Ontology-based data access monitoring
    11.
    发明授权
    Ontology-based data access monitoring 有权
    基于本体的数据访问监控

    公开(公告)号:US09336220B2

    公开(公告)日:2016-05-10

    申请号:US14439898

    申请日:2014-05-05

    Inventor: Daqi Li Jun Fang

    Abstract: Technologies are generally described for methods and systems effective to monitor a data access activity. In some examples, a method may include receiving, by a processor, a destination concept. The processor may identify a set of concepts, which may include the destination concept and at least one related concept associated with the destination concept, in an ontology. The processor may generate a planned path, which may define a first data access order associated with access of at least one of the related concepts and the destination concept, using the set of concepts. The processor may generate a browsing path which may define a second data access order associated with the data access activity. The processor may compare the planned path with the browsing path. The processor may determine a deviation based on the comparison of the planned path and the browsing path. The processor may monitor the data access activity using the deviation.

    Abstract translation: 一般来说,对有效监视数据访问活动的方法和系统描述技术。 在一些示例中,方法可以包括由处理器接收目的地概念。 处理器可以在本体中识别一组概念,其可以包括目的地概念和与目的地概念相关联的至少一个相关概念。 处理器可以使用该组概念来生成计划路径,该路径可以定义与至少一个相关概念和目的地概念的访问相关联的第一数据访问顺序。 处理器可以生成可以定义与数据访问活动相关联的第二数据访问顺序的浏览路径。 处理器可以将计划的路径与浏览路径进行比较。 处理器可以基于计划路径和浏览路径的比较来确定偏差。 处理器可以使用偏差监视数据访问活动。

    Dynamic gaming experience adjustments

    公开(公告)号:US09827498B2

    公开(公告)日:2017-11-28

    申请号:US14408768

    申请日:2014-01-03

    Inventor: Daqi Li Jun Fang

    CPC classification number: A63F13/67 A63F13/212

    Abstract: Technologies are generally described to dynamically alter a game while a gamer is playing the game so as to affect the gaming experience experienced by the gamer. According to some examples, one or more physiological signals may be collected from a gamer as the gamer is playing a game. Based on the collected physiological signals, a Quality of Experience (QoE) vector that indicates the gaming experience of the gamer may be generated. The QoE vector may then be compared with a corresponding value of a predetermined QoE function, and the game may be altered based on the comparison.

    Ontology decomposer
    14.
    发明授权

    公开(公告)号:US09740763B2

    公开(公告)日:2017-08-22

    申请号:US14777668

    申请日:2014-11-19

    CPC classification number: G06F17/30584 G06F17/30312 G06F17/30569

    Abstract: Technologies are generally described for methods and systems effective to store a source ontology that is effective to represent first explicit data and second explicit data. In an example, a processor may evaluate the source ontology to identify the first explicit data and the second explicit data. The processor may also identify a relationship between the first and second explicit data. The processor may also partition the source ontology into first decomposed data and second decomposed data based on the relationship between the first and second explicit data. The first decomposed data may include the first explicit data, and the second decomposed data may include the second explicit data. The processor may also store the first decomposed data in a first concealment module. The processor may also store the second decomposed data in a second concealment module that may be different from the first concealment module.

    AUTOMATIC CONTACTS SORTING
    15.
    发明申请
    AUTOMATIC CONTACTS SORTING 审中-公开
    自动联系人

    公开(公告)号:US20170041444A1

    公开(公告)日:2017-02-09

    申请号:US15299840

    申请日:2016-10-21

    Inventor: Daqi Li Jun Fang

    Abstract: To automatically sort multiple contacts of a user, in some examples, a system may be configured to monitor physiological signals, which reflect the emotional responses, of the user during communications between the user and his/her contacts and, further, to classify the contacts into multiple contact groups that may be sorted by the emotional responses of the user.

    Abstract translation: 为了自动对用户的多个联系人进行排序,在一些示例中,可以将系统配置为在用户和他/她的联系人之间的通信期间监视用户的反映情绪反应的生理信号,并且进一步分类联系人 分成可以由用户的情绪反应排序的多个联系人组。

    Composite image generation to remove obscuring objects

    公开(公告)号:US10424098B2

    公开(公告)日:2019-09-24

    申请号:US15483418

    申请日:2017-04-10

    Inventor: Daqi Li Jun Fang

    Abstract: Technologies are generally described for methods and systems effective to generate a composite image. The methods may include receiving first image data that includes object data corresponding to an object and receiving second image data that includes obscuring data. The obscuring data, if displayed on a display, may obscure at least a portion of the. The methods may also include identifying a first region that may include the object data, in the first image data, The methods may also include identifying a second region, that may include the obscuring data, in the second image data. The methods may also include replacing at least part of the second region with at least part of the first region to generate the composite image data that may include at least some of the object data. The methods may also include displaying the composite image on a display.

    Automatic contacts sorting
    20.
    发明授权
    Automatic contacts sorting 有权
    自动联系人排序

    公开(公告)号:US09509818B2

    公开(公告)日:2016-11-29

    申请号:US14409530

    申请日:2013-09-17

    Inventor: Daqi Li Jun Fang

    Abstract: To automatically sort multiple contacts of a user, in some examples, a system may be configured to monitor physiological signals, which reflect the emotional responses, of the user during communications between the user and his/her contacts and, further, to classify the contacts into multiple contact groups that may be sorted by the emotional responses of the user.

    Abstract translation: 为了自动对用户的多个联系人进行排序,在一些示例中,可以将系统配置为在用户和他/她的联系人之间的通信期间监视用户的反映情绪反应的生理信号,并且进一步分类联系人 分成可以由用户的情绪反应排序的多个联系人组。

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