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11.
公开(公告)号:US08079905B2
公开(公告)日:2011-12-20
申请号:US11593434
申请日:2006-11-06
Applicant: Binh T. Nguyen , Brian Underdahl
Inventor: Binh T. Nguyen , Brian Underdahl
IPC: A63F9/24
CPC classification number: G07F17/3206 , A63F2300/532 , G07F17/32 , G07F17/323
Abstract: Gaming systems, devices, and methods are described for enabling wager gaming with a gaming operator using a game cartridge, such as a USB key, and game storage medium, such as a DVD. The cartridge and disc are inserted into a video game console and a connection with the gaming operator is made via the Internet. Once a connection is made and the identity of the game cartridge user has been verified and authenticated, the user can begin wager game play. Game play data are transmitted between the console and the gaming operator in an encrypted format. An encryption key is transmitted to the gaming operator via a digital certificate stored on the cartridge which has the corresponding private key. The game cartridge is capable of capturing a biometric sample of the user which is compared to a sample provided when the cartridge was issued to the user.
Abstract translation: 描述了游戏系统,设备和方法,用于使用诸如USB密钥的游戏机和游戏存储介质(例如DVD)的游戏操作者进行下注游戏。 墨盒和光盘插入视频游戏机中,通过互联网与游戏操作者建立连接。 一旦建立连接并且已经验证和认证了游戏盒用户的身份,用户可以开始下注游戏。 游戏数据以加密格式在控制台和游戏运营商之间传送。 加密密钥通过存储在具有相应私钥的盒上的数字证书传送给游戏操作者。 游戏盒能够捕获用户的生物特征样本,该样本与将盒子发给用户时提供的样本进行比较。
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公开(公告)号:US20100087241A1
公开(公告)日:2010-04-08
申请号:US12244725
申请日:2008-10-02
Applicant: Binh T. Nguyen , Rick Rowe , Mark Carlton Nicely , Bryan Wolf , Brian Underdahl
Inventor: Binh T. Nguyen , Rick Rowe , Mark Carlton Nicely , Bryan Wolf , Brian Underdahl
IPC: A63F9/24
CPC classification number: G07F17/322 , A63F13/12 , A63F13/23 , G06F3/0236 , G06F3/0412 , G06F3/0416 , G06F3/0482 , G06F3/0484 , G06F3/04886 , G06F2203/04808 , G07F17/3204 , G07F17/3209 , G07F17/3211 , G07F17/3218 , G07F17/3225 , G07F17/3262
Abstract: One aspect is directed to a system whereby a live gaming table system is provided with one or more handheld user input devices which, for example, may allow multiple different players to simultaneously or concurrently provide wager input data and/or other data to the gaming table system. In at least one embodiment, the handheld user input devices may form part of a multi-player touch input interface system which is operable to identify or determine where, who, and what transactions are taking place at a multi-player gaming table and/or multi-player gaming system.
Abstract translation: 一个方面涉及一种系统,其中活动游戏桌系统设置有一个或多个手持用户输入设备,其例如可以允许多个不同的玩家同时或同时向游戏桌提供下注输入数据和/或其他数据 系统。 在至少一个实施例中,手持用户输入设备可以形成多播放器触摸输入接口系统的一部分,其可操作以识别或确定在多玩家游戏桌和/或多玩家游戏桌上发生的何地,谁和什么交易 多人游戏系统。
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公开(公告)号:US20080070652A1
公开(公告)日:2008-03-20
申请号:US11522700
申请日:2006-09-18
Applicant: Binh T. Nguyen , Brian Underdahl
Inventor: Binh T. Nguyen , Brian Underdahl
IPC: A63F13/00
CPC classification number: G07F17/3202 , G06F1/3203 , G06F1/3287 , G07F17/3223 , G07F17/3232 , G07F17/3234 , Y02D10/171
Abstract: Novel wager gaming machines, gaming servers, and power consumption control methods for intelligently controlling power consumed by a wager gaming machine in a manner that does not discourage or prevent use of the gaming machine are described. A component of a gaming machine, for example, a ticket printer, is powered down when it has been determined that, based on usage pattern data, the component is not likely to be used. Usage pattern data are derived from raw activity usage data for a machine and its components. Components that are not powered based on the usage pattern data can be powered upon detecting an action implying that a user will be using the machine, for example, a card read or bill insert. A power controller processes signals conveying rules based on the usage pattern data and may also process a signal conveying a user-initiated action if there is one, to form a command to power up or turn off one or more gaming machine components.
Abstract translation: 描述了以不阻止或防止使用游戏机的方式智能地控制下注游戏机消耗的电力的新颖下注游戏机,游戏服务器和功耗控制方法。 当已经确定基于使用模式数据不可能使用组件时,游戏机的组件例如票据打印机被断电。 使用模式数据来自机器及其组件的原始活动使用数据。 基于使用模式数据未供电的组件可以在检测到意图用户将使用机器的动作(例如,卡读取或纸币插入)时被供电。 功率控制器基于使用模式数据处理信号传送规则,并且还可处理传达用户发起的动作的信号(如果有的话),以形成用于加电或关闭一个或多个游戏机组件的命令。
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14.
