Systems for Augmented Reality Sketching

    公开(公告)号:US20220148267A1

    公开(公告)日:2022-05-12

    申请号:US17511385

    申请日:2021-10-26

    Applicant: Adobe Inc.

    Abstract: In implementations of systems for augmented reality sketching, a computing device implements a sketch system to generate three-dimensional scene data describing a three-dimensional representation of a physical environment including a physical object. The sketch system displays a digital video in a user interface that depicts the physical environment and the physical object and the sketch system tracks movements of the physical object depicted in the digital video using two-dimensional coordinates of the user interface. These two-dimensional coordinates are projected into the three-dimensional representation of the physical environment. The sketch system receives a user input connecting a portion of a graphical element in the user interface to the physical object depicted in the digital video. The sketch system displays the portion of the graphical element as moving in the user interface corresponding to the movements of the physical object depicted in the digital video.

    Providing and utilizing a one-dimensional layer motion element to generate and manage digital animations

    公开(公告)号:US11967011B2

    公开(公告)日:2024-04-23

    申请号:US17653094

    申请日:2022-03-01

    Applicant: Adobe Inc.

    CPC classification number: G06T13/80 G06F3/04845 G06T2200/24

    Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas. Additionally, in some embodiments, the disclosed systems also generate path animations with complex animation effects based on user selection of animation paths, digital design objects of animation layers, and corresponding selectable path animation feature tools.

    DYNAMIC PATH ANIMATION OF ANIMATION LAYERS AND DIGITAL DESIGN OBJECTS

    公开(公告)号:US20230281903A1

    公开(公告)日:2023-09-07

    申请号:US17653090

    申请日:2022-03-01

    Applicant: Adobe Inc.

    Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas. Additionally, in some embodiments, the disclosed systems also generate path animations with complex animation effects based on user selection of animation paths, digital design objects of animation layers, and corresponding selectable path animation feature tools.

    Digital Object Animation Authoring Interfaces

    公开(公告)号:US20240054710A1

    公开(公告)日:2024-02-15

    申请号:US17887815

    申请日:2022-08-15

    Applicant: Adobe Inc.

    CPC classification number: G06T13/40

    Abstract: An animation system configured for generating an animation scene that includes at least one animation stylization effect applied to one or more three-dimensional digital objects is described. The animation system includes an interface having a timeline portion and a node graph portion. The timeline portion represents various animation stylization effects as clips arranged chronologically relative to a timeline and the node graph portion includes a node cluster for each clip, where individual node clusters are made up of an animate node, an action node, and an effect node. Input at the timeline portion modifying at least one parameter of the animation scene propagates to the node graph portion, and vice versa. The animation system thus presents dual representations of an animation scene in a manner that enables complex animation customizations while organizing animation effects in a simplified, chronological manner.

    Systems for augmented reality sketching

    公开(公告)号:US11158130B1

    公开(公告)日:2021-10-26

    申请号:US16983798

    申请日:2020-08-03

    Applicant: Adobe Inc.

    Abstract: In implementations of systems for augmented reality sketching, a computing device implements a sketch system to generate three-dimensional scene data describing a three-dimensional representation of a physical environment including a physical object. The sketch system displays a digital video in a user interface that depicts the physical environment and the physical object and the sketch system tracks movements of the physical object depicted in the digital video using two-dimensional coordinates of the user interface. These two-dimensional coordinates are projected into the three-dimensional representation of the physical environment. The sketch system receives a user input connecting a portion of a graphical element in the user interface to the physical object depicted in the digital video. The sketch system displays the portion of the graphical element as moving in the user interface corresponding to the movements of the physical object depicted in the digital video.

    VIRTUAL 3D POINTING AND MANIPULATION
    8.
    发明公开

    公开(公告)号:US20230252746A1

    公开(公告)日:2023-08-10

    申请号:US17666806

    申请日:2022-02-08

    Applicant: Adobe Inc.

    Abstract: Certain aspects and features of this disclosure relate to virtual 3D pointing and manipulation. For example, video communication is established between a presenter client device and a viewer client device. A presenter video image is captured. A 3D image of a 3D object is rendered on the client devices and a presenter avatar is rendered on at least the viewer client device. The presenter avatar includes at least a portion of the presenter video image. When a positional input is detected at the presenter client device, the system renders, on the viewer client device, an articulated virtual appurtenance associated with the positional input, the 3D image, and the presenter avatar. A virtual interaction between the articulated virtual appurtenance and the 3D image appear to a viewer as naturally positioned for the interaction with respect to the viewer.

    Systems for augmented reality sketching

    公开(公告)号:US11574450B2

    公开(公告)日:2023-02-07

    申请号:US17511385

    申请日:2021-10-26

    Applicant: Adobe Inc.

    Abstract: In implementations of systems for augmented reality sketching, a computing device implements a sketch system to generate three-dimensional scene data describing a three-dimensional representation of a physical environment including a physical object. The sketch system displays a digital video in a user interface that depicts the physical environment and the physical object and the sketch system tracks movements of the physical object depicted in the digital video using two-dimensional coordinates of the user interface. These two-dimensional coordinates are projected into the three-dimensional representation of the physical environment. The sketch system receives a user input connecting a portion of a graphical element in the user interface to the physical object depicted in the digital video. The sketch system displays the portion of the graphical element as moving in the user interface corresponding to the movements of the physical object depicted in the digital video.

    Generating suggested edits for three-dimensional graphics based on deformations of prior edits

    公开(公告)号:US11282290B1

    公开(公告)日:2022-03-22

    申请号:US16953227

    申请日:2020-11-19

    Applicant: Adobe Inc.

    Abstract: Using a prediction engine, generating, based on deformations of prior editing operations performed with a graphics editing tool, suggested editing operations that augment current editing operations applied to a graphical object. The prediction engine accesses first samples defining first positions along first paths of previous editing operations applied to a mesh object in a previous frame and second samples defining second positions along second paths of executed editing operations applied in a current frame. The prediction engine identifies, from a comparison of the first samples and the second samples, a matching component set from the previous editing operations that corresponds to the executed editing operations. The prediction engine deforms the first samples toward the second samples and determines suggested editing operations that comprise a non-matching component set as modified based on the deformed first samples. The prediction engine updates an interface to provide the suggested editing operations.

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