摘要:
A manipulation suppression program, a manipulation suppression method and a video game machine are provided which are capable of suppressing an inhibited act that is conducted by a user. A main-game execution section executes a main game; while the main game is executed, an inhibited-act detection section detects a manipulation by a user being a preset inhibited act; and if the inhibited act is detected by the inhibited-act detection section, a suppression-information presentation section displays, in a display section, a suppression picture which prompts the user to suppress the inhibited act.
摘要:
In a data delivery system utilizing a network 400, a data delivery server 100 receives a recording medium specifying information stored in a recording medium 300 from a video game device 200, generates and administers an authentication information and a password used to permit the delivery of an event information to the video game device 200 while relating them to the video game device 200, transmits the generated authentication information and password to the video game device 200, and delivers the event information to the video game device 200 upon receiving the password as a response from the video game device 200. The video game device 200 includes a password storage means for receiving the authentication information and the password from the data delivery server 100 and saving the password.
摘要:
Using terminal apparatuses 1A to 1E connected to a server 3 by a network 2, original characters are trained by the game players executing a character training game, and data relating to those original characters are stored in a database 31 in the server 3. When two or more game players directly contest the same game in real time via the network 2, data relating to the original characters of the game players stored in the database 31 are downloaded to the terminal apparatuses 1A to 1E and used as character data.
摘要:
A manipulation suppression program, a manipulation suppression method and a video game machine are provided which are capable of suppressing an inhibited act that is conducted by a user. A main-game execution section executes a main game; while the main game is executed, an inhibited-act detection section detects a manipulation by a user being a preset inhibited act; and if the inhibited act is detected by the inhibited-act detection section, a suppression-information presentation section displays, in a display section, a suppression picture which prompts the user to suppress the inhibited act.
摘要:
A server device communicates with terminal devices used by users and manages a baseball game. The server acquires messages which a first user has selected from a plurality of predetermined messages. The server then presents a corresponding message of the messages acquired to a second terminal device, which is operated by a second user, at corresponding times of predetermined times during a period when the users are playing the baseball game. The predetermined times include a game start time and a batting/fielding change time.
摘要:
The present invention provides a server device for net games, which can sufficiently give users a sense of accomplishment as a winner and higher excitement without greatly diminishing the advantages of net games. A server system 1 designates league members from a plurality of members who register to a normal pennant using a client computer 2, sequentially creates normal leagues consisting of the designated league members, and decides the game schedule of each created normal league.
摘要:
Realization of a game with good operating properties using a personal computer is made possible. Because the home position of a catcher's mitt character determining a pitch course can be determined, and movement to the home position performed, by a single key operation of the keyboard, return to the home position can be performed with ease similar to that possible when a player removes a hand from a joystick or similar in dedicated game equipment to cause return to a home position, so that operating properties are improved.
摘要:
The present invention provides a server device for net games which can increase the acquaintances of the user through net games, give sufficient excitement to the user, and can run net games smoothly by improving the enthusiasm of users to participate in these games. A lobby server 13 stores profile information for each member when each member accesses using a client computer 2, and at the end of the encounter league, in which profile information is invariably exchanged, the lobby server 13 enables the stored profile information of one member to be read at the client computer 2 of the other member, and enables the stored profile information of the other member to be read at the client computer 2 of the first member.
摘要:
The present invention provides a server device for net games which can improve the excitement of watching net games. The lobby server 13 transmits the game watching information to watch a game which a user to be a player plays using the client computer 2A to the client computer 2B of another member to be a spectator of this game, and receives a message transmitted from the client computer 2B of one spectator, and transmits the received message to the client computer 2B of the other spectator.
摘要:
An object of the present invention is to realize a baseball game in an environment that is difficult to achieve in the case of game-dedicated devices and the joysticks used in such devices. When the mouse 22 is moved toward region A, a straight ball is selected as the ball type. When the mouse 22 is moved toward region C, a screwball is selected. When the mouse 22 is moved toward region D, a sinker is selected. When the mouse 22 is moved toward region E, a split-fingered ball is selected. When the mouse 22 is moved toward region G, a slider is selected.