公开(公告)号:US08764572B2
公开(公告)日:2014-07-01
申请号:US13301178
申请日:2011-11-21
Applicant: Binh T. Nguyen , Brian Underdahl
Inventor: Binh T. Nguyen , Brian Underdahl
IPC: G07F17/32
CPC classification number: G07F17/3206 , A63F2300/532 , G07F17/32 , G07F17/323
Abstract: Gaming systems, devices, and methods are described for enabling wager gaming with a gaming operator using a game cartridge, such as a USB key, and game storage medium, such as a DVD. The cartridge and disc are inserted into a video game console and a connection with the gaming operator is made via the Internet. Once a connection is made and the identity of the game cartridge user has been verified and authenticated, the user can begin wager game play. Game play data are transmitted between the console and the gaming operator in an encrypted format. An encryption key is transmitted to the gaming operator via a digital certificate stored on the cartridge which has the corresponding private key. The game cartridge is capable of capturing a biometric sample of the user which is compared to a sample provided when the cartridge was issued to the user.
Abstract translation: 描述了游戏系统,设备和方法,用于使用诸如USB密钥的游戏机和游戏存储介质(例如DVD)的游戏操作者进行下注游戏。 墨盒和光盘插入视频游戏机中,通过互联网与游戏操作者建立连接。 一旦建立连接并且已经验证和认证了游戏盒用户的身份,用户可以开始下注游戏。 游戏数据以加密格式在控制台和游戏运营商之间传送。 加密密钥通过存储在具有相应私钥的盒上的数字证书传送给游戏操作者。 游戏盒能够捕获用户的生物特征样本,该样本与将盒子发给用户时提供的样本进行比较。
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公开(公告)号:US20100062838A1
公开(公告)日:2010-03-11
申请号:US12209160
申请日:2008-09-11
Applicant: Binh T. Nguyen , Paul D. Miltenberger , Brian Underdahl
Inventor: Binh T. Nguyen , Paul D. Miltenberger , Brian Underdahl
IPC: A63F9/24
CPC classification number: G07F17/3206 , G07F17/32 , G07F17/323 , G07F17/3239 , G07F17/3255
Abstract: According to some implementations, when a patron requests unavailable goods and/or services, at least one alternative option may be offered to that patron. The alternative option(s) may be determined in a variety of ways. For example, the patron's preferences may be compared to a database of available options. However, casino preferences and/or third party preferences may also be considered when determining an alternative option. In some instances, casino preferences and/or third party preferences may be accorded more weight than the preferences of at least some patrons. In some such implementations, however, third party preferences will be accorded less weight than the preferences of certain patrons, e.g., those patrons having a relatively high expected economic value to the gaming establishment.
Abstract translation: 根据一些实施方案,当顾客请求不可用的商品和/或服务时,可以向该顾客提供至少一个替代选项。 替代选项可以以各种方式确定。 例如,可以将顾客的偏好与可用选项的数据库进行比较。 然而,当确定替代选项时,也可以考虑赌场偏好和/或第三方偏好。 在某些情况下,娱乐场偏好和/或第三方偏好可能比至少一些顾客的偏好更重。 然而,在一些这样的实现中,第三方偏好将比某些顾客的偏好(例如,具有对游戏机构具有相对较高的预期经济价值的那些顾客)的重量轻。
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公开(公告)号:US20070270213A1
公开(公告)日:2007-11-22
申请号:US11881190
申请日:2007-07-25
Applicant: Binh Nguyen , Bryan Wolf , Brian Underdahl , Steven LeMay
Inventor: Binh Nguyen , Bryan Wolf , Brian Underdahl , Steven LeMay
IPC: G06F17/00
CPC classification number: G07F17/3281 , G07F17/32 , G07F17/3239
Abstract: Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.
Abstract translation: 提供各种与游戏有关的服务,包括但不限于安全服务,危害最小化服务,玩家识别服务,奖金/进步服务,会计服务,金融/银行服务,网络隧道服务,作弊检测服务等。 至少部分地由可被配置用于不同平台和/或操作系统的软件代理提供。 本发明的一些基于软件的玩家跟踪方法可以聚合玩家用于游戏的多个设备的数据。
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公开(公告)号:US08556709B2
公开(公告)日:2013-10-15
申请号:US13188281
申请日:2011-07-21
Applicant: Binh Nguyen , Bryan D. Wolf , Brian Underdahl , Steven G. LeMay
Inventor: Binh Nguyen , Bryan D. Wolf , Brian Underdahl , Steven G. LeMay
CPC classification number: G07F17/3281 , G07F17/32 , G07F17/3239
Abstract: Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.
