System and method for matching users of client applications

    公开(公告)号:US12053705B2

    公开(公告)日:2024-08-06

    申请号:US18331445

    申请日:2023-06-08

    IPC分类号: A63F13/795 A63F13/798

    摘要: In an aspect, a request, from a first user of a plurality of users of an application client executing on respective mobile devices of the plurality of users, to interact with one or more other users of the plurality of users in the application client, based on a first plurality of interaction templates selected by the first user, can be received. A second user associated with a second interaction template can be determined from the plurality of users, and the determination can be based on an identification of a match between the second interaction template and a first interaction template from the first plurality of interaction templates. Interaction in the application client, between the first user and the second user, can be initiated in response to the determination of the second user. Related systems, apparatus, techniques, and articles are also described.

    Methods and Related Systems for Hosting Game Hunting and Fishing Tournaments

    公开(公告)号:US20230381667A1

    公开(公告)日:2023-11-30

    申请号:US17826253

    申请日:2022-05-27

    IPC分类号: A63F13/798

    CPC分类号: A63F13/798 A63F2300/558

    摘要: The present disclosure provides a computer-implemented method and online platform for hosting one or more game hunting and fishing tournaments between users registered on a database. Participants of different skill levels are divided such that they can compete and compare themselves against those of a similar skill level using a threshold point range mechanism. The method thus facilitates the hosting of objectively fair local tournaments between acquaintances, focused on specific target primary species, and using predefined rulesets and scoring systems, such that the skill levels of tournament participants can be accurately tracked and reflected without excluding those of lower skill, and rewards can be calculated and allocated in a fair manner.

    IN-GAME INFORMATION PLATFORM
    8.
    发明公开

    公开(公告)号:US20230271085A1

    公开(公告)日:2023-08-31

    申请号:US18142561

    申请日:2023-05-02

    摘要: Technology is described for surfacing in-game durational information to a player by way of a durational information platform. In a method embodiment, an operation processes a game data of a player for determining a game course the player is to take between a current state and a subsequent state within the game. The method also includes an operation for identifying a plurality of sequential segments within the game course for completion by the player and an operation for processing game telemetry of the player for determining effectiveness metrics of the player. The method further includes operations for calculating an estimated time for completion of the game course and for generating a recommendation for communication to a device of the player including the estimated time for completion.

    System and method for matching users of client applications

    公开(公告)号:US11712631B2

    公开(公告)日:2023-08-01

    申请号:US17663337

    申请日:2022-05-13

    IPC分类号: A63F13/795 A63F13/798

    摘要: In an aspect, a request, from a first user of a plurality of users of an application client executing on respective mobile devices of the plurality of users, to interact with one or more other users of the plurality of users in the application client, based on a first plurality of interaction templates selected by the first user, can be received. A second user associated with a second interaction template can be determined from the plurality of users, and the determination can be based on an identification of a match between the second interaction template and a first interaction template from the first plurality of interaction templates. Interaction in the application client, between the first user and the second user, can be initiated in response to the determination of the second user. Related systems, apparatus, techniques, and articles are also described.