applicant: Apple Inc.

    Inventor: Tomlinson Holman

    Abstract: A method for automatically reacting to an audience's vocal reaction during movie playback. A pre-recorded movie is obtained for playback through a display and a speaker. An audience vocal reaction during playback of an original scene in the movie is detected and in response the original scene is lengthened in both picture and sound while playback of the original scene is resumed once the audience vocal reaction has subsided. In another aspect, reverberation is generated in response to and based on the vocal reaction then added as audio output through the speaker, but only until the vocal reaction has ended at which point the added reverberation ends. Other aspects are also described and claimed.

    Decorrelating Objects Based On Attention
    12.
    发明公开

    公开(公告)号:US20240259759A1

    公开(公告)日:2024-08-01

    申请号:US18434506

    申请日:2024-02-06

    Applicant: Apple Inc.

    CPC classification number: H04S7/304

    Abstract: A method includes determining a measure of a user's attention to a sound source in a spatial audio environment. Based on the measure of the user's attention to the sound source, one or more filters for decorrelating the sound source are determined. The sound source is spatially rendered, including applying the one or more filters to the sound source.

    Multipath audio stimulation using audio compressors

    公开(公告)号:US10728649B1

    公开(公告)日:2020-07-28

    申请号:US15990033

    申请日:2018-05-25

    Applicant: Apple Inc.

    Inventor: Tomlinson Holman

    Abstract: An apparatus for delivering audio signals to a user includes an air-conduction transducer and a bone-conduction transducer. The air-conduction transducer is configured to convert a component of the audio signals to air vibrations detectable by an ear of the user. The bone-conduction transducer is configured to convert another component of the audio signals to vibrations in a cranial bone of the user via direct contact with the user. The apparatus employs one or more filters to separate input audio signals to produce a high-frequency component, a mid-frequency component, and a low-frequency component. The mid- and low-frequency components are processed using compressors to reduce the dynamic range of the components, and then combined to produce a combined component. The combined component is delivered to the user through the bone-conduction transducer, and the high-frequency component is delivered to the user through the air-conduction transducer.

    File format for spatial audio
    18.
    发明授权

    公开(公告)号:US12143801B2

    公开(公告)日:2024-11-12

    申请号:US17666868

    申请日:2022-02-08

    Applicant: Apple Inc.

    Abstract: An audio asset library containing audio assets formatted in accordance with a file format for spatial audio includes asset metadata that enables simulated reality (SR) application developers to compose sounds for use in SR applications. The audio assets are formatted to include audio data encoding a sound capable of being composed into a SR application along with asset metadata describing not only how the sound was encoded, but also how a listener in SR environment experiences the sound. A SR developer platform is configured so that developers can compose sound for SR objects using audio assets stored in the audio library, including editing the asset metadata to include transformation parameters that support dynamic transformation of the asset metadata in the SR environment to alter how the SR listener experiences the composed sound. Other embodiments are also described and claimed.

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