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公开(公告)号:US10916061B2
公开(公告)日:2021-02-09
申请号:US16393781
申请日:2019-04-24
Applicant: Disney Enterprises, Inc.
Inventor: Timothy M. Panec , Janice Rosenthal , Hunter J. Gibson , Nathan D. Nocon , Stephen A. Thornton
IPC: G06T19/00 , G06T19/20 , A63F13/2145 , G06F3/048
Abstract: This disclosure presents systems and methods to synchronize real-world motion of physical objects with presentation of virtual content. Individual physical objects may be detected and/or identified based on image information defining one or more images of a real-world environment. Individual network connections may be established between individual computing platforms and individual physical objects. A network connection may facilitate a synchronization of a presentation of virtual content on a computing platform with motion of one or more physical objects in the real-world environment.
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公开(公告)号:US12042719B2
公开(公告)日:2024-07-23
申请号:US17109381
申请日:2020-12-02
Applicant: Disney Enterprises, Inc.
Inventor: Nathan D. Nocon , R. Hunter Gough
IPC: A63F13/92 , A63F13/21 , A63F13/24 , G06F3/0346
CPC classification number: A63F13/24 , A63F13/21 , A63F13/92 , G06F3/0346
Abstract: Embodiments relate to gameplay using mobile devices. Embodiments include receiving, by a first device, player input initiating a targeted action. Embodiments include determining, by the first device, an orientation of the first device. Embodiments include determining, by the first device, a location of at least a second device based at least on a message received from the second device. Embodiments include identifying, by the first device, that a target of the targeted action is associated with the second device based on the orientation of the first device and the location of the second device. Embodiments include transmitting, by the first device, an indication of the targeted action to the second device.
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公开(公告)号:US11465050B2
公开(公告)日:2022-10-11
申请号:US16849278
申请日:2020-04-15
Applicant: Disney Enterprises, Inc.
Inventor: Michael P. Goslin , Elliott H. Baumbach , Tritia V. Medrano , Timothy M. Panec , Clifford Wong , Nathan D. Nocon , Jason A. Yeung
Abstract: Techniques and systems for immersive interactions are provided. A first smart device available for interaction is identified by an interactivity system. A first physical game piece is detected by the interactivity system, and a first identifier of the first physical game piece is received, from the first physical game piece, via one or more wireless signals. A first set of predefined effects that can be performed using the first smart device is identified based on the first identifier. The first smart device is instructed to perform at least a first predefined effect of the first set of predefined effects.
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公开(公告)号:US11106053B2
公开(公告)日:2021-08-31
申请号:US16532243
申请日:2019-08-05
Applicant: Disney Enterprises, Inc.
Inventor: Clifford Wong , Nathan D. Nocon , Quinn Smithwick
IPC: G02B30/54 , G06F1/16 , G02B30/56 , H04B1/3827
Abstract: According to one implementation, an image generation system includes a rotor, a base including a motor for spinning the rotor about an axis of rotation, a display secured to the rotor, the display including a display surface, and a blur screen secured to the display. The blur screen has a vertical edge substantially parallel to the axis of rotation and includes a first light emission barrier, a second light emission barrier, and a horizontal gap having a width substantially perpendicular to the vertical edge separating the first light emission barrier from the second light emission barrier. The first light emission barrier and the second light emission barrier are configured to substantially prevent rotational blur of an image displayed by the display surface while the display and the blur screen are spun by the motor and the rotor.
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公开(公告)号:US11100713B2
公开(公告)日:2021-08-24
申请号:US16104452
申请日:2018-08-17
Applicant: Disney Enterprises, Inc.
Inventor: Nathan D. Nocon , Amy E. Nelson , Michael P. Goslin , Seth A. Davis , Randall S. Davis
Abstract: Techniques for aligning a virtual object with a physical object in an Augmented Reality (AR) or Virtual Reality (VR) application are described. An electronic peripheral includes a first inertial measurement unit (“IMU”). A head mounted display includes a second IMU. An estimated attitude for the electronic peripheral is generated using data from the first IMU. An estimated attitude for the head mounted display is generated using data from the second IMU. An orientation of a virtual object is determined based on the estimated first and second attitudes, such that the virtual object is aligned with an object in a user's physical environment when the virtual object is displayed to the user. The virtual object is displayed on the head mounted display.
