AUTOMATIC GENERATION OF A GAME REPLAY VIDEO
    11.
    发明申请
    AUTOMATIC GENERATION OF A GAME REPLAY VIDEO 有权
    自动生成游戏重播视频

    公开(公告)号:US20150217196A1

    公开(公告)日:2015-08-06

    申请号:US14169219

    申请日:2014-01-31

    Applicant: GOOGLE INC.

    Abstract: A video clip may be automatically generated from a gameplay recording based on an interest metric. The interest metric may be determined from a variety of sources, such as developer provided signals, platform-based signals, and reception signal. A machine learning technique may be applied to each of the signals individually and/or in aggregate (e.g., the interest metric) to ascertain a weighting scheme, for example, for each individual signal or the interest metric to improve the selection of portions of video from a gameplay recording.

    Abstract translation: 可以基于感兴趣度量从游戏录制中自动生成视频剪辑。 兴趣度量可以从诸如开发者提供的信号,基于平台的信号和接收信号等各种来源确定。 机器学习技术可以单独地和/或聚合地(例如,兴趣度量)应用于每个信号,以确定加权方案,例如对于每个单独的信号或兴趣度量来改善视频部分的选择 从游戏录音。

    Subscription model for trusted recommendation sources

    公开(公告)号:US09734521B2

    公开(公告)日:2017-08-15

    申请号:US14207381

    申请日:2014-03-12

    Applicant: Google Inc.

    CPC classification number: G06Q30/04

    Abstract: Systems, device and techniques are disclosed for receiving content based on a subscription to channel by a user. An indication of a user subscription, by a user, may be received. The subscription may be for a channel associated with a channel manager for the channel. An indication of a content to be provided via the channel may be received from the channel manager for the channel. A determination may be made that the content value associated with the content is below an available user subscription value. The content may be automatically provided to the user, based on the determination and the content value may be deducted from the available subscription value.

    Automatic generation of a game replay video
    15.
    发明授权
    Automatic generation of a game replay video 有权
    自动生成游戏重播视频

    公开(公告)号:US09278288B2

    公开(公告)日:2016-03-08

    申请号:US14169219

    申请日:2014-01-31

    Applicant: Google Inc.

    Abstract: A video clip may be automatically generated from a gameplay recording based on an interest metric. The interest metric may be determined from a variety of sources, such as developer provided signals, platform-based signals, and reception signal. A machine learning technique may be applied to each of the signals individually and/or in aggregate (e.g., the interest metric) to ascertain a weighting scheme, for example, for each individual signal or the interest metric to improve the selection of portions of video from a gameplay recording.

    Abstract translation: 可以基于感兴趣度量从游戏录制中自动生成视频剪辑。 兴趣度量可以从诸如开发者提供的信号,基于平台的信号和接收信号等各种来源确定。 机器学习技术可以单独地和/或聚合地(例如,兴趣度量)应用于每个信号,以确定加权方案,例如对于每个单独的信号或兴趣度量来改善视频部分的选择 从游戏录音。

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