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公开(公告)号:US12051143B2
公开(公告)日:2024-07-30
申请号:US17653090
申请日:2022-03-01
Applicant: Adobe Inc.
Inventor: Kazi Rubaiat Habib , Timothy Langlois , Li-Yi Wei , John Simpson , James Corbett , Christopher Nuuja , Brooke Hopper
IPC: G06T13/80 , G06F3/04845 , G06F3/04847 , G06T11/60
CPC classification number: G06T13/80 , G06F3/04845 , G06F3/04847 , G06T11/60 , G06T2200/24
Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas. Additionally, in some embodiments, the disclosed systems also generate path animations with complex animation effects based on user selection of animation paths, digital design objects of animation layers, and corresponding selectable path animation feature tools.
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公开(公告)号:US20230368452A1
公开(公告)日:2023-11-16
申请号:US17740653
申请日:2022-05-10
Applicant: Adobe Inc.
Inventor: Jiahao Li , Li-Yi Wei , Stephen DiVerdi , Kazi Rubaiat Habib
IPC: G06T13/20 , G06T19/00 , G06F3/04815 , G06F3/0486 , G06F3/04842 , G06T7/70
CPC classification number: G06T13/20 , G06T19/006 , G06F3/04815 , G06F3/0486 , G06F3/04842 , G06T7/70 , G06T2207/30204 , G06T2213/08 , G06T2207/20044
Abstract: A computing system captures a first image, comprising an object in a first position, using a camera. The object has indicators indicating points of interest on the object. The computing system receives first user input linking at least a subset of the indicators and establishing relationships between the points of interest on the object and second user input comprising a graphic element and a mapping between the graphic element and the object. The computing system captures second images, comprising the object in one or more modified positions using, the camera. The computing system tracks the modified positions of the object across the second images using the indicators and the relationships between the points of interest. The computing system generates a virtual graphic based on the one or more modified positions, the graphic element, and the mappings between the graphic element and the object.
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公开(公告)号:US11776232B2
公开(公告)日:2023-10-03
申请号:US17666806
申请日:2022-02-08
Applicant: Adobe Inc.
Inventor: Kazi Rubaiat Habib , Tianyi Wang , Stephen DiVerdi , Li-Yi Wei
IPC: G06T19/20 , G06T7/73 , G06T15/20 , G06F3/04815
CPC classification number: G06T19/20 , G06F3/04815 , G06T7/73 , G06T15/20 , G06T2219/2004
Abstract: Certain aspects and features of this disclosure relate to virtual 3D pointing and manipulation. For example, video communication is established between a presenter client device and a viewer client device. A presenter video image is captured. A 3D image of a 3D object is rendered on the client devices and a presenter avatar is rendered on at least the viewer client device. The presenter avatar includes at least a portion of the presenter video image. When a positional input is detected at the presenter client device, the system renders, on the viewer client device, an articulated virtual appurtenance associated with the positional input, the 3D image, and the presenter avatar. A virtual interaction between the articulated virtual appurtenance and the 3D image appear to a viewer as naturally positioned for the interaction with respect to the viewer.
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14.
公开(公告)号:US20230281904A1
公开(公告)日:2023-09-07
申请号:US17653094
申请日:2022-03-01
Applicant: Adobe Inc.
Inventor: Kazi Rubaiat Habib , Timothy Langlois , Li-Yi Wei , John Simpson , James Corbett , Christopher Nuuja , Brooke Hopper
IPC: G06T13/80 , G06F3/04845
CPC classification number: G06T13/80 , G06F3/04845 , G06T2200/24
Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas. Additionally, in some embodiments, the disclosed systems also generate path animations with complex animation effects based on user selection of animation paths, digital design objects of animation layers, and corresponding selectable path animation feature tools.
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15.
公开(公告)号:US20220237836A1
公开(公告)日:2022-07-28
申请号:US17158866
申请日:2021-01-26
Applicant: Adobe Inc.
Inventor: Kazi Rubaiat Habib , John Chung , Li-Yi Wei , Hijung Shin
IPC: G06T11/20 , G06F3/14 , G06F3/0484 , H04L29/06
Abstract: The present disclosure relates to method, systems, and non-transitory computer-readable media for generating and configuring a digital stream of video content from a stream-transmitting computing device to include interactive graphical elements that are adjustable by viewer computing devices participating in the digital stream. For example, in one or more embodiments, the disclosed systems receive user input from the stream-transmitting computing device that identifies visual attributes of a graphical element that are adjustable via viewer inputs. In one or more embodiments, the disclosed systems provide the graphical elements within the video content and collect the viewer inputs that adjust the graphical element in accordance with the identified visual attributes. Further, the disclosed systems aggregate and visualize the collected viewer inputs in a graphical presentation.
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公开(公告)号:US11281351B2
公开(公告)日:2022-03-22
申请号:US16685581
申请日:2019-11-15
Applicant: Adobe Inc.
Inventor: Cuong Nguyen , Stephen DiVerdi , Kazi Rubaiat Habib , Roberto Montano Murillo
IPC: G06F3/0481 , G06F3/0484 , G06F3/0488 , G06T15/06 , G06F3/01 , G06F3/04815 , G06F3/04842
Abstract: Techniques for interacting with virtual environments. For example, a virtual reality application outputs a three-dimensional virtual reality scene. The application receives a creation of a slicing volume that is positioned within the three-dimensional virtual space. The slicing volume includes virtual elements of an object within the scene. The application projects the slicing volume onto a two-dimensional view. The application displays the two-dimensional view within the three-dimensional virtual reality scene. The application associates a surface of a physical object with the two-dimensional view. The application receives an interaction with the surface of the physical object, and based on the interaction, selects one or more virtual elements.
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公开(公告)号:US20210149543A1
公开(公告)日:2021-05-20
申请号:US16685581
申请日:2019-11-15
Applicant: Adobe Inc.
Inventor: Cuong Nguyen , Stephen DiVerdi , Kazi Rubaiat Habib , Roberto Montano Murillo
IPC: G06F3/0481 , G06F3/0484 , G06F3/01 , G06T15/06 , G06F3/0488
Abstract: Techniques for interacting with virtual environments. For example, a virtual reality application outputs a three-dimensional virtual reality scene. The application receives a creation of a slicing volume that is positioned within the three-dimensional virtual space. The slicing volume includes virtual elements of an object within the scene. The application projects the slicing volume onto a two-dimensional view. The application displays the two-dimensional view within the three-dimensional virtual reality scene. The application associates a surface of a physical object with the two-dimensional view. The application receives an interaction with the surface of the physical object, and based on the interaction, selects one or more virtual elements.
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