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公开(公告)号:US10921830B2
公开(公告)日:2021-02-16
申请号:US16392410
申请日:2019-04-23
Applicant: Disney Enterprises, Inc.
Inventor: Clifford Wong , Nathan D. Nocon
Abstract: A stability controlled system includes a computing platform having a hardware processor, a memory storing a software code, a moveable component, and a tilt sensor. The hardware processor executes the software code to monitor the tilt sensor to determine whether the system is at a tilt with respect to a support surface for the system. When the tilt sensor is sensing the tilt with respect to the support surface: when the moveable component is off, the software code prevents the moveable component from turning on, and when the moveable component is on, the software code performs one of (a) turning off the moveable component, and (b) slowing down a regular rate of motion of the moveable component. When the tilt sensor is not sensing the tilt with respect to the support surface, the software code permits the moveable component to be turned on and have the regular rate of motion.
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公开(公告)号:US10898795B2
公开(公告)日:2021-01-26
申请号:US16275093
申请日:2019-02-13
Applicant: Disney Enterprises, Inc.
Inventor: Nathan D. Nocon , R. Hunter Gough
IPC: A63F13/24 , A63F13/21 , G06F3/0346 , A63F13/92
Abstract: Embodiments relate to gameplay using mobile devices. Embodiments include receiving, by a first device, input from a player initiating a targeted action. Embodiments include determining, by the first device, an orientation of the first device. Embodiments include determining, by the first device, a location of at least a second device based at least on a message received from the second device. Embodiments include identifying, by the first device, that a target of the targeted action is associated with the second device based on the orientation of the first device and the location of the second device. Embodiments include transmitting, by the first device, an indication of the targeted action to the second device.
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公开(公告)号:US20210020079A1
公开(公告)日:2021-01-21
申请号:US16516873
申请日:2019-07-19
Applicant: Disney Enterprises, Inc.
Inventor: Nathan D. Nocon , Clifford Wong
Abstract: According to one implementation, an image generation system includes a rotor and a motor for spinning the rotor about an axis of rotation, and a display secured to the rotor. The display includes a display surface and a display aperture, a first privacy s screen situated at the display surface and having a convex curvature relative to light emitted from the display surface, and a second privacy screen situated between the first privacy screen and the display aperture and having a concave curvature relative to light emitted from the display surface. The first privacy screen and the second privacy screen are configured to substantially prevent rotational blur of an image displayed by the display surface while the display is spun by the motor and the rotor.
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公开(公告)号:US11918928B2
公开(公告)日:2024-03-05
申请号:US16717479
申请日:2019-12-17
Applicant: Disney Enterprises, Inc.
Inventor: Nathan D. Nocon , Janice K. Rosenthal , Michael P. Goslin , Hunter J. Gibson , Dawson M. Dill
IPC: A63F13/825 , A63F13/65 , A63H3/52 , G06F3/01 , G06K7/14 , G06K19/07 , G06T7/70 , G06V20/20 , A63H5/00
CPC classification number: A63H3/52 , A63F13/65 , G06F3/011 , G06K7/1413 , G06K19/0723 , G06T7/70 , G06V20/20 , A63F2300/69 , A63H5/00
Abstract: A method for interacting with a playset comprises acquiring, using a sensor on a mobile device, data corresponding to the playset, and selecting a virtual presentation to display on the mobile device based on the data. The method further comprises displaying, on the display, the virtual presentation while the mobile device is mounted with the playset. The virtual presentation comprises virtual content corresponding to at least one of an interior of the playset and a first physical object.
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公开(公告)号:US11508127B2
公开(公告)日:2022-11-22
申请号:US16190037
申请日:2018-11-13
Applicant: Disney Enterprises, Inc.
Inventor: Michael P. Goslin , Nathan D. Nocon , Jonathan R D Hsu , Eric C. Haseltine , Elliott H. Baumbach
Abstract: To capture augmented reality (AR) on a head mounted display the embodiments described herein include the optical display of virtual components of an AR on an AR device. A real world view within a field of view of the display of the AR device is captured, creating a composite image that combines the virtual components and real world physical components within the field of view of the AR device.
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