Abstract:
Systems, methods, and instrumentalities to select a distributed gateway (D-GW). A WTRU may be configured to detect a request for an address associated with content. The WTRU may receive an address list associated with the content. The WTRU may select a distributed gateway (D-GW). If an address of a currently connected D-GW is included in the address list, the WTRU may select the currently connected D-GW. If the address of the currently connected D-GW is not in the address list and an address of an anchor D-GW that is not currently connected is included in the address list, the WTRU may select the anchor D-GW that is not currently connected. If the address of the currently connected D-GW is not in the address list and the address of the anchor D-GW that is not currently connected is not in the address list, the WTRU may select the currently connected D-GW.
Abstract:
A decoding complexity may be used to predict power consumption for receiving, decoding, and/or displaying multimedia content at a wireless transmit/receive unit (WTRU). The decoding complexity may be based on decoding complexity feedback received from a reference device, such as another WTRU. The decoding complexity feedback may be based on measurements performed at the reference device for receiving decoding, and/or displaying the multimedia content. A content providing device may indicate the decoding complexity of requested media content to a WTRU, or another network entity. The decoding complexity may be indicated in a streaming protocol or file associated with the media content. The WTRU, or other network entity, may use the decoding complexity determine its preferences regarding transmission of the media content. The content providing device may determine whether to transmit the media content based on the decoding complexity and/or the preferences of the WTRU or other network entity.
Abstract:
Augmented reality (AR) systems, methods, and instrumentalities are disclosed. A user's gaze point may be estimated and may be used to search for and present information, e.g., information relating to areas on which the user is focusing. The user's gaze point may be used to facilitate or enable modes of interactivity and/or user interfaces that may be controlled by the direction of view of the user. Biometric techniques may be used to estimate an emotional state of the user. This estimated emotional state may be used to be the information that is presented to the user.