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公开(公告)号:US20080153588A1
公开(公告)日:2008-06-26
申请号:US11644229
申请日:2006-12-21
Applicant: David Muir , Binh Nguyen , Brian Underdahl
Inventor: David Muir , Binh Nguyen , Brian Underdahl
IPC: A63F9/24
CPC classification number: G06F21/10 , G06F2221/2109 , G07F17/32
Abstract: Novel wager gaming systems, machines, and methods for ensuring that wager game code on a game disc executes on an authorized wager gaming machine are described. To prevent an unauthorized copy of a wager game disc or other storage medium is not able to execute on a gaming machine, the machine checks whether an authorization code has been previously written to the disc. If the disc does not have a code, the gaming machine generates a first segment of an authorization code which is used, along with other data, by a game provider to generate a final authorization code. This is done after the game provider verifies that the machine operator has permission, such as a license, to execute that game code contained on that specific disc. The final authorization code is transmitted to the gaming machine, equipped with a writeable optical disc drive, where it is written or “burned” onto the game disc. At this stage the game disc is tied to or associated with the gaming machine and can execute on that machine.
Abstract translation: 描述了用于确保在授权的下注游戏机上执行游戏盘上的下注游戏代码的新颖的赌注游戏系统,机器和方法。 为了防止下注游戏光盘或其他存储介质的未经授权的复制不能在游戏机上执行,机器检查是否已经将许可代码写入盘。 如果光盘没有代码,则游戏机生成授权代码的第一段,其与游戏提供者一起使用的其他数据用于生成最终授权码。 这是在游戏提供商验证机器操作者有许可(例如许可证)以执行包含在该特定盘上的游戏代码之后完成的。 最终的授权码被发送到配备有可写入光盘驱动器的游戏机,在其上被写入或“烧录”到游戏盘上。 在这个阶段,游戏机与游戏机相关联或与游戏机相关联,并可在该机器上执行。
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19.
公开(公告)号:US20080004107A1
公开(公告)日:2008-01-03
申请号:US11480713
申请日:2006-07-03
Applicant: Binh Nguyen , Bryan D. Wolf , Brian Underdahl
Inventor: Binh Nguyen , Bryan D. Wolf , Brian Underdahl
IPC: A63F9/24
CPC classification number: G07F17/3241 , A63F13/75 , G06Q10/10 , G06Q50/34 , G07F17/32
Abstract: Methods and devices are provided for detecting and/or preventing cheating in online gaming. Some implementations provide gaming information in formats that are difficult for a bot to interpret, but which are preferably easy for humans to interpret. Some implementations of the invention involve the tracking and analysis of players' gaming activities. Some implementations of the invention provide a multi-tier approach to data analysis. Some analyses may be performed, for example, by a centralized computing device such as a server, whereas other analyses may be performed by a host device. In some implementations, “challenge and response” measures will be employed. Some implementations of the invention involve detection and prevention of collaboration between players.
Abstract translation: 提供了用于检测和/或防止在线游戏作弊的方法和装置。 一些实施方式提供了对于机器人难以解释的格式的游戏信息,但是对于人来说最好是容易解释的。 本发明的一些实现涉及对玩家的游戏活动的跟踪和分析。 本发明的一些实施方式提供了数据分析的多层次方法。 一些分析可以例如由诸如服务器的集中式计算设备执行,而其他分析可以由主机设备执行。 在一些实施中,将采用“挑战和响应”措施。 本发明的一些实现涉及检测和防止玩家之间的协作。
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公开(公告)号:US20070004510A1
公开(公告)日:2007-01-04
申请号:US11517861
申请日:2006-09-07
Applicant: Brian Underdahl , Binh Nguyen , Yuliya Hungate , Steven LeMay
Inventor: Brian Underdahl , Binh Nguyen , Yuliya Hungate , Steven LeMay
IPC: A63F9/24
CPC classification number: G07F17/323 , G07F17/3211
Abstract: Novel methods, devices and systems are described for forming displays and creating environments in a casino. Some implementations of the invention provide configurable gaming machine skins, which may be formed from electronic paper or the like. Casino environments may be created in accordance with a game theme and/or to indicate a group of players. The environment may include configurable surfaces of gaming machines and/or nearby surfaces, such as walls, floors and ceilings. Projected light and/or an audio system may be used to enhance the immersive and dynamic environment. Preferably, some or all of these features may be changed automatically when a game theme changes.
Abstract translation: 描述了在娱乐场中形成显示器和创建环境的新颖的方法,设备和系统。 本发明的一些实施方案提供了可由电子纸等形成的可配置游戏机外观。 赌场环境可以根据游戏主题和/或指示一组玩家来创建。 环境可以包括游戏机和/或附近表面的可配置表面,例如墙壁,地板和天花板。 投影光和/或音频系统可用于增强沉浸式和动态环境。 优选地,当游戏主题改变时,这些特征中的一些或全部可以自动地改变。
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