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公开(公告)号:US20150217196A1
公开(公告)日:2015-08-06
申请号:US14169219
申请日:2014-01-31
Applicant: GOOGLE INC.
Inventor: Alexander Ruben Stacey McCarthy , Duncan John Curtis
IPC: A63F13/497
CPC classification number: A63F13/86 , A63F13/497 , A63F13/58 , A63F13/795 , H04N21/25 , H04N21/4781 , H04N21/8456 , H04N21/8549
Abstract: A video clip may be automatically generated from a gameplay recording based on an interest metric. The interest metric may be determined from a variety of sources, such as developer provided signals, platform-based signals, and reception signal. A machine learning technique may be applied to each of the signals individually and/or in aggregate (e.g., the interest metric) to ascertain a weighting scheme, for example, for each individual signal or the interest metric to improve the selection of portions of video from a gameplay recording.
Abstract translation: 可以基于感兴趣度量从游戏录制中自动生成视频剪辑。 兴趣度量可以从诸如开发者提供的信号,基于平台的信号和接收信号等各种来源确定。 机器学习技术可以单独地和/或聚合地(例如,兴趣度量)应用于每个信号,以确定加权方案,例如对于每个单独的信号或兴趣度量来改善视频部分的选择 从游戏录音。
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公开(公告)号:US09734521B2
公开(公告)日:2017-08-15
申请号:US14207381
申请日:2014-03-12
Applicant: Google Inc.
Inventor: Duncan John Curtis , Alexander Ruben Stacey McCarthy
CPC classification number: G06Q30/04
Abstract: Systems, device and techniques are disclosed for receiving content based on a subscription to channel by a user. An indication of a user subscription, by a user, may be received. The subscription may be for a channel associated with a channel manager for the channel. An indication of a content to be provided via the channel may be received from the channel manager for the channel. A determination may be made that the content value associated with the content is below an available user subscription value. The content may be automatically provided to the user, based on the determination and the content value may be deducted from the available subscription value.
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13.
公开(公告)号:US20170169477A1
公开(公告)日:2017-06-15
申请号:US15442742
申请日:2017-02-27
Applicant: Google Inc.
Inventor: Duncan John Curtis , Alexander Ruben Stacey McCarthy
IPC: G06Q30/02
CPC classification number: G06Q30/0269 , G06Q30/02 , G06Q30/0242 , G06Q30/0255 , G06Q30/0276 , G06Q30/0282 , G06Q30/0613
Abstract: Implementations disclosed herein related to apportioning revenue to a content-creating user if that user's content assisted in the fulfillment of a purchase opportunity. User-generated content may be selected based on criteria, for example, that will likely lead to consummation of a purchase opportunity. Some of the revenue generated from the sale may be sent to the user whose content was associated with the sale. In this way, the user may be encouraged to generate more such content and be rewarded for the advertising the content provided.
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公开(公告)号:US09352234B2
公开(公告)日:2016-05-31
申请号:US14212523
申请日:2014-03-14
Applicant: Google Inc.
Inventor: Duncan John Curtis , Alexander Ruben Stacey McCarthy
IPC: A63F13/12 , A63F13/798 , A63F13/795
CPC classification number: A63F13/798 , A63F13/795
Abstract: Systems, device and techniques are disclosed for rating a multiplayer videogame active player based on the retention of one or more qualifying players after their interaction with the active player. An interaction event between an active player and a qualifying player may be detected and a retention value based on the qualifying player returning to the multiplayer videogame may be determined. The active player may be rated based at least on the retention value of the qualifying player.
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公开(公告)号:US09278288B2
公开(公告)日:2016-03-08
申请号:US14169219
申请日:2014-01-31
Applicant: Google Inc.
Inventor: Alexander Ruben Stacey McCarthy , Duncan John Curtis
IPC: A63F9/24 , A63F13/497 , A63F13/795 , A63F13/58 , H04N21/25 , H04N21/478 , H04N21/845 , H04N21/8549
CPC classification number: A63F13/86 , A63F13/497 , A63F13/58 , A63F13/795 , H04N21/25 , H04N21/4781 , H04N21/8456 , H04N21/8549
Abstract: A video clip may be automatically generated from a gameplay recording based on an interest metric. The interest metric may be determined from a variety of sources, such as developer provided signals, platform-based signals, and reception signal. A machine learning technique may be applied to each of the signals individually and/or in aggregate (e.g., the interest metric) to ascertain a weighting scheme, for example, for each individual signal or the interest metric to improve the selection of portions of video from a gameplay recording.
Abstract translation: 可以基于感兴趣度量从游戏录制中自动生成视频剪辑。 兴趣度量可以从诸如开发者提供的信号,基于平台的信号和接收信号等各种来源确定。 机器学习技术可以单独地和/或聚合地(例如,兴趣度量)应用于每个信号,以确定加权方案,例如对于每个单独的信号或兴趣度量来改善视频部分的选择 从游戏录音